Ironclad Games and Stardock Entertainment are pleased to announce the release of the v1.82 BETA version for Sins of a Solar Empire: Rebellion. This update is largely designed to address balance issues with the Stellar Phenomena DLC, but also contains several other fixes.
The v1.82 BETA will run through January 2014 as we look at player feedback and make more fixes. Please note that code fixes are not included in this first release - we'll be looking at those in January; so more is on the way!
To update to the v1.82 BETA:
Select Sins of a Solar Empire: Rebellion from your Steam Library list
Ironclad Games' Sins of a Solar Empire came out in 2008, and the space-faring real-time strategy game has since had three expansions—the last of which was Rebellion in 2012. Its newest DLC is a much smaller affair, but still adds new content for only a little bit of money.
The Stellar Phenomena pack adds six new deep space anomalies and 11 random events to the existing game. According to Ironclad's news post, the DLC lets players "exploit what resources remain in these dangerous sectors while you can," which sounds like it's priming the game's player base for a future in unsustainable oil-drilling. The anomalies include starship graveyards and antimatter fountains—a bite-sized bit of content that will only set you back $5.
Earlier in the year, Ironclad's Blair Fraser lamented the status of the RTS as a niche, going so far as to call it "done." But Ironclad still supports its five year-old RTS and Civilization IV lead designer Soren Johnson just announced a new studio dedicated to RTSs. "Niche?" Maybe. But that's not stopping developers from succeeding as RTS-only developers. Nor is it stopping them from starting fresh in 2013.
Ironclad Games and Stardock Entertainment are pleased to announce that the Stellar Phenomena DLC pack for Sins of a Solar Empire: Rebellion is now available, along with the v1.80 update today.
Stellar Phenomena adds nine new deep space anomalies and 11 optional random events add new strategic and tactical possibilities to the award-winning sci-fi 4X RTS. Additionally, the v1.80 update includes an updated shader system plus additional balance and bug fixes.
The ever-expanding conflicts within and between the TEC, Vasari, and Advent have pushed the battlegrounds into uncharted space. The sectors now being drawn into the war feature the most dangerous and powerful natural phenomena in the galaxy.
Exploit what resources remain in these dangerous sectors while you can. The uncharted depths of space hold threats beyond any natural phenomenon, and not all of them wait to be explored.
Ironclad Games and Stardock Entertainment are pleased to announce the start of an opt-in BETA for Sins of a Solar Empire: Rebellion today. Available as an opt-in via Steam, the v1.79 beta updates the game's graphics shader system and contains several balance changes.
While many were hopeful that diplomacy would finally end the war, differing opinions on what should be done, along with the depleted power of the controlling factions, has led to a splintering of the groups involved.
The loyalist members of the Trader Emergency Coalition adopt a policy of isolation, focusing on enhanced defenses to ride out the rest of the war. Those who rebel against the coalition take on a purely militant view, coming to the opinion that the only way to bring peace is by ultimately crushing all who oppose them - especially xenos.
Greetings Sinners! Just a quick update today to version 1.52 of Sins of a Solar Empire: Rebellion. This fixes a bug with the in-game map designer users reported that was offsetting selections for people who don't own the Forbidden Worlds DLC.
Ironclad Games and Stardock Entertainment are happy to announce the release of the v1.51 update for Sins of a Solar Empire: Rebellion and the Forbidden Worlds DLC today. Now available automatically via the Steam client, this new update fixes several reported bugs by users.
Who would've thought you could buy entire new planets for $5? Ah, video games. Today you can do just that with Forbidden Worlds, the first expansion pack to Sins of a Solar Empire's excellent expandalone addition to the franchise, Rebellion.
This time around, that war between loyalists and rebels is still waging—but who has time for drama when there are four new planet types to ruthlessly exploit for resources? There's also a new planet specialization system, giving you the option to expand your planets' social or industrial output. Would you rather a cultured planet, or one that basically exists as a production line for new ships? Additionally, 15 new research subjects and 40 discoverable planet bonuses are added to Rebellion's already-sprawling galaxy.
Forbidden Planets is available through Sins of a Solar Empire's own website, as well as via Steam—because the galaxy can only go without a fresh supply of sin for so long.