Rock, Paper, Shotgun - contact@rockpapershotgun.com (John Walker)

In a new beta release as part of Team Fortress 2’s Smissmas update, the game is getting grappling hooks! And as is well established, grappling hooks make any game’s score go up by 10%. On a site that doesn’t give scores, that makes TF2 now infinity/100.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Graham Smith)

I’ve been looking forward to Team Fortress 2’s End of the Line update for over a year, not because I’m in love with novelty virtual clothing but because it’s built around a community-made, fifteen-minute short film. It’s out now, you can watch it below, and if you do> care for novelty clothes, a portion of the profits go to the creators who toiled away making the movie.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

What a cute little Citadel!

Way back when RPS was a wee bairn, Alec gurgled and waved his flabby babyfists at Half-Life 2: Wars, a mod turning Valve’s FPS into a Company of Heroes-ish RTS. Pistol squads facing off against headcrab zombies, breaking out RPGs to take down Combine gunships, and all that. Well, RPS has grown a lot since then, as has Alec, and so has HL2: Wars too. Having renamed itself Lambda Wars (it tried Spike but the other mods at school were merciless>), it’s matured over the years and is now available on Steam as a standalone game free for all. You don’t even need to own Half-Life.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Philippa Warr)

Nice shooting, Tex!

Valve’s Team Fortress 2 team are running a competition whereby the entire Tomb Raider franchise is fair game for TF2 Workshop content creation. Their official blog post on the matter goes straight for “the heavy in short shorts” at their first example of the contest’s potential*. But why on earth would you want to help Valve and Square promote a game for free? Let’s take a look at the rules.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Smashy smash.

The thrills, chills, and double kills of the fairground are now open to all mercenaries who aren’t afraid of being murdered in a wizard’s ploy to invoke dark powers. This year’s Scream Fortress Halloween update brings TF2 to a carnival not> built on an ancient burial ground – that’s the problem. Here, it’ll make more sense if you read the comic.

This year’s Halloween map is split into two halves: a one-flag CTF sorta thing about triggering a giant striker, then bumper car battles. It also has spells, costumes, and, of course, such… prizes!>

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Things that rocket jump in the night.

I wouldn’t say ‘boo’ to a ghost. That’s rude and, worse, trite — like saying “Aha!” to Steve Coogan. No, if I e.g. met a ghost rattling chains I might ask “What’s shaking?” Top gag. My problem is a short temper with ghosts. The last time jangling disturbed my sleep, I woke the whole block yelling “Hey! That’s enough of your ghost nonsense! Get outta here, you!” I’m not proud, but come on: it’s well out. With Halloween looming and spirits rising, I’d better practice patience if I’m to stay chill.

Helpfully, Valve have resurrected all past TF2 spooky events (this year’s is still to come). A few scraps with the Horseless Headless Horsemann, a little Ghost Fort, and I’ll be cool as a corpse.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Graham Smith)

“Hey, remember Team Fortress 2?” I think to myself, sometimes. I played that game every day for months, squeezing rounds into lunch breaks and evenings till eventually I lost interest. “The big updates slowed,” I explain to myself. “The steady stream of community content made each release feel like less of an event, and eventually time moved on and everyone’s focus moved elsewhere, right?” Right.

What definitely didn’t happen is that the game continued to grow in popularity indefinitely. It certainly didn’t become the third most played game on Steam, with tens of thousands playing it at any moment. Absolutely there is not a regular and regularly excellent series of free comics about it, with a fourth part that went online earlier this month. That’d be mad.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Mine.

Whoa. Hey there. Sorry, I’m just coming round following the Saxxy Awards on Wednesday. I don’t even remember Thursday. There I was, seated between Morrissey and Prince, then I have a vague memory of Mozzer whipping out a hip flask that smelt like paint stripper and… nothing. It’s a blank. I don’t even know who won. I awoke in a cemetery this morning.

The Saxxies, of course, are the annual fan-voted awards for short films made in Valve’s Source Filmmaker. They’re short flicks about TF2, Portal 2, and Dota 2, but with the care Valve puts into developing characters and recording odd edge-case lines of dialogue, folks can be jolly creative.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Mine.

Whoa. Hey there. Sorry, I’m just coming round following the Saxxy Awards on Wednesday. I don’t even remember Thursday. There I was, seated between Morrissey and Prince, then I have a vague memory of Mozzer whipping out a hip flask that smelt like paint stripper and… nothing. It’s a blank. I don’t even know who won. I awoke in a cemetery this morning.

The Saxxies, of course, are the annual fan-voted awards for short films made in Valve’s Source Filmmaker. They’re short flicks about TF2, Portal 2, and Dota 2, but with the care Valve puts into developing characters and recording odd edge-case lines of dialogue, folks can be jolly creative.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Graham Smith)

Each year, the Saxxy Awards rally the Source Filmmaker community together to make funny, dramatic, wonderfully-animated short films. The best time to watch those videos is when the winners have been announced and the list of submissions has been whittled down to the very best. The second> best time to watch those videos is right now, when all the submissions are in, viewable, and you can be one of the people to decide which are the very best.

… [visit site to read more]

...

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