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Stardock and Ironclad Games have launched a surprise update for Sins of a Solar Empire: Rebellion [official site], their sparefaring RTS from 2012. The update brings engine improvements to let the game use more memory so it can crash less, it reduces stuttering in large battles, fixes AI bugs, supports modern high resolutions, adds options for higher-quality textures and shadows, and it generally makes Rebellion better. Not bad for a game that’s almost five years old. Rebellion is on sale for a few days too, with a hefty 75% discount. … [visit site to read more]
I remember when it were all Sins of A Solar Empire [official site] ’round these parts. Couldn’t move for Rossignols and Gillens talking about spaceship real-time strategy/4X games. Over eight chuffing years later, oh God I am so old, Ironclad and Stardock’s space management’n’war-em’up is still going strong. It was reinvigorated with the shinier Rebellion expandalone in 2012, which has just now received new, criminal empire-focused DLC that also includes a slew of new maps.
Rebellion are suing Stardock and Ironclad Games over the use of the term “Rebellion”. Ironclad’s standalone expansion pack for their strategy series was called Sins of a Solar Empire: Rebellion, and the trademark suit claims that the use of the word has “deprived [Rebellion] of substantial sales of its products”. Blimey.
The boys at RPS needed somebody who knew about rebellions for this review, so they called me in because I am Northern Irish and I once shot a gun. I thought, “This will be easy because it is a game about rebellion. There is even ‘rebellion’ in the title.” And then I discovered it was a game about SPACE rebellion, which is completely outside of my knowledge because I have not been into space even once. I thought, “I am in trouble now because I am not good at being in space.” I am currently playing a pen and paper role-playing campaign set in space. The character I rolled is so traumatised by life in space that every time there is a “stressful situation” he has to roll to see how he reacts. If I roll a one, I have to go through a psychotic breakdown.
And it launches a volley of nuclear laser bombs, if the trailer below is anything to go by. I haven’t had time to get my hands on Rebellion yet, but I certainly have the intention to play it right up. I was one of the many who chewed through hours of Sins of a Solar Empire, and this expandalone has just about enough gravity to bring me back into orbit around its real-time space-conflict happenings. Anyone else on course for a rendezvous with this one?
Fancy lookin’ launch trailer below. (more…)