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Most patch notes are boring. Fixed a bug that stopped a menu from opening properly. D.Va's Defense Matrix doesn't last as long. Wukong's attack speed is 10 percent slower. That's the usual stuff, chronicling important but dull balance changes across years of a game's life. And then there are patch notes like this: "Added cat butchery." "Made all undead respectful of one another." "Tigerman does not have ears."
That's the good stuff.
Those are the kinds of wonderfully crazy patch notes Dwarf Fortress has . Determined to top the absurdity of Dwarf Fortress's bizarre changelogs, I put on my deerstalker, grabbed my magnifying glass, and set out to find the strangest patch notes in the history of PC gaming. These absurdities are the result.
August 28, 2014
January 29th 2013
October 1st 2013
November 19th 2013
July 10, 2001
August 15, 2001
December 6, 2001
Last year during the PC Gaming Show E3 broadcast, Klei Entertainment revealed Oxygen Not Included, the studio's highly-scientific take on the colony sim genre. With Oxygen Not Included hitting Early Access last month, it's already time to show off something new. This year the talented Canadian developer will reveal another completely new project live on the PC Gaming Show stage at E3.
Because we live in an unjust world Don't Starve isn't getting an official movie. But, as we live on the internet now, the team at Cinesaurus figured what the hell and gave it a go anyway. I'm glad they did, because their Tim Burton-esque 'trailer' is pretty charming.
The official synopsis explains the approach to bringing Don't Starve to the little big screen. "The trailer is designed as if Tim Burton had directed the movie for the fantastic video game world. The story starts as a group of five strangers are transported into a mysterious wilderness. They must survive against a scheming magician in this dark, nightmarish landscape of magic... or starve trying."
It runs for about six minutes, and hits nearly every dramatic beat a full feature would typically have warning: spoilers for a fake movie while showcasing some clever (and clumsy) recreations of characters, creatures, and machinery from the game. Overall, it's not surprising how well Don't Starve's art directions works in a live action format.
Don't Starve superfans will especially enjoy the FX dedicated to bringing Woody the werebeaver to life, plus Abigail's ghostly sister Wendy putting in an appearance. Cinesaurus might be on to something here. Someone get Klei on the horn.