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Chivalry: Medieval Warfare

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Community Announcements - Kimiko
We are happy to announce that the Software Development Kit (SDK) for Chivalry: Medieval Warfare is now live! It will be easier than ever to create and install mods into Chivalry: Medieval Warfare. This does not currently include the Steam Workshop. Prior to setting the Steam Workshop live, we need to ensure it is working properly.

If you are interested uploading maps to the workshop, please join the Steam group.
Only those in this group will be able to see and upload to the steam workshop. The more content we can get uploaded to the Workshop, the faster we can release it to the general public. Custom code mods such as game modes are not currently supported in the Workshop.


    Current Functionality:

  • Modded Server browser support (different colors for servers with custom maps, custom code; additional column with mod name).
  • Closed Workshop support for maps (join the steam group to upload maps).
  • Auto Downloads when joining a modded server.

    Some things to look forward to:

  • Public Workshop uploading.
  • Workshop download tool for servers (can run as a schedule task / rcon job).
  • Workshop support for mods with custom code


    SDK Changes:

  • Improved and expanded error messages
  • Cooking and Workshop uploading process changed to include a GUID:
    -- Do the first cook the same way
    -- The cook will create a directory like CookedSDK\AOCSDKLevels_E1ED54B24E9F8DE8C917B1ABC51E4040
    -- The GUID is the bit after the underscore
    -- Edit your workshop upload file (e.g. wsinfo_SDKTest.txt); put the _whole_ directory name in the "$PackageDirectory" variable, including the GUID part
    -- Upload as before
    -- Next time you cook this package, if you want to upload to the same workshop file, add this to the COOK.bat: "-Guid=ZZZ" (without the quotation marks), where ZZZ is replaced with the GUID for your package (in the last example, E1ED54B24E9F8DE8C917B1ABC51E4040)

    Important Information:

  • If you are opted into the Steam Client Beta (https://developer.valvesoftware.com/wiki/Betas), you will not be able to successfully join a Workshop server. You will get the message “"Can't download Workshop information".

  • Getting started with map editing https://tornbannerjira.atlassian.net/wiki/display/CHIVCOM/Getting+started+with+map+editing

  • Uploading to Steam Workshop https://tornbannerjira.atlassian.net/wiki/display/CHIVCOM/Uploading+to+Steam+Workshop


    CU2 Patch 1.2:

  • Fixed weapon unlock statistics not being displayed properly on client.
  • Fixed issue with purchased helmets.
  • Fixed issue with duel stats not saving.
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Jim Rossignol)

If you like your videogames to include beheadings, or just to have a sheen of medieval multiplayer blood-letting, then you could do far worse than a game of Chivalry, the Kickstarted-formerly-a-mod game from Torn Banner. Those handsome devils have had quite the hit on their hands, and seek to capitalise on it with an expansion called Deadliest Warrior. Sounds a bit like reality TV, yes, but actually it’s a sort of time-and-space spanning archaic warrior toolkit, with “five new warrior classes from different lands and times, unique weapons, combat techniques, game modes, customization options, and themed battlegrounds”. Sounds hairy, and it will come out swinging on November 14th, with a closed beta for pre-orderers happening from today.

More provocatively, perhaps, there’s a free weekend for the original on Steam right now. (more…)

Community Announcements - Kimiko
Great news everyone! The SDK is updated on the beta and is now a release candidate with Steam Workshop support. Currently, this applies to custom maps only. Custom code mods such as specific game modes will have to manually move files around like before as they are not currently supported. Barring any critical bugs or issues, we expect to release this version to the main app, so we’d like to get as many people to try this out as possible.

Full patch notes:


  • Workshop support for maps
  • Auto Workshop downloads for clients
  • Workshop download tool for servers (can run as a schedule task / rcon job)
  • Server browser support (different colors for servers with custom maps, custom code; additional column with mod name)


Important information:


  • Instructions for uploading to Steam Workshop:
    https://tornbannerjira.atlassian.net/wiki/display/CHIVCOM/Uploading+to+Steam+Workshop

  • SDK documentation (recently updated):
    https://tornbannerjira.atlassian.net/wiki/display/CHIVCOM/Chivalry+SDK
Community Announcements - Kimiko
Torn Banner is proud to announce that the Chivalry: Deadliest Warrior BETA is now available to play on Steam. Pre-order now to gain early access to the latest build of the Expansion. The Expansion will be released on November 14th.



And to celebrate the 1 year anniversary of Chivalry: Medieval Warfare, we will also be having a free weekend event on Steam! Not only will you be able to Play Chivalry: Medieval Warfare for FREE until Sunday at 1PM Pacific Time, but the game will also be on sale for 75% off during this time.

Announcement - Valve
Play Chivalry: Medieval Warfare for FREE starting now through Sunday at 1PM Pacific Time. You can also pickup Chivalry: Medieval Warfare at 75% off the regular price!*

Besiege castles and raid villages in Chivalry: Medieval Warfare, a fast-paced medieval FPS (Slasher with a Multi-player online focus)

Chivalry: Medieval Warfare is a first-person slasher with a focus on multi-player. Featuring competitive online combat that seeks to capture the experience of truly being on a medieval battlefield. Inspired from the intensity and epicness of swordfighting movies such as 300, Gladiator and Braveheart, Chivalry: Medieval Warfare aims to bring that experience to the hands of a gamer.

The game is skill-based and controls like a FPS, but instead of guns and grenades, players are given swords, shields, maces, battleaxes and longbows. Set in a fictional, yet gritty and realistic world, players will fight in fast paced online battles besieging castles, raiding medieval villages and fighting for glory in the arena with up to 32 players.

If you already have Steam installed, click here to install or play Chivalry: Medieval Warfare. If you don't have Steam, you can download it here.

*Offer ends Monday at 10AM Pacific Time
Product Release - Valve
Chivalry: Deadliest Warrior, all new content for Chivalry: Medieval Conflict is Now Available for Pre-Purchase on Steam. Pre-purchase now and receive access to the beta.

Chivalry: Deadliest Warrior is a massive expansion pack for the best First-Person Slasher, Chivalry: Medieval Warfare. Featuring competitive online combat that seeks to capture the experience of truly being on a medieval battlefield. Inspired from the intensity and epicness of swordfighting movies such as 300, Gladiator and Braveheart, Chivalry: Medieval Warfare aims to bring that experience to the hands of a gamer.

And now Chivalry: Deadliest Warrior will bring the most iconic warriors from the ancient world, epic new environments and all new game modes to the already expansive base game content.

Every environment is an iconic homeland of one of the warrior factions. Fight in ancient Greek temples, kicking people into pits as a Spartan or run along moonlit roofs as a Ninja in a bamboo forest. Who is the DEADLIEST WARRIOR? Its time for YOU to decide.

Product Release - Valve
Chivalry: Deadliest Warrior, all new content for Chivalry: Medieval Warfare is Now Available on Steam!

Chivalry: Deadliest Warrior is a massive expansion pack for the best First-Person Slasher, Chivalry: Medieval Warfare. Featuring competitive online combat that seeks to capture the experience of truly being on a medieval battlefield. Inspired from the intensity and epicness of swordfighting movies such as 300, Gladiator and Braveheart, Chivalry: Medieval Warfare aims to bring that experience to the hands of a gamer.



And now Chivalry: Deadliest Warrior will bring the most iconic warriors from the ancient world, epic new environments and all new game modes to the already expansive base game content.



Every environment is an iconic homeland of one of the warrior factions. Fight in ancient Greek temples, kicking people into pits as a Spartan or run along moonlit roofs as a Ninja in a bamboo forest. Who is the DEADLIEST WARRIOR? Its time for YOU to decide.

Key Features:



  • All new classes including: Samurais, Spartans, Vikings, Knights, Ninjas and Pirates

  • Faster, more diverse game play makes Chivalry 1st person melee combat even more intense

  • Each warrior has a unique arsenal and abilities, which promotes more variety in play styles and forces players to adapt their strategy to the situation.

  • All new weapons and animations

  • 6 new environments, playable in many different game modes

  • New Game mode "Multi-team" - up to 6 teams at once!

  • Track your skills and stats in the new player profile screen


Community Announcements - Kimiko
A hotfix for Chivalry: Medieval Warfare is now live. Included in this hotfix:

FIXES:

Duel Stats are working again.
UDKStats.ini will show progression stats again.
Weapon experience stats fixed.
Tutorial achievements have been removed.
Community Announcements - Kimiko
CHIVALRY TIMBERS! PIRATES VS NINJA IN CHIVALRY: DEADLIEST WARRIOR.

http://youtu.be/GH2nff-dfto

PIRATES:

  • Gunpowder weapons for devastating ranged combat.
  • Drunken brawling.
  • A swig of rum dulls the pain so you can keep fighting with your health intact.
  • Molotov cocktails (warning: do not drink rum after igniting).


NINJA:

  • Sleight of hand allows projectiles to be thrown without switching weapons.
  • Rolls can evade high attacks, creating distance.
  • Fast and fragile melee combat provides high risk, high reward gameplay.
  • Move and attack silently.
  • Use smoke bombs and black eggs to disorient opponents.
    Vote now to help decide who is the Deadliest Warrior.


Vote now to help decide who is the Deadliest Warrior.



The Torn Bannermen are also proud to announce that we are now accepting preorders for Chivalry: Deadliest Warrior through our website. Pre-ordering will allow you to have early access to the game when it becomes available, and will help us out tremendously with your valuable feedback.
Community Announcements - Kimiko
Content Update 2, Patch 1 for Chivalry: Medieval Warfare is now live. Please see the patch notes for all changes made.

IMPROVEMENTS:


  • Crosshair will now turn red when aimed at enemies and blue for allies, and activate at a much longer range.
  • Some team-locked customization colors have been modified for easier differentiation.
  • Ranged weapons now properly aim with the crosshair in third person. (Minor crosshair improvements in first person as well)
  • Double tap dodge is now disabled if one button dodge is enabled.
  • Selecting “random” in team select will always assign you to the team with less players when teams are uneven.


FIXES:


  • Game crash when trying to join a friend through Steam.
  • Server browser thinking a server is full when it isn’t.
  • Dodging out of stagger.
  • Man-at-Arms “Superjump” (kick and battlecry variants)
  • Desync with “fake” combo attacks when queuing an attack at the very start of recovery.
  • Desync causing it to be possible to attack and parry simultaneously.
  • Ranged weapon animations improved to always play correctly for others, and actually show the arrow being loaded.
  • Mason kite shield not appearing on back.
  • Kicking a player from the scoreboard works again (was blocked by requiring a reason for the kick).
  • Some achievements which were previously unreliable can now be earned properly. (Tutorial achievements still do not work!)
  • Javelin shield punch tracers more reliably match the attack.
  • CTF flag indicators should display properly.
  • Certain characters in player names breaking name display (Player123 bug).
  • Broken Malric model/textures.
  • Shield on back shadow not displaying in first person.
...

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