Humble Jumbo Bundle. That's quite a mouthful, and if you say it ten times fast it will summon both Beetlejuice and Candyman and open a portal to the underworld. So, y'know, it's probably best to avoid that. However, it's also the name of the Humble Bundle's latest pay-what-you-want sale, which this time discounts Sanctum 2, Magicka with two bits of DLC, and Natural Selection 2. Beat the average and you'll also get Orcs Must Die 2, Garry's Mod and Serious Sam 3: BFE throw in too. If your bank account wasn't summarily emptied during the course of the Steam sale, it might be worth a look.
That average, at the time of writing, stands at $4.10, so you won't have to fork out much of your pay packet/poker winnings/pocket money to get your hands on those six games. The charities receiving some or all or none of your money this time are Watsi and Child's Play, and there will of course be more games added to the deal over time.
The Humble Jumbo Bundle ends in a little over 13 days.
Doesn't Orcs Must Die contain enough ways to make Orcs die? No. Surely we can get a little more murderously creative than dissolving the brutes in acid or transmogrifying them into chickens. Fortunately, Orcs Must Die! 2 has now been bestowed with Steam Workshop support. Tweak those traps, figure out the most satisfying method of julienning the lumbering oafs, and then share proudly with your friends.
The details are over on Robot Entertainment's website, but the gist of it is that you'll be able to combine the models of pre-existing traps with new textures, stats, upgrade designs, and visual effects. Is your preferred method of orc removal currently unavailable in game? You can probably make it happen now. I've always wondered what it'd be like to boil somebody alive in soup.
You'll be able to mess around with creatures and wave timing in existing fortresses to create new arenas for your happy little bloodbaths, and re-texture the War Mage or Sorceress costumes to your heart's content. There's already a ton of player submissions on Orcs Must Die! 2's Workshop page including the Face-Melting Blunderbuss and a Rapid-Fire Crossbow. And because grinding meat isn't enough joy on its own, you'll "soon" be able to celebrate with Steam Trading Cards, too.
Robot Entertainment today announced that Orcs Must Die! 2 now supports Steam Workshop! When it released last summer, Orcs Must Die! 2 gave players a broad new Spellbook filled with new and old traps and hundreds of upgrades. Robot Entertainment is now giving War Mages the tools to expand their magical arsenal even further.
Have you been yearning for a crossbow that shoots freezing bolts? Now you can make one. Craving a special tar trap for the Sorceress? Youve got it. Combine all of the games traps, visual effects, and stat effects with your own custom textures and Spellbook art to custom-build your new favorite traps, trinkets, and weapons. Once youve put them to the test, upload your custom items to the Workshop to share with thousands of War Mages and give the Order a plethora of new ways to slaughter orcs!
Orcs Must Die! 2 Workshop Features:
Craft New Traps, Trinkets, and Weapons Using existing Spellbook items, War Mages can construct a dizzying array of new traps to take into battle. Combine existing 3D models with new textures, new stats, new upgrade designs, and new visual effects to craft and share your best orc-maiming ideas.
New Onslaughts Modify the creatures and timing for waves in existing Orcs Must Die! 2 fortresses and caves to create new and challenging experiences. Did you already beat the game on Nightmare? Now you can create your own ultra-Nightmare Mode to put your skills to the test. Share your custom onslaught levels and campaigns with the community on Workshop.
New Costumes Replace the textures on any of the sixteen War Mage and Sorceress costumes in Orcs Must Die! 2. Create a huge closet of intimidating new costumes to strike fear into the hearts of orcs!
Get started with the Orcs Must Die! 2 Workshop here.
Robot Entertainment today announced that Orcs Must Die! 2 now supports Steam Workshop and will soon be getting Steam Trading Cards! When it released last summer, Orcs Must Die! 2 gave players a broad new Spellbook filled with original and classic traps, each with unlockable upgrades. Robot Entertainment is now giving War Mages the tools to expand their magical arsenal even further.
Have you been yearning for a crossbow that shoots freezing bolts? Now you can make one. Craving a special tar trap for the Sorceress? You’ve got it. Combine all of the game’s traps, visual effects, and stat effects with your own custom textures and Spellbook art to custom-build your new favorite traps, trinkets, and weapons. Once you’ve put them to the test, upload your custom items to the Workshop to share with thousands of War Mages and give the Order a plethora of new ways to slaughter orcs!
Orcs Must Die! 2 Workshop Features:
• Craft New Traps, Trinkets, and Weapons – Using existing Spellbook items, War Mages can construct a dizzying array of new traps to take into battle. Combine existing 3D models with new textures, new stats, new upgrade designs, and new visual effects to craft and share your best orc-maiming ideas.
• New Onslaughts – Modify the creatures and timing for waves in existing Orcs Must Die! 2 fortresses and caves to create new and challenging experiences. Did you already beat the game on Nightmare? Now you can create your own ultra-Nightmare Mode to put your skills to the test. Share your custom onslaught levels and campaigns with the community on Workshop.
• New Costumes – Replace the textures on any of the sixteen War Mage and Sorceress costumes in Orcs Must Die! 2. Create a huge closet of intimidating new costumes to strike fear into the hearts of orcs!
Save 75% on Orcs Must Die! 2 and the entire Orcs Must Die! Franchise during this week's Midweek Madness*!
Leap back into the fray as a powerful War Mage or crafty Sorceress. Defend new fortresses and dwarven mines, laying waste to thousands of orcs and other monsters with a dizzying array of weapons, spells, guardians, traps, and trinkets. Play co-op with a friend and continue the battle in a brand new campaign mode, or fight to stay alive in the challenging new Endless Mode!
Today's helping of news we didn't post includes a shiny Resident Evil 6 trailer and a quip montage from a truly deranged little girl in Borderlands 2, among others. Also, Gangnam Style synchronized Skyrim dance. Enough said.
The official Tokyo Game Show trailer for Resident Evil 6 how things went tentacled-pear-shape. At first glance, Tiny Tina seems like a displaced unfortunate in Borderlands 2's cutthroat world of Pandora. That's when she starts talking. Just Cause 2's mayhem-filled multiplayer mod helped along a "brighter future" for the franchise, according to developer Avalanche. Contrary to what dwarves tell you, orcs just don't pop out of the ground, and Orcs Must Die! 2's $5 Family Ties DLC (releasing tomorrow on Steam) proves it with the biggest orc matriarch wielding an even bigger spiked ball of death. Watch a cop-evading sportster slowly trade rubber for mud in Need for Speed: Most Wanted's latest trailer.
Youve tossed, burned and sliced them by the thousands now orcs must die more than ever before! Grab a friend and slay orcs in untold numbers in this sequel to the 2011 AIAS Strategy Game of the Year from Robot Entertainment.
Orcs must be shot, burnt, stabbed, crushed, impaled, frozen, catapaulted, dissolved in acid, turned into chickens, or forced to murder each other. They must die, and specifically they must die between leaving a large set of double doors and reaching a magical portal. You can cause this through a combination of placing traps and shooting them yourself. In fact, you must.
Orcs Must Die 2 is a cross between a tower defense game and a third person shooter, and like its predecessor, it is excellent. This is not a coincidence: it's a bunch of new enemies, traps, weapons and game modes for the same underlying game. The major change is what felt like Orcs Must Die's most obvious omission: 2-player co-op.
The challenge and the pleasure of the original was in constructing a perfect killzone: the exact combination of traps and barriers that inflict the maximum possible dying on the maximum possible orcs. In co-op, inevitably, that's tough: funds are split between the two of you, and you're usually going to have different ideas about how they should be spent. But the map design almost always gives you more than one stream of orcs to intercept, so you tackle half of them each.
My side of the map is lined with Acid Sprayers and guarded by Paladins, who keep the hordes busy while they get their flesh hosed off. My partner Matt's side hangs heavy with swinging maces, and the floor is a sea of debilitating gloop. Inevitably one of us gets overwhelmed, and the other falls back to help finish off the orcs that slip through.
That's great fun. But it's also the cause of the game's biggest problem: co-op isn't a separate campaign, and most of the later maps feel like they were designed for two players. Some have six entry points and two portals to protect, and orcs can come from a new route with only a few seconds' notice. Alone, it's a mad stress to try to divide your attention and resources between all of these, and some levels seem impossible to do well without help.
It exacerbates one of the first game's problems: too little information about what's coming. You're forewarned about enemy types, but not proportions or distribution, which leads to a painful amount of trial and error. I played one map perfectly for 40 minutes, then failed it outright when the final wave included a huge number of fire-proof enemies. A few of my traps were fire-based, and that dooms you on this particular map. Start again.
It's less frustrating once you've unlocked enough equipment to have the luxury of restrategising. All of the traps, weapons, perks and upgrades are now unlocked with a single unified system: earn skulls for good performance, spend skulls to unlock or improve things. It's much more compelling than the weird mix the first game used, and being able to earn better kit by grinding the new Endless mode or re-doing previous maps mitigates the balance problems.
The array of kit on offer is massive, the range of upgrades for each is exciting, and you'll be unlocking great new stuff long after you finish the campaign. My new favourite is the Polymorph weapon: it can permanently transform any enemy into something random. Sometimes that's an even tougher enemy, other times it's a chicken. So keep doing it until it's a chicken.
I'm itching to play again once I finish this. If you have someone to team up with, get it without hesitation. If you don't, hesitate slightly, then notice it's only £12/$15 and get it anyway.
Some, but not too many Orcs Must Die! A demo is now available for Orcs Must Die! 2, through Steam. It offers two levels of solo and co-op Orc melting that'll introduce a few new traps and let you run around as new character, The Sorceress. The game will be properly released next week. To celebrate, the original Orcs Must Die! is available now for a quarter of its usual price. Buying it will unlock "10 classic maps" in the sequel.
For more, have a look at our Orcs Must Die! 2 preview and check out the trailer below.