Featured Items
Games
Software Demos Recommended News
Posts in "All News" channel about:

Half-Life 2

Show posts for all products, not just Half-Life 2
Community Announcements - alfred
We have released a Beta update for Half-Life 2 and associated games.
Changes in this update are:


  • Improved Russian audio localization
  • Fixed crash under Linux when playing the Episode 2 teaser at the end of Episode 1
  • Fixed gates in d2_coast_03 not opening if a stray piece of debris was behind them
  • Fixed in game text language to follow Steam language on Mac OS X and Linux, mirroring Windows behavior
  • Fixed being able to open door in d2_prison_03 before killing Antlion
  • Fixed being able to rotate light bridges in ep1_citadel_03
  • Fixed missing texture in Judith Mossman transmission in ep1_citadel_03
  • Fixed music not continuing after save game load in d2_coast_08
  • Fixed crash when using custom hud settings under Linux
Community Announcements - alfred
We have released a Beta update for Half-Life 2 and associated games.
Changes in this update are:

  • Updated Russian localization
  • Fixed NPC sentences not containing contextual information (like map location)
  • Lock player input during the introduction sequence in Half-Life 2
  • Fixed Episode 1 ep1_c17_00 so that Alex says the "Turret out of Bullets" line and the start of the air vent line
  • Fixed the power plugin having a red light after you fix it in the teleport sequence in Half-Life 2
  • Fixed video playback of the introduction movie and the Episode 2 recap not stretching to full screen
  • Fixed joystick rumble effects not stopping sometimes under Linux
Community Announcements - alfred
We have released a Beta update for Half-Life 2 and associated games.
Changes in this update are:

  • Fixed scenes in games very rarely not playing, preventing forward progress in a level
  • Fixed outdated materials on trees and fences
  • Drawbridge sound reverted to lower-quality version
  • Fixed red-tint on Half-Life 2 ending scene when running under Linux
Community Announcements - alfred
We have released a Beta update for Half-Life 2 and associated games.
Changes in this update are:


  • Fixed intro videos not playing when starting the game
  • Fixed recap video when starting Episode 2 not playing
  • Fixed crash when running with "-vr" on OS X 10.8
  • Fixed music not playing in game on OS X for some users
  • Fixed background maps displaying incorrectly when using a non-default FOV
  • Fixed G-Man left eye being off-center in the introduction sequence
  • Fixed Fisherman not opening the door for you in Lost Coast
  • Fixed up some detail types in detail.vbsp


We also have several map specific fixes in this update, thanks to pepper314:

d1_canals_03

  • Fixed player being able to destroy stone walls around vents
  • Fixed manhack stinger not playing


d1_eli_02

  • Fixed "Blast From the Past" automatically being achieved


d1_trainstation_01

  • Fixed FOV being locked to 75 regardless of players' settings


d1_trainstation_03

  • Changed fog controller to get around fog issue when changing level


d1_trainstation_04

  • Fixed music not playing


d1_trainstation_05

  • Fixed Breen not playing scenes correctly


d3_breen_01

  • Fixed scenes playing to early #766


d3_c17_08

  • Changed catwalk destruction behaviour; sequence is better synchronised


Episode 1

  • Fixed missing Episode 2 teaser when finishing the game


Episode 2
ep2_outland_02

  • Fixed FOV being locked to 75 regardless of players' settings
Community Announcements - alfred
We have released a Beta update for Half-Life 2 and associated games.
Changes in this update are:
  • Fixed game play issues when starting from older saves
  • Fixed fisherman not moving correctly in Half-Life 2: LostCoast
  • Fixed bad funnel effect in ep1_citadel_01 (thanks to Filip Victor for details on the issue)

Note - This update breaks any save games that were made DURING the beta, if you get an error on load of a save then you will need to manually restart that map, the command to type is shown in the console.
PC Gamer
rel="bookmark"
title="Permanent Link to Steam Trading Cards releases in beta, introduces game badges, XP, and leveling">steam trading cards







If you don't have beta participation turned on in your Steam settings, go do that so you can start collecting trading cards, earning XP, and leveling up. Yup, Steam just got gamified.



The games participating in the Trading Cards beta are Don't Starve, Dota 2, Counter-Strike: Global Offensive, Team Fortress 2, Portal 2, and Half-Life 2, and "up to half the card set" for each can be earned by playing them. The other half of each set is "earned through your collecting prowess," which presumably means trading with Steam users who got different drops.



Once you collect a complete set, you'll be able to craft a game badge which will appear on your profile and unlock "marketable items like emoticons, profile backgrounds, and coupons." Badges can be leveled up by collecting the required trading cards again, and all badges—including any you already have—now give you XP which contributes to your "Steam Level." Leveling up has its own benefits, awarding you "non-tradable items like profile showcases, extra friends list slots, and more."



Now that playing games on Steam is a game, are you bothered that someone out there is already beating you? If so, the PC Gamer Steam group may be a good place to start looking for trades.
PC Gamer
rel="bookmark"
title="Permanent Link to Steam Trading Cards releases in beta, introduces game badges, XP, and leveling">steam trading cards







Join the Steam Trading Cards group on Steam to score a beta invite so you can start collecting trading cards, earning XP, and leveling up—yup, Steam just got gamified.



The games participating in the Trading Cards beta are Don't Starve, Dota 2, Counter-Strike: Global Offensive, Team Fortress 2, Portal 2, and Half-Life 2, and up to half of the new virtual trading cards for each can be earned by playing them. The other half of each set is earned "through your collecting prowess," which presumably means trading with Steam users who got different drops.



Once you collect a complete set, you'll be able to craft a game badge which will appear on your profile and unlock "marketable items like emoticons, profile backgrounds, and coupons." Badges can be leveled up by collecting the required trading cards again, and all badges—including any you already have—now give you XP which contributes to your "Steam Level." Leveling up has its own benefits, awarding you "non-tradable items like profile showcases, extra friends list slots, and more."



Now that playing games on Steam is a game, are you bothered that someone out there is already beating you? If so, the PC Gamer Steam group may be a good place to start looking for trades.
Shacknews - Steve Watts

What do you do when your platform already sells and launches video games? Make the platform itself a video game, naturally. Valve announced the beta launch of "Steam Trading Cards" today. The collectible meta-game lets you upgrade your Steam profile by playing games and collecting and trading their associated (virtual) cards.

The trading card system earns you cards for playing supported games, along with collecting and trading. Once you earn enough, you can craft a game badge, which can be used to earn rewards like profile backgrounds, emoticons, and Steam coupons. This also adds a leveling mechanic to your badges, in which you can earn XP to earn rewards like extra friends list slots and profile showcases. Joining the Trading Cards group will put you in a queue to get into the beta, and Valve will be allowing people into it in waves.

So far, the beta supports Counter-Strike: Global Offensive, Dota 2, Don't Starve, Half-Life 2, Portal 2, and Team Fortress 2. Valve promises it will expand to more games in the coming months. You can check out the FAQ for more details.

Community Announcements - alfred
We have released a Beta update for Half-Life 2 and associated games.
Changes in this update are:
  • Enabled Oculus Rift support under Mac OS X
  • Added support for Italian, Korean, Traditional Chinese and Simplified Chinese localizations in both Half-Life 2 and Episode 1
PC Gamer
rel="bookmark"
title="Permanent Link to Watch 15 minutes of Half-Life 2 on the Oculus Rift">Gordon doesn't have words, never mind dialog options.







We reported last week that Half-Life 2 now has official, Valve-implemented Oculus Rift support, but let's face it: do you have Oculus Rift? The odds are against it (and if you do have one, invite me around?). In an effort to convey some sense of how the classic works in full VR mode, YouTube user Vaecon has offered up a 15 minute walkthrough. As with most Oculus Rift "footage", it's riddled with amazed gasps and lots of childish moaning.



Of course, the very nature of Oculus Rift makes it impossible to exhibit via video alone, so the astonished barks of its users are actually pretty illustrative. For more info on the support, Valve's VR guy Joe Ludwig dropped a bunch of info here, including how to get it to work.
...

Search
Archive
2014
Jul   Jun   May   Apr   Mar   Feb  
Jan  
Archives By Year
2014   2013   2012   2011   2010  
2009   2008   2007   2006   2005  
2004   2003   2002