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Chivalry: Medieval Warfare

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Kotaku





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Torn Banner's enjoyable first-person slashing game Chivalry: Medieval Warfare has gotten its first (entirely free!) content update, and it's a doozy. New maps and arenas, new weapons, a control update, and lots of polish and graphical improvements. Heck yeah. This is how you do a content update.



You can see info on the update in the trailer above. The full list is below, via the Chivalry website:




13 New Maps

- Citadel

- Frigid

- Argon's Wall

- And 10 new duel arenas

5 New Weapons

- Sling

- Quarterstaff

- Polehammer

- Flail

- Heavy Flail

2 New Game Modes

- Duel Mode (For intense 1v1 Action)

- Capture the Flag

Alternate Swings

- Can now do left to right swings!

Improved Server Browser

Blood Decals now paint to the ground when you hit an enemy

Can now adjust how long Corpses stay on the battlefield

Much Stronger Hack and Cheat Protection

Music Jukebox in options menu for listening to full Chivalry soundtrack ingame

Optimization

Greatly Improved Spectator mode

Balance adjustments

Bug fixes

General Polish



Rock, Paper, Shotgun - contact@rockpapershotgun.com (Nathan Grayson)

Chivalry‘s not dead. Actually, it’s doing very well, I have heard. Adam had quite the time with it at launch, and Torn Banner’s promised so many free updates that, eventually, I imagine we’ll see medieval knights obtain trusty steeds, and then trade those steeds for rideable rockets. So yes, it’s probably about time you give it a go. But how? I bet it’s impossible. You should probably just give up. No wait! My mistake. It’s actually the easiest thing ever. Chivalry’s free on Steam this weekend, you see, so the ancient art of horrifically violent trash can battling is just a download away.

(more…)

Announcement - Valve
Play Chivalry: Medieval Warfare for FREE until Sunday at 1PM Pacific Time. You can also purchase Chivalry: Medieval Warfare at 50% off during this time.

If you already have Steam installed, click here to install or play Chivalry. If you don't have Steam, you can download it here.

Besiege castles and raid villages in Chivalry: Medieval Warfare, a fast-paced medieval FPS (Slasher with a Multi-player online focus)

Chivalry: Medieval Warfare is a first-person slasher with a focus on multi-player. Featuring competitive online combat that seeks to capture the experience of truly being on a medieval battlefield. Inspired from the intensity and epicness of swordfighting movies such as 300, Gladiator and Braveheart, Chivalry: Medieval Warfare aims to bring that experience to the hands of a gamer.

The game is skill-based and controls like a FPS, but instead of guns and grenades, players are given swords, shields, maces, battleaxes and longbows. Set in a fictional, yet gritty and realistic world, players will fight in fast paced online battles besieging castles, raiding medieval villages and fighting for glory in the arena with up to 32 players.

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Jim Rossignol)

Limb-lopping sword ‘em up Chivalry: Medieval Warfare rather impressed Adam, and it seems like it’s been popular with you guys, too, because Torn Banner are toasting their success with a new patch, a Q&A video (below) and the promise of free updates for the game in the near future, fleshing out things like spectator mode. Relatedly, they’re talking about pushing towards e-sports support, even. The patch already did a lot of work with the issues people had raised, and you can see the the full patch notes here. (more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Adam Smith)

In no conceivable way can this be referred to as

Chivalry: Medieval Warfare is an extremely violent pageant of limb-lopping, a first-person deathmatch game as bloody as any I’ve ever played. For several days now I have carved my way through the ranks of my enemies and now, upon this scroll, I do declare that this is Wot I Think(eth).>

(more…)

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Nathan Grayson)

I would also like to point out that we live in a world where a prominent medieval multiplayer game lacks horses, but the new Call of Duty has them. Ponder this, and ponder it well.

And also an arm. And a leg. And a head, if you’re feeling especially generous/decapitated. Chivalry: Medieval Warfare, Torn Banner’s claimant to the suddenly contested online thwack ‘n’ slash throne, is now riding onto the battlefield. And by the looks of things, it means business. And by “means business,” I mean wow. I’ve been enjoying War of the Roses despite a number of flaws, but I might give it a break this evening to stare intently as Chivalry’s download bar fills up on Steam. I’m exaggerating, of course, but it really does look quite impressive. Peruse the limb-severing carnage with your eyeballs – which are hopefully still attached to your body in some form or another – after the break.

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Product Release - Valve
Chivalry: Medieval Warfare is now available on Steam!

Chivalry: Medieval Warfare is a first-person slasher with a focus on multi-player. Featuring competitive online combat that seeks to capture the experience of truly being on a medieval battlefield. Inspired from the intensity and epicness of swordfighting movies such as 300, Gladiator and Braveheart, Chivalry: Medieval Warfare aims to bring that experience to the hands of a gamer.

The game is skill-based and controls like a FPS, but instead of guns and grenades, players are given swords, shields, maces, battleaxes and longbows. Set in a fictional, yet gritty and realistic world, players will fight in fast paced online battles besieging castles, raiding medieval villages and fighting for glory in the arena with up to 32 players.

Kotaku





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Get out your swords and shields, today's the day that Chivalry: Medieval Warfare finally comes to Steam. We've been following this game for a while now, and Luke's even spent a good chunk of time playing the beta. I'm really looking forward to seeing how the final game works, and how good the mouse-driven first-person swordplay really is. (Though, as the trailer above is sure to note, you can also play Chivalry in third-person.



Between this and Dishonored, it's been a heck of a month for good first-person swashbuckling. I'm looking forward to digging in to the game and lopping off some heads.


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