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Earlier today, The Witness and Braid creator Jonathan Blow posted an image on Twitter of what appears to be a makeshift catheter and a tub of his own pee. "Here is another thing I helped make, to help finish The Witness," Blow wrote proudly above the image, which has sent social media into overdrive.
Finding a way to urinate without leaving one's seat is an enduring concern for humanity, but few have nailed an adequate solution. Indeed, creating makeshift catheters is something society is more likely to frown upon than celebrate. It's more sensible to buy a professionally made one.
Still, is this merely a tub of apple juice, or is it a stinging indictment on video game development crunch time? Is that the right colour for pee? Does the lighting influence its hue?
On January 17, Blow posted a Tweet which seems to suggest that if he is using a catheter to pee into during the development of The Witness, he hasn't been doing so for long:
Perhaps Blow's tube supplier had temporarily run out. Maybe he's been peeing into a catheter for many years now. Or maybe, just maybe, he borrowed a tube to make a pee joke on the internet, which he concocted and brewed over a five-day period.
What do you think? Is that really Jonathan Blow's pee? Please advise below.
Originally released in 2013, Fez is a clever and tremendously popular platformer that, as we noted in our review, suffered from one particular shortcoming: "Being download-only, it's a pity that Fez can't somehow come packed with its most essential peripherals: a notepad and pen." Two and a half years later, that problem has been solved in the Fez Limited Edition—at least for gamers willing to pay the price.
The Fez Limited Edition is pretty much the opposite of a Black Friday deal, costing a whopping $100. For that, you'll get the notebook we wished for, "bound in red canvas with debossed gold foil inlay presented in a matching slipcase," as well as DRM-free copies of Fez for the PC and Mac, and the award-winning Disasterpeace soundtrack. It's physically small, measuring just 5.5" x 5.5" x 1.625", but the images on the Polyshop page really do look lovely. 500 are being made, and each one will be numbered and signed by Fez creator Phil Fish.
This is obviously for serious Fez fans only, but as an aficionado of swanky game boxes, I have to say that I'm impressed. The Fez Limited Edition is available for pre-purchase now, and has an estimated ship date of December 18; unfortunately for anyone looking for a killer holiday gift, Polytron warns that it "is not expected to ship in time for delivery before December 25." And if you'd just like to give Fez a try without all the fancy (and expensive) swag, it's also available for half price on Steam—that's $5/ 4—as part of the Autumn Exploration Sale.
The Humble Indie Bundle is back, but this time with a greatest hits collection featuring some of the best games from past bundles. It's an amazing selection for anybody that's new to indie games, or gaming in general. For everyone else, there's a pretty good chance you already own most of what's here.
As usual, the action is split into multiple categories depending on how much you're willing to pay. Whatever you pay, you'll get Super Meat Boy, World of Goo and Dustforce DX. Beat the average (currently $4.78) and you'll also get Dungeon Defenders Collection, Limbo and Braid. Finally, if you pay $1 over the average price (currently $5.78,) you'll get Risk of Rain and Antichamber. Whatever price you settle on, you'll need to pay $1 or more to get Steam keys for the bundled games.
After settling on a price, you can then decide exactly where that money will go. The sliders allow you to set how much of your cash will go to the developers, to Humble and to this bundle's two charities, Child's Play and Watsi.
The bundle will run until next Tuesday, June 16.
Screened is a fiendish little free platformer in the vein of Super Meat Boy with a scratchy, itchy post-punk soundtrack that’s a perfect match: both are like fingernails run down a blackboard, yet both unavoidably draw you in.
The game was built for the Ludum Dare 31 game jam, the theme of which was “the entire game on one screen”. Screened spins its single screen out into multiple levels by moving around obstacles and barriers every time you reach the exit, with each new spin on the screen throwing new challenges into your face whilst laughing at your incompetence and displeasure.