Featured Items
Games
Software Demos News Recommended
Posts in "All News" channel about:

Tryst

Show posts for all products, not just Tryst
Product Release - Valve
Tryst: Survival DLC, all new content for Tryst is Now Available on Steam. To celebrate Blue Giant Interactive is offering 75% off Tryst and APOX!*

The Survival DLC adds the following to Tryst:

New Game Mode (Survival) - Team up with a friend and hold your own against regular waves of enemies on the new map - The Construct.
New Maps - Conquer two new maps: The Molten Passes and Obscurum. A 2v2 and a 3v3 map, respectively, they promote different styles of gameplay and come with their own set of quirks!

*Offer ends June 12th at 10AM Pacific Time
Announcement - Valve
Today's Deal: Save 50% on Tryst!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Adam Smith)

Alec noticed that we had missed Tryst and the collective shrug in the comments suggested that we weren’t alone. Tech trees, unit upgrades and the ability to merge basic units together in order to make new ones – these are the things that apparently set the RTS apart from the crowd. The crowd, should you care to take a look at it, seems to be mostly just Starcraft 2, flexing its mouse-clicking muscles and loitering with intent. To draw some attention to itself, Tryst has coyly released a demo, although it only allows players to use the human faction. It does allow multiplayer and AI skirmishes on the included map though. Download here or watch gameplay footage below. Or run through the streets in the rain, I guess.

(more…)

Sep 18, 2012
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

What a blizzard of bright colours eh, readers?

Blue Giant’s sorta-indie strategy title Tryst is on the list of Games I Am Somewhat Curious To Play, the trouble being that said list is currently longer than the longest thing you can think of. Having XCOM and FTL installed on my PC is really not helping. My curiousity stems from the fact that there are precious few traditionalish RTSes these days, and Tryst looks straight out of the early 2000s build’n'bash avalanche. At the same time, it’s clearly more than a little aware of StarCraft II, proudly bearing chubby buildings and billing itself as a ‘competitive RTS’. To be honest, I had been quietly expecting tons of post-SCII RTSes, but instead the industry headed DOTAwards and so Tryst stands somewhat alone. I can’t tell you if it’s good, bad or in that endless gulf in between the two, but as it’s out now I thought I’d better at least show a video and see if anyone of you fine folk have played it and could share some sentiments about it. (more…)

Sep 14, 2012
Product Release - Valve
Tryst is Now Available on Steam!

Tryst is a competitive Real Time Strategy Game that provides a unique, fast paced spin to the established strategy model that combines player choice with unit customization.

War has erupted on the lonely planet of Ishtonia IV. Humans and a sentient, mechanical alien race known as the Zali – former collaborators in the mining and processing of the rare compound, Lohum – now see each other as threats to their continued existence on the planet both had so tenuously shared.

As a special offer, BlueGiant Interactive is giving 20% off to all APOX owners.

Sep 3, 2012
Product Update - Valve
General Fixes:

Fixed an issue with team chat where messages were being displayed to all players
Fixed a crash that would sometimes occur when units attempted to capture certain points
Fixed the bug where Alt+Tab or Alt+Enter would set all subsequent mouse clicks to a ‘flare’
Fixed an issue where the mouse wouldn’t re-recognize the game screen after selecting items outside of it (especially, in multi monitor setups)
Fixed certain text overlap issues in different screens
Fixed a crash for humans where right clicking on a destroyed structure would cause the game to crash
Fixed multiple tabs remaining highlighted in the Help Screen after switching to other screens
Fixed an issue where the Engineer would auto-repair an un-constructed building only to where it had topped being constructed. Now the building must first finish construction before it can be repaired.
Help and Options screen’s tab buttons adjusted to be more precise
Added a feature where you can send a private chat message/whisper to a player in the lobby by right-cicking on their name
All team-mates will now receive a message when one ally donates resources to another
Creating Supply Depots and Spirit Catchers will not trigger the ‘Population Maximized’ audio file
The Fog-of-War has been optimized
A game host can no longer change the Race, Player-color or Team of other players in the same game
Added a loading image when creating or joining a game
Added Zali unit avatars and added a few for the humans and other miscellaneous units that were missing animated avatars
Fixed an issue with the Harvester where it would loop between healing and harvesting
A few Icons that were showing up wrong have been changed/altered
Updated Building and Unit descriptions
Added Buff/Debuff duration to icon mouseovers


Design & Balance Changes:

Zali Ability Changes:
Removed Preservation Tier 2 Turret Health Increase and replaced it with an ability for the Spine called Chrono-Warp.
Removed Global Turret Detection from Silence Tier 2 and moved it to Preservation Tier 1. Replaced the missing Silence ability with ‘Fly Trap’.

Harvester:
Can now consume its drones (Savior and Knitter)
The Mesh Knitter Drone ability has been moved to Tier 2 in the same Path.
New Ability – Chrono-Warp: Increases the speed of all nearby allies by 5 for 5 seconds.

Listener:
Increased the Damage of Eviscerate by 25

Striker:
Decreased the Splash increase of Explosive Vyl from 2 tiles to 1 tile

All Zali Turrets:
Decreased the LoS & Attack Range increase upgrade available in Silence at Tier 3 from +15 each to +6 each

Kobaloi Turret:
New Ability – Fly Trap: Slow all nearby enemies by 3 for 5 seconds, when activated.

Zali Temples:
Fixed an issue where no Over-Time effects applied to the Shrines (at all levels). Corrosive effects now apply to them.

Merc:
Increased Battle Fervor's crit. chance increase from 35% to 40% for the duration of the ability

Medic:
Nanobot Repair heal amount increased from 50 over 5 seconds to 75 over 5 seconds

Seeker:
Increased Electrified Beams's slow amount from 1.5 to 2

Behemoth:
The Flamethrower upgrade now applies to all ground based units (including buildings). Added & adjusted its stacking in the case of multiple Flamethrowers being used.
Product Release - Valve
Pre-Purchase Tryst and get 20% Off* and Immediate Access to the Beta!

Tryst is a competitive Real Time Strategy Game that aims to provide a unique, fast paced spin to the established strategy model that combines player choice with unit customization.

War has erupted on the lonely planet of Ishtonia IV. Humans and a sentient, mechanical alien race known as the Zali – former collaborators in the mining and processing of the rare compound, Lohum – now see each other as threats to their continued existence on the planet both had so tenuously shared.

Wade into multiplayer as either the Ishtonian Alliance or the Zali, fighting for control over resources while trying to outwit your opponent and survive the worst Ishtonia can throw at you.

*Offer ends August 28th at 10AM Pacific Time.

...

Search
Archive
2014
Sep   Aug   Jul   Jun   May   Apr  
Mar   Feb   Jan  
Archives By Year
2014   2013   2012   2011   2010  
2009   2008   2007   2006   2005  
2004   2003   2002