Announcement: -The second Leaderboard Challenge has begun! Embark upon a Deep Space Mission with the initial difficulty cranked to MAX. How long can you last when the speed is intense and the challenge is unrelenting? Compete against Waveforms worldwide community until 11:59 PST on Sunday, May 6 and place in the top 5 to win a free Steam copy of the indie game Capsized
Bug fixes: -Fixed a problem on older ATI graphics cards that had slow implementations for rendering to a texture. This caused the screen to remain black and the game to become unresponsive when entering a level -Fixed the awarding of end of level bonuses on Sun 6 -Improved load times for Deep Space Mode -Removed blocking loads on the Leaderboard Screen -Fixed the functionality of Prisms in New Game+ levels that had the Flux bonus type applied -Made sure cursor images werent hidden when returning to the menu from a level -Fixed strange behaviour of Asteroids on Mars 6 at certain screen resolutions
Thanks very much to everyone who participated, and congrats to the winners! In addition to winning a free Steam copy of the excellent indie game Atom Zombie Smasher, they'll be forever immortalized on the Eden Industries website.
So without further ado, the top 5 finishers and their scores:
Announcement: -Only a few days left for this weeks Leaderboard Challenge. Compete until 11:59 PST on Sunday for your chance to win a free copy of Atom Zombie Smasher on Steam
Bug fixes: -Fixed the active challenge mode when entering a Black Hole during the New Game + mode -Fixed the camera offset to the Singularity at high resolution when you enter the game through the launch menu, which was creating a few impossible scenarios -The Singularity will no longer suck up Radar Arrays that have already been triggered -Fixed the roll-over animation on the Dark Challenge Mode button
Bug fixes: -Fix saving profile data when not using Steam Cloud -For certain ATI graphics cards, something in the OpenGL driver is causing a crash after the games launch menu. If this happens, the menu will automatically be disabled the next time the game is run
Hey everyone, you may have noticed in Monday's update that a new button has appeared on the level select screen saying "Weekly Challenge". This represents the first challenge in a series of week-long challenges we're planning.
This first one has you take on the Sun's Deep Space Mode, which for anyone who hasn't managed to get there already will reveal a ton of the awesome content that awaits you throughout Waveform. Compete to get a high score on the leaderboards, and the top 5 finishers will receive a free Steam copy of the fantastic indie game Atom Zombie Smasher!
So what are you waiting for? The competition is already underway! :)
First Weekly Leaderboard Challenge begins today! -Access the weekly challenge from the level select screen and compete against the worldwide community for one of the top spots on the Leaderboard and win a copy of Atom Zombie Smasher on Steam! -The challenge is only accessible for one week and ends Sunday April 22nd at 11:59 PST
New functionality: -A new launch menu has been added to the initial startup of Waveform. This will allow users to customize their resolution settings before entering the game, which will help address issues some users have been having with resolution incompatibilities
Bug fixes: -Options no longer reset after each update of the game retrieved through Steam -Fixed score inconsistency in Jupiter 2
Special Announcement: -Leaderboard Challenges coming soon to Waveform. Stay tuned for unique challenges that pit you against the worldwide community to win copies of other indie games on Steam!
Bug fixes: -Correctly save achievements earned during Deep Space Modes -Fix awarding the Credits achievement -Fixed a crash when loading certain levels at very high resolutions -Fixed missing level content for Venus 3 at resolutions having an aspect ratio near 5:4 -Fixed a visual bug when the Singularity consumes a Radar Array -Visual cleanup of Credits level, including a special thank-you surprise at the end! -Properly hide cursor when leaving the pause menu, if that option is selected -Fixed text line-break spacing for very small and very large resolutions
Updates to Waveform have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Bug fixes: -Fixed the sticky cursor bug plaguing a few users. Special thanks to the Steam community for their help tracking this one down and to admiralnlson for his Metacritic review that brought the issue to our attention -Fixed crash for graphics cards whose OpenGL implementation cannot support glBlendFuncSeparate -Dont show global stats on loading screen if no data is available from the Steam servers -Fix missing level objects in Sun 7 (the credits level) -Correctly save achievements earned during Deep Space Modes
New functionality: -If you have the option selected to pause the game by right-clicking the mouse, you can now unpause the game by right-clicking the mouse
Note for any user experiencing strange visual bugs on the title screen (i.e. black screen, missing images) -Support is coming soon for a launcher menu upon entering the game to change visual options in order to fix compatibility errors. In the meantime, try modifying the game's resolution and fullscreen settings in the config.ini file located within the config folder of the game's install directory, which has helped many users fix their problems thus far.