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Oh, how it pains me to say this. If you felt you could have waited an eternity to get around to playing Fall of Cybertron, War For Cybertron or Devastation, that trypticon of broadly well-received, Activision-published Transformers third-person shooters, I’ve got bad news.
Here’s a hint: they’ve been removed from Steam, plus all other digital marketplaces – as have subsequent and worse sequels. This is bad comedy. (more…)
Three or four years ago, I would have fallen to my knees and begged for a Transformers MMO. Today I would not, which is partly because I feel totally burned out on MMOs and partly because my knees increasingly make this unpleasant clicking noise if I bend them too abruptly. But you can be damned sure I’ll at least have a big old fiddle with the character creator in Jagex’s upcoming Transformers Universe even if the long-haul of levelling and whatnot is too galling.
Get a look at the first proper in-game footage below. Spoilers: robots. (more…)
Hmm, this looks like old news, since the DLC has been out for a bit, but since we are the PC’s premier site for Transformers news, I feel duty-bound to post it: below is a trailer for Fall Of Cybertron‘s Dinobot DLC. As you might expect, it allows you to play the lizardly Transformers in multiplayer. It also contains retro Optimus Prime, insecticons (I think? – I originally mistyped that as “invectobots”, which would a different type of transformer entirely) and some other robo-stuff.
Last week I told you all about Transformers: Fall of Cybertron’s barrage of fanservice that is its singleplayer mode, and now here are some thoughts on its team-based multiplayer. >
No posturing Megatron-Optimus stand-offs or piloting of walking cities here: multiplayer is a completely different game, as is so often the case for shooters. While the campaign involves running and blasting easily-dispatched drones as an improbably self-regarding soundtrack booms and familiar faces jabber gags and exposition, FoC’s multiplayer is actually about transforming.> (more…)