The Witness - Naysayer
The Witness is now available on Steam for the Mac. We sneakily put it up a week ago, but here's the official announcement.

To celebrate the Mac release, the game is on sale for 50% off this week (for both Windows and Mac)!
The Witness - Valve
The Witness is Now Available for Mac on Steam!

You wake up, alone, on a strange island full of puzzles that will challenge and surprise you.
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Adam Smith)

It’s the end of another puzzling year in which plenty of things have made us scratch our head and frown so hard that we have permanent crease-marks in our foreheads. The RPS Advent Calendar highlights our favourite games of the year, daily, and behind today s door is…

The year’s best puzzle game: blow me down, it’s The Witness [official site].

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

As pretty as it is, I don’t know why you’d share screenshots of The Witness [official site] – the primary response seems to be people screaming that your screenshot of a pebble contains the hugest of spoilers. However, bold video game photographers now have a new tool. J. Blo and Thekla’s puzzler has added support for Ansel, the super-swish camera mode exclusive to Nvidia cards. It lets players place the camera where they please, tweak lens settings like rotation and field of view, then save snaps in fancy formats like 63360×35640 or VR view-o-spheres. Pretty!

… [visit site to read more]

22 Aug, 2016
Community Announcements - Naysayer
We have now updated The Witness with support for NVIDIA's Ansel imaging tool.

We did this because Ansel adds a lot of interesting ways to take images from the game; because The Witness is highly visual, this should be some good fun.

Capabilities include:

* Super-resolution screenshots (waaaay higher than your monitor resolution)
* 360-degree panoramic screenshots
* Image tweaks for brightness, contrast, color control
* Postprocessing filters

To use this stuff, make sure The Witness is updated, that you are running a supported NVIDIA GPU (GeForce GTX 600-series or later; for a list of compatible GPUs, see http://www.geforce.com/hardware/technology/ansel/supported-gpus ), and that you have recent drivers for your NVIDIA GPU, then press alt-F2 during gameplay. The Ansel control panel should appear.

When in Ansel mode, you get a bit of control to fly a free-floating camera around. So as not to break the game, if you are in the entry castle at the very beginning, you can't fly very high; but once you turn off the force field and exit the courtyard, you can go much higher.

Here's the announcement on NVIDIA's site: http://www.geforce.com/whats-new/articles/nvidia-ansel-for-the-witness-available-now
Rock, Paper, Shotgun - contact@rockpapershotgun.com (RPS)

visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Steven Messner)

In the great tradition of taking something cool and then reducing it to its most basic elements while simultaneously challenging what made it cool in the first place, someone has made an NES version of The Witness It’s a curious thing, because at first glance The Witness is a game about tracing lines through grids so that you can trace different lines through different grids. In that pursuit, The Wit.nes [Itch page] seems to excel.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Nvidia have unveiled their next top-end GPU, the GeForce GTX 1080, which they say can draw lots of really nice pictures really fast. Look, I’m sure Jeremy and his Week in Tech will have more to say about that soon, but what’s interesting to me is the software they announced alongside it. Nvidia Ansel will let people take fancier screenshots, pausing the action to rearrange the camera, apply effects, take ultra-high-res snaps, make 360-degree panoramas compatible with VR goggles, and so on. Support for Ansel is coming to Nvidia GPUs for games including The Witcher 3, The Witness, and No Man’s Sky, and it’ll work on many cards older than the 1080 too.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Philippa Warr)

While attending GDC I was thinking a lot about how “outdoors” works in videogames and speaking to artists and designers about how they had approached those environments. I was relatively early on in my experience of The Witness [official site] but I was intrigued by how many biomes were crammed onto a small island space without it ever feeling overcrowded. With that in mind I sat down with artist Luis Antonio to talk geography, architectural decay and why a simple handrail needs an entire backstory…

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Adam Smith)

Dark Souls [official site] isn’t for everyone in the same way that a bowl of piping hot broth isn’t for everyone. Let it cool for a while, add some seasoning, and people might happily tuck in and enjoy, but if you expect them to eat it exactly as you would whether that’s by chugging it down in a few swift gulps or taking tiny sips long after it’s gone cold a fair few folks would rather have a nice sandwich instead. Nothing wrong with that. Nobody should have to drink soup through a straw.

Or should they? Given the cries of ‘git gud’ that greet many complaints about the difficulty or inaccessibility of Dark Souls, it’s tempting to see those who love the series as precisely the sort of people who would chase you away from the bowl if you brought a spoon to the soup kitchen. NO SPOONS they’d shriek YOU WON’T APPRECIATE IT IF YOU DON’T GET IT ALL DOWN YOUR CHIN AND THE FRONT OF YOUR JUMPER BEFORE YOU MANAGE TO SWALLOW A MOUTHFUL

I wholly agree with these kitchen monsters.

… [visit site to read more]

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