Български (Bulgarian) čeština (Czech) Dansk (Danish) Nederlands (Dutch) Suomi (Finnish) Français (French) Ελληνικά (Greek) Deutsch (German) Magyar (Hungarian) Italiano (Italian) 日本語 (Japanese) 한국어 (Korean) Norsk (Norwegian) Polski (Polish) Português (Portuguese) Português-Brasil (Portuguese-Brazil) Русский (Russian) Română (Romanian) 简体中文 (Simplified Chinese) Español (Spanish) Svenska (Swedish) 繁體中文 (Traditional Chinese) ไทย (Thai) Türkçe (Turkish) Help us translate Steam
Posts in "Rock, Paper, Shotgun" channel about:
Apr 12, 2012
Rock, Paper, Shotgun - firstname.lastname@example.org (John Walker)
The best thing about space is that it’s real. It may or may not be filled with aliens and warring spaceships, but the setting, the background, is actually there! All those galaxies – that’s not pretend from out of a book. As much as you may doubt me, they’re really all up there (and down, and some on the left too. We are of course on the far right of space). Space is the setting chosen for Stellar Impact, the intergalactic strategalatic DOTA-ish multiplayer, and despite our reviewing it in January, it’s out today.