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Back, back, back, back even further, back a bit more, keep going, yes, not much further now and… there we go. You are now back in the most dim and distant past of the then tiny baby website Rock, Paper, Shotgun, a mere three months into our making-it-up-as-we-went-along existence. You will see ancient typos. You will see only glimmerings of understanding of how the internet works. You will see Kieron Gillen. And you will see The Go Team!, a multi-part mega-feature in which the four RPS founders present their assorted thoughts on Team Fortress 2′s classes, based on our delightfully haphazard experiences in the original beta back in September 2007. (more…)
Here's further proof that basically everything goes better with Portal. Check out Ryan Kelly and his coworkers' Portal-fied Christmas tree, which certainly beats the hell out of the 20 years' worth of musty tinsel I festooned all over my folks' Tannenbaum this very evening. Also, learn how to make this Aperture Science-infused arbor for next year.
Kelly broke down the construction process for io9 as such:
Basically, it's our artificial tree which comes apart in three sections. The top section is suspended from the ceiling by an adhesive hook so it simply hangs downwards. The other two sections are connected and placed upside down on the floor - the tricky part is that the branches are meant to be kept extended out by gravity, so there is fishing line attached between each branch and what is usually the base of the tree, pulling the branches up towards the ceiling.
We then got two sets of rope lights (blue and red as we couldn't find orange). We laid the red out in a tight circle around the tree on the floor. The blue was wrapped in a circle, scotch taped to hold together, and then hung on to more adhesive hooks on the ceiling. Then we cut two circles of black poster board and placed these beneath the rope light rings to give them the feeling of holes. You barely see the black with all the branches and the portals lit up so it plays fairly well.
Finally, the hanging top piece didn't have branches that extended all the way up to the ceiling, so to cover the obvious gap we bought some artificial garland and wrapped that around it to match up with the ceiling. That way it looks like the tree continues up into the surface.
With a little bit of finessing, you can hide any of the obvious gaps and have one seamless tree.
Rad! You can see some more photos of the tree below, including a photo of Kelly's friend Jason entering the portal. For more Portal-inspired sculpture, see New York City's giant Companion Cube.
It'd look great with that last set of Half-Life LEGO we saw, give those Combine someone to chase after.
You can check out more pics of Lil' Gordon, and some of Brandon's other work, at the link below.
Portal 2's Wheatley did not win an award at the Spike VGAs. Mildly disappointing, but then, given the Spike's themselves are mildly disappointing, I'm not losing much sleep over it.
Eeexxcccceeepppptttt for this. Being a virtual character, Valve had to make his acceptance speech in advance. Just in case he actually won. He didn't, but the speech exists, and here it is.
If Wheatley Had Won [Rock, Paper, Shotgun]