Team Fortress 2 - MattN
Play the all-new Jungle Inferno Campaign!
  • 1 new official map: Mercenary Park
  • 5 featured community maps: Mossrock, Lazarus, Brazil, Enclosure, and Banana Bay
  • 2 new official taunts: Yeti Punch and Yeti Smash
  • 5 new community taunts: The Dueling Banjo, The Jumping Jack, The Soviet Strongarm, The Russian Arms Race, and The Headcase
  • 2 community cosmetic cases with 20 items each
  • 2 new War Paint collections made up of community-made War Paints and official War Paints
  • 2 new War Paint collections filled with classic weapon skins being brought back for another tour
  • 4 new Pyro items: The Dragon's Fury, The Thermal Thruster (with a new kill taunt: The Gas Blast), The Gas Passer, and the Hot Hand
  • 1 new Heavy item: The Second Banana
  • Free contracts to earn the new Pyro and Heavy items
  • 36 campaign contracts


Community Announcements - jaypinkerton


It's live!
Community Announcements - jaypinkerton


Introducing the Gun Mettle Campaign, new to TF2 and releasing tomorrow, which succeeds in every area where the army fails: Rare guns! Mystery boxes! Skill-based prizes! Buying a $5.99 Campaign Pass lets you test your TF mettle against a series of weekly challenges, and gives you the chance to earn <b>one-of-a-kind weapons</b> to keep or trade with your friends. A portion of the sales from Campaign Passes will go towards our hardworking TF2 community mapmakers. Find out more about the new campaign here, and don't forget to read the comic!

Now, say you're the sort of person who's thinking, "You know what's more exciting to me than the Gun Mettle Campaign? Having six dollars." Don't worry, frugal guy, we've got you covered too! A new Valve map! Three new community maps! Taunts! A new way to equip new weapons in-game for free! Loads of class and weapon changes! Check out the details here. You guys, this is a big update. And it lands tomorrow, so check back.
Community Announcements - alfred
We have released an update for Portal.
Changes in this update are:
  • Fixed missing video card configuration files causing lower than expected default settings when running the first time
  • Fixed bug with threads getting lower priority than expected causing performance issues on OSX and Linux
  • Fixed bad damage indicators if you changed resolution while playing
Community Announcements - jaypinkerton


Step right up, mortals, to Merasmus the wizard's Carnival of Carnage... now LIVE in Team Fortress 2!
Community Announcements - Programmer Joe
The Beta for Half-Life 2 has been updated. This includes Episode 1, Episode 2, Lost Coast, Half-Life 2: Deathmatch, and Half-Life: Source.

Changes include:
  • Fixed default refresh rate when using a Virtual Reality display at higher than the desktop refresh rate.
Community Announcements - jaypinkerton


Engineer and Medic make an unsettling new discovery while experimenting with the teleporter. Meanwhile, Scout stops insulting Spy long enough to ask him an embarrassing favor; the Administrator's clerical assistant/cleaner/murder expert Miss Pauling races to bury some incriminating bodies; and Soldier makes a new metal friend. Check it out here.
Jun 2, 2014
Community Announcements - Programmer Joe
Half-Life 2 has been updated. This includes Episode 1, Episode 2, Lost Coast, and Half-Life: Source. This is the release of everything in the previous beta.

Changes include:
  • Fixed radio buttons in the Difficulty options.
Community Announcements - Programmer Joe
The Beta for Half-Life 2 has been updated. This includes Episode 1, Episode 2, Lost Coast, and Half-Life: Source.

Changes include:
  • Fixed radio buttons in the Difficulty options.
May 29, 2014
Community Announcements - Programmer Joe
Half-Life 2 (including Lost Coast, Episode 1, Episode 2, and Half-Life: Source) has been updated. This includes all the changes in the Beta since November 2013.

The following changes are included:
  • Improved readability of the UI in VR
  • Removed the IPD calibration tool. TF2 will now obey the Oculus configuration file. Use the Oculus calibration tool in your SDK or install and run "OpenVR" under Tools in Steam to calibrate your IPD.
  • Added dropdown to enable VR mode in the Video options. Removed the -vr command line option.
  • Added the ability to switch in and out of VR mode without quitting the game
  • By default VR mode will run full screen. To switch back to a borderless window set the vr_force_windowed convar.
  • Added support for VR mode on Linux
  • Added VR support to Half-Life: Source
  • Fix for an issue some players were seeing for the second train in Route Kanal getting stuck and blocking forward progress.
...

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