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We may have, at times, given you the impression that all video games are made by a many-armed, many-faced god named Ian Video Games. You probably imagined a deity like a Bayonetta boss or something. We may have misled you. Just a tad. In truth, video games are made by people. Simply people, like you or I. And you or I could even make games ourselves. Not from dust either – from electricity, using computers.
GameMaker is fine software for making games and right now it’s mega-cheap too. Packed into the pay-what-you-want Humble GameMaker Bundle is a haul of game-making software plus actual games and source code too. (Infinite arms not included.)
Do YOU want to be the next indie millionaire? Well, you can’t. There are far too many of the blighters already and not a lot of room for more. You could make a game though: that’s pretty cool. I suspect many people reading these have thought about doing so, if they haven’t already, but the question is where to start? Well, with an engine, and if you’re a raw beginner that’s either going to be Gamemaker or Unity. The former’s the best bet if you’re making something 2D, which is the best bet if you’re working solo. And then: where to start? Well, how about a new video series from affable Gunpoint creator Tom Francis? … [visit site to read more]
Steam is now selling non-game software, which means that, yes, non-game software can now get achievements.
This has the potential to be hilarious, and GameMaker: Studio is taking advantage of that. The game-making software offers 24 achievements, allowing you to earn virtual medals for racking up compiler errors and getting your game to run on Windows.
Here's the full list:
Good luck racking up those errors!