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Call of Duty: Ghosts

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PC Gamer
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title="Permanent Link to Latest Call of Duty: Ghosts patch focuses on eSports">multiplayer1-610x343







Just because we weren't the biggest fans of Call of Duty: Ghosts doesn't mean it isn't still immensely popular. It has a huge, highly competitive following, big enough to serve as a primary attraction to Major League Gaming's eSports streaming service, MLG.TV. Those players care passionately about details in the game the average player won't even notice, which would explain why Infinity Ward's latest update focuses on eSports and balancing.



As the only first-person shooter in MLG's 2014 season, it's also a big opportunity for Call of Duty to claim a spot in the growing business of eSports, currently dominated by MOBAs like League of Legends, Dota 2, and real-time strategy with StarCraft 2.



Some of the patch notes specific to eSports and MLG in this latest update include:



Improvements to MLG Broadcast mode for highlighted players.

Prevent eSports players (except COD Caster) from switching to 3rd Person Spectate cam.

Better team identification in the MLG hud.

Added killstreak count to eSports scoreboard.

Added team names to in-game scoreboard for Broadcast mode.

Restrict Ghillie Suits when eSports rules enabled (replaces with different game models).

Add a kill feed to Broadcaster mode.



Improvements that non-pro players might care about include five new prestige ranks in Extinction mode, the addition of "Create a soldier" to Extinction mode, the return of the Gun Game mode to multiplayer, and many (many) other little balancing and performance tweaks.



The patch came out shortly after Infinity Ward announced what it will include in Onslaught, the first of four DLC packs for the game. It has yet to announce when the DLC will be available on PC.



You can read further details on fixes and additions in this latest patch on the official Call of Duty: Ghosts forums.
Rock, Paper, Shotgun - contact@rockpapershotgun.com (John Walker)

Call Of Duty’s online world has something of a reputation. A reputation for being a cesspit of revolting idiocy, bile and cruelty, rather spoiling it for those who just want some multiplayer shootyfun. So it is to this that Activision have targeted their latest trailer for Ghosts Onslaught. To the idiots, I mean.

(more…)

PC Gamer
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title="Permanent Link to Call of Duty: Ghosts trailer shows Onslaught’s maps, weapons and unlikely cameo">Onslaught







After yesterday's Instagram teaser, today Infinity Ward have released a more fleshed out promo for Call of Duty: Ghosts' first DLC campaign. Onslaught follows the traditional COD DLC pattern: containing four maps and a few extra bits. This time, the extra bits include a gun that's actually two guns, and a new episode of Extinction.



The most notable of the new maps is Fog. To go along with its horror-themed setting, players who complete a Field Order are transformed into Michael Myers, tearing up the map with his trademark axe and mask. It's a pretty weird bonus, but not as strange as if you'd been transformed into Mike Myers and forced to act out scenes from The Love Guru. On second thoughts, that would probably be more horrifying.



CoD Ghosts: Onslaught is out on Xboxes at the end of the month. The PC release date will likely be announced soon after.
PC Gamer
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title="Permanent Link to Call of Duty: Ghosts’ Onslaught DLC teased">Ghosts Onslaught







Infinity Ward have announced their first DLC pack for Call of Duty: Ghosts. In an ideal world, this would update the campaign with even more animal followers. Personally, I'd love to see the addition of a stealth-friendly attack owl, a Worms-inspired exploding Sheep, and a bagful of hedgehogs to be thrown spines-first into the exposed faces of enemy soldiers. Alas, with the Onslaught DLC the Activision studio are instead sticking to the formula that guarantees them a truckload of money: four new multiplayer maps and some extra bits.



The teaser comes soon after the more traditional CoD DLC announcement route: a retail outlet poster. Spotted by Twitterer Ser6_Vick, the poster reveals that the added multiplayer battlespaces will be called Fog, Bayview, Containment and Ignition. As for the extras, it promises a new Maverick AR/Sniper Rifle, and another episode of the Extinction game mode, titled Nightfall.



It's that latter addition that the official Infinity Ward teaser focused on. And naturally, because you've gotta fill that Social Media Engagement quota, the announcement was made via Instagram.







Hidden in the teaser's accompanying onslaught of hashtags was the reveal, "something menacing is coming Jan. 28". Of course, as this is Call of Duty, it's not quite that simple. In an agreement that feels like it pre-dates the Treaty of Versailles, the DLC will appear as a timed exclusive on the Xbox Arbitrary Number. A PC release will follow later: sometime between a few weeks and the heat-death of the Universe.



Given that, as with all Call of Duty posts, the comments will likely gravitate towards an argument over whether the series is responsible for the death of all that is good and right about gaming, let's do something fun instead. What animal companion would you like to see added to the campaign? As well as the above examples, I'd also quite like a gruff but lovable honey badger, possibly voiced by Danny Dyer.



Thanks, CVG.
PC Gamer
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title="Permanent Link to The Text Adventures That Never Were: Call of Duty: Ghosts">Call of Duty: Ghosts: The Text Adventure







The holidays are a time for family gatherings, massive dinners, mildly disappointing presents, and visitations by ghosts who show you harrowing visions of what might have been. This year, the Ghost of Video Games Past showed me what the games of 2013 would have been like if graphics cards had never been invented! I have no idea why he did that. The Ghost of Video Games Past is a little weird.



However you feel about the Call of Duty series, we can all agree that the visuals are among the most cinematic in gaming. What happens when you remove the visuals? Follow me (and do exactly what I tell you when I tell you) and we'll find out with Call of Duty: Ghosts: The Text Adventure!



























Announcement - Valve
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Be sure to check Steam every day to see new featured deals.

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

look at those shader effects!

(of Call of Duty Ghosts, anyway).

Of the many things we wish were better about the most recent Call of Duty game’s singleplayer campaign, it’s surely the amount of fur on the dog. You’ll be glad to hear that’s been rectified. (more…)

PC Gamer






We're back! After a few weeks of work on special operations, we found a moment to catch us (and you) up on October and November's big games: XCOM: Enemy Within, Call of Duty: Ghosts, and Battlefield 4.



Sprint across a flowered field and embrace PC Gamer Podcast 365 - Ghost Grenade Dad.



Have a question, comment, complaint, or observation? Send an MP3 to pcgamerpodcast@gmail.com or call us toll-free at 877-404-1337 x724.



Subscribe to the podcast RSS feed.



Follow us on Twitter:

@ELahti (Evan Lahti)

@tyler_wilde (Tyler Wilde)

@demiurge (Cory Banks)
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Nathan Grayson)

It probably requires so much RAM to generate all of those hyper-complex dog emotions.

Call of Duty: Ghosts is a lot of things (a game, a shooter, a faithful recreation of Michael Bay’s entire filmography), but a graphical powerhouse isn’t one of them. Visuals aside, it doesn’t seem> particularly demanding in other fields of warring and faceness either. Relatively small enemy counts, linear levels, simple AI, etc. So when a 6GB RAM requirement sneaked up and shouted, “BOO,” most players were more confused than frightened. Also, angry. But now, much like a ghost or an entirely unnecessary wall put in place to boost trumpetings of “next-gen”-ness, that barrier has disappeared.

(more…)

PC Gamer
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title="Permanent Link to Call of Duty: Ghosts patch lowers 6GB RAM requirement, adds e-sports features">Dog of Dogs - Dog







Previously, I'd assumed Call of Duty: Ghosts' heavy RAM requirement was there because loading a nice dog was a memory intensive procedure. Either that's not the case or canine computer tech is becoming increasingly advanced, because a new multiplayer patch has lowered the game's 6GB RAM restriction. Now you'll only need 4GB of memory juice to access the multiplayer portion, which should naturally mean more dogs chewing on more throats. Hooray?



The exact purpose of the update isn't entirely clear, with Infinity Ward planning to release the official patch notes later today. What the community have found is that, not only is the game mysteriously less RAM intensive, but that the e-sports features - originally thought to appear as part of the next MLG Championship - have made an early appearance.



Both Blitz and Search & Destroy modes have been updated with hard-coded rulesets, available to use in private matches. Players are also given the ability to set weapon, equipment and perk restrictions while using the e-sports functionality. In addition, a Broadcaster mode provides access to a new set of camera tools, including first-person, third-person and over-the-shoulder viewing modes.



Thanks, MP1st.
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