Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

Adam’s already run his review of Dennaton’s sequel to neon-hued tactical murder party Hotline Miami, but while he’s a big fan, Hotline Miami 2: Wrong Number hasn’t been met with universal praise. Alec, more cautious about the game, joins Adam to discuss what may and may not be deliberate about its design choices, its bewildering story and its bugs.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Adam Smith)

Live. Die. Repeat.

Live. Kill. Kill. Kill. Kill. Kill. Kill. Kill. Kill. Kill. Die. Repeat.

Hotline Miami 2 [official site] is wonderful.>

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Ben Barrett)

Better than gamer emissions, believe me.

I’ve been a fan of lovely game-related tat in oversized boxes for some time, so here’s a thing that’s cool to me. RPS allies Gamer Network have announced a service for helping independent developers to create AAA-tier collector’s editions called Gamer’s Edition [official website]. They’re partnering up with Idea Planet Collectibles to allow devs and their fans to set the specifications and then crowdfund a one-off production load through pre-orders. The first games to get the GE treatment will be Papers, Please and a double pack of Hotline Miami and its sequel.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

the cover is my  favourite bit tbh

It’s difficult to accept that Hotline Miami – the sound of the future – was three long years ago. It’s more difficult still to accept that there might not have been anything which put quite such a fire under me since. This foul-mouthed ‘guide‘ is one of my favourite things I’ve ever published here, and I’d love to know how to commune again with the part of me which made it. I can’t see Hotline Miami 2 [official site] doing it, because despite controversial content the surprise factor probably isn’t going to be there. I’m sure it will be an interesting evolution of HLM’s rhythmic brutality, but can it manage OH MY GOD YOU HAVE TO SEE THIS again?

Anyway, there’s a free prequel comic out on Steam. I probably should said that to start with instead of picking fluff from my navel. … [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.>

The second game in this hyper-kinectic retro-violence series keeps making headlines for all the wrong reasons, and I’m not at all willing to make any sort of judgement about all that until I’ve played the thing. What I do want to do is flashback to when Hotline Miami, Dennaton’s hallucinogenic Drive-like stealth-murder game came out of nowhere rather than was any sort of known quantity. I’d so love to be able to play it again with knowledge or association, to be back in that ‘what the hell is this / this is incredible’ mindset. … [visit site to read more]

PC Gamer
Payday 2 Hotline


In case you'd forgotten, or you'd assumed it was some kind of dream: Payday 2 is getting some Hotline Miami-themed DLC. The live-action trailer didn't tell us much other than the date, but now we have a few more details ahead of tomorrow's release. $6.99/ 4.99 will get you some new weapons, some animal-themed masks, and will put you on the trail of a Russian mobster known as The Commissar.

We have a new DLC webpage to thank for those details, revealing that you (and any co-op chums you have with you) are doing favours for someone called The Dentist, in order to get a lead on Old Hoxton, your captured companion. It's a multi-part plan: first you'll need to "apply pressure" to a district attorney with connections to the Russian mob. Then you'll need to track down a shadowy figure named The Commissar and force him to reveal himself (so to speak) by causing "substantial damage to his interests". To make things feel a bit more Hotline Miami-y, a range of animal masks will be available, along with some new weapons that will be revealed tomorrow.

It would be nice if there was some sort of 80s video filter, or psychadelic colour scheme, to the first-person co-op heisting action, but we'll need to wait until tomorrow to see screens and video of the DLC in action. Until then, the above info and the following live-action trailer are all we have to go on.

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Graham Smith)

This makes sense. Co-operative bank robbery manshoot Payday 2 is getting a new piece of DLC which is themed around the propulsive, topdown, ultra-violent manbeat Hotline Miami. It’s called Payday 2: Hotline Miami, and there’s a live-action trailer below which contains little detail, followed by some further sentences which contain similarly little detail.

… [visit site to read more]

PC Gamer
Payday 2 Hotline Miami DLC


Overkill has announced a Hotline Miami DLC update for Payday 2, being created in collaboration with the indie murder-'em-up's developer Dennaton Games. There's little to go on, besides a new live-action trailer. How the top-down jazz slaughter of Hotline Miami will work with the co-operative heists of Payday 2 isn't clear. Hopefully the connection will run deeper than some animal masks and an amazing soundtrack.

A Q&A about the release fails to provide much in the way of information. According to Overkill, the project exists because they "fucking love Hotline Miami," which is as good a reason as any. They do confirm that the DLC pack will contain a heist, and that "you'll find out about the rest come end of September."

Payday 2's Hotline Miami DLC is due out on 30 September.
Product Release - Valve
The Indie MEGABOOTH Solid Gold Collection is now available on Steam!
Includes: Guacamelee! Gold Edition, Hotline Miami, The Stanley Parable, Octodad: Dadliest Catch, Monaco: What's Yours Is Mine, FRACT OSC

You love indie games, and so do we. In fact, we love them so much, we've spent the last three years at shows like PAX, gamescom, and GDC doing all the heavy lifting so that indies would have a space to come and show their games for dedicated gamers like you.

Today, we are super excited to announce a whole new way for you to connect with your favorite indie devs: The Indie MEGABOOTH Solid Gold Collection. Think of it as the gaming equivalent of a prized box set from your favorite classic rock band, but without all the weird "lost tracks" from their freestyle-jazz period. Sound awesome? That's because it is awesome. And by buying this awesomeness you're not only helping to support the indie developers who made the games, you're also supporting the MEGABOOTH, so we can keep doing our thing and bringing you the best indie games, live, in person, at gaming conventions all over the world.


















PC Gamer
hotline miami 2


Unsurprisingly, Hotline Miami 2 doesn't look very different to the original Hotline Miami. As a result, you may not want to watch this 80 minute gameplay video in its completion, unless to enjoy the oddly discomforting ambient synth music (interspersed with chainsaw sounds, but y'know).

There are a few points of interest: the new level editor is shown off at various points, while the sequel's new weapon dual-wielding is amply shown off right from the beginning. According to YouTube uploader LennyReviews, the footage is of a very early build, so level layouts may not be final. Gameplay takes place across the first two acts, during which we are promised no story spoilers.

Speaking of the level editor, Samuel Roberts went hands on with the tools at E3 2014, and came away impressed. "I love what I saw of the editor, and I seriously want to try my hand at creating a Hotline Miami level that's of a professional standard, as it were," he wrote. "While Dennaton isn't looking to talk about the story of the main game, it feels like this is the component of Hotline Miami 2 that we'll be talking about for years to come.
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