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Fans of not starving will be pleased to hear that Don't Starve developer Klei Entertainment has unveiled new single-player DLC called Don't Starve: Hamlet. There's also a free content update for Don't Starve: Shipwrecked that's now in beta testing, and a series of new events for Don't Starve Together that will get underway in November with a six-player co-op challenge called The Forge.
First on the list is Don't Starve: Hamlet, in which the intrepid hero Wilson stumbles upon a lost town of aristocratic Pigmen and decides to pay a visit. "Reacquaint to city life with pig shops, houses, new items, biomes and more, or delve into the ancient pig ruins and try your hand at treasure hunting in this new single player expansion," the Steam page says. As DLC it requires the original Don't Starve, and it's expected to be out sometime in the first half of 2018.
Don't Starve Together: The Forge will be the first in a series of time-limited game modes "that create a new way to play with the cast of Don’t Starve," Klei explained. "They serve as a way to mix up the experience, allowing us to try crazy new things without breaking the core game. Events are free for everyone who owns DST to play and will be coming in November."
The Forge will feature new creatures and bosses with their own unique attack patterns, new character traits and combat bonuses, and of course new weapons, armor, items, and combat abilities. Event-specific skins will be up for grabs, and the skin system is being changed up as well: They'll drop far more frequently than they have previously, and if you end up with duplicates you'll be able to scrap them at a new trader, and then craft something else. As well as earning them in-game, players will also have the option to buy a single Warrior Skin Set for $3, or the full collection for $13. Like other skins, they're purely cosmetic, but "purchase of the Warrior Set will help us fund further content and events like this one."
"We hope that with this mechanism, we can both continue creating great free content while also supporting the development team," Klei wrote. "In addition, this method of funding allows us to provide content to all our players, instead of splitting the player community if we implemented it with a DLC paywall."
And finally, the free Don't Starve: Shipwrecked content update is available now in a separate beta branch on Steam. Instructions for switching to it are available here, the password is "shipwreckedbeta," and as always when it comes to beta stuff, bear in mind that things could go wrong so dive in at your own risk. There's no word on when it will go fully live that I can see, but here's what it does:
Most patch notes are boring. Fixed a bug that stopped a menu from opening properly. D.Va's Defense Matrix doesn't last as long. Wukong's attack speed is 10 percent slower. That's the usual stuff, chronicling important but dull balance changes across years of a game's life. And then there are patch notes like this: "Added cat butchery." "Made all undead respectful of one another." "Tigerman does not have ears."
That's the good stuff.
Those are the kinds of wonderfully crazy patch notes Dwarf Fortress has . Determined to top the absurdity of Dwarf Fortress's bizarre changelogs, I put on my deerstalker, grabbed my magnifying glass, and set out to find the strangest patch notes in the history of PC gaming. These absurdities are the result.
August 28, 2014
January 29th 2013
October 1st 2013
November 19th 2013
July 10, 2001
August 15, 2001
December 6, 2001
Last year during the PC Gaming Show E3 broadcast, Klei Entertainment revealed Oxygen Not Included, the studio's highly-scientific take on the colony sim genre. With Oxygen Not Included hitting Early Access last month, it's already time to show off something new. This year the talented Canadian developer will reveal another completely new project live on the PC Gaming Show stage at E3.
Because we live in an unjust world Don't Starve isn't getting an official movie. But, as we live on the internet now, the team at Cinesaurus figured what the hell and gave it a go anyway. I'm glad they did, because their Tim Burton-esque 'trailer' is pretty charming.
The official synopsis explains the approach to bringing Don't Starve to the little big screen. "The trailer is designed as if Tim Burton had directed the movie for the fantastic video game world. The story starts as a group of five strangers are transported into a mysterious wilderness. They must survive against a scheming magician in this dark, nightmarish landscape of magic... or starve trying."
It runs for about six minutes, and hits nearly every dramatic beat a full feature would typically have warning: spoilers for a fake movie while showcasing some clever (and clumsy) recreations of characters, creatures, and machinery from the game. Overall, it's not surprising how well Don't Starve's art directions works in a live action format.
Don't Starve superfans will especially enjoy the FX dedicated to bringing Woody the werebeaver to life, plus Abigail's ghostly sister Wendy putting in an appearance. Cinesaurus might be on to something here. Someone get Klei on the horn.