Feb 15
Community Announcements - Nosaj
Due to the requests and the apocalypse no-show, we have dropped the regular price significantly. Happy Gaming and Enjoy!
Community Announcements - JasonWeeks
-Fixed Ragdoll collision
-Fixed Secondary Fire Animations not playing
-Fixed Battlegrounds Minion Selection and Command bugs
-Fixed Battlegrounds cursor bugs
-Fixed Player Collision while knocked down
-Fixed Team Demon Hud not Showing
-Fixed Bots not ducking arrows first level
-Decreased difficulty for Easy mode
-Added Instructional Hints in game
-Increased Secondary Blaze radius
-Added Dancing back
Product Update - Valve
Revelations Version 12.1 Update:
-Fixed Z-clip issues that were showing up on released maps
-Fixed Skybox Fog artifacts with new fog implementation
-Fixed Hangup on Game Ending after Credits
-Fixed Wounds disappearing on ragdolls after melee kills
-Fixed Checkpoints not giving correct weapons after campaign transistions
-Fixed Rescue Huts not giving correct weapons on revive
-Fixed Huge Spawns that would occur after checkpoint restart
-Fixed Game Crashes when trying to spawn non-Revelations Weapons
-Fixed Bots not moving out of Kulkulkan poison attacks
-Fixed Story Intros not playing on campaign transistions
-Fixed Infinite ammo secondary fire bug
-Fixed Energy Gun particle artifacts reported on older pcs
-Fixed Vixen Staff not removing itself after Vixen Death
-Fixed Keybinds that were reported not working with the new Gun system
-Added New Powerups Berserk and Haste to Campaign maps
-Added New Secondary Blast Attack

Community Announcements - JasonWeeks
-Fixed Z-clip issues that were showing up on released maps
-Fixed Skybox Fog artifacts with new fog implementation
-Fixed Hangup on Game Ending after Credits
-Fixed Wounds disappearing on ragdolls after melee kills
-Fixed Checkpoints not giving correct weapons after campaign transistions
-Fixed Rescue Huts not giving correct weapons on revive
-Fixed Huge Spawns that would occur after checkpoint restart
-Fixed Game Crashes when trying to spawn non-Revelations Weapons
-Fixed Bots not moving out of Kulkulkan poison attacks
-Fixed Story Intros not playing on campaign transistions
-Fixed Infinite ammo secondary fire bug
-Fixed Energy Gun particle artifacts reported on older pcs
-Fixed Vixen Staff not removing itself after Vixen Death
-Fixed Keybinds that were reported not working with the new Gun system
-Added New Powerups Berserk and Haste to Campaign maps
-Added New Secondary Blast Attack
Dec 6, 2012
Community Announcements - JasonWeeks
Change log V.11
-Added Checkpoints in current campaign levels
-Added new warboar creature
-Added new battle event level 2 chapter 3
-Fixed Bot weapon change logic
-Fixed Bots picking up ammo and weapons
-Fixed Bots not shooting at Mini-bosses and Main-bosses
-Fixed Bots friendly fire
-Fixed crashed with secondary fires
-Fixed player models in the Battlegrounds Mode
-Fixed Spear Throwers Vision
-Updated Battlegrounds Map Sayil
-Updated Battlegrounds Map TheForest
-Updated Ixtab Boss Map
-Updated death particles
-Updated enemy ragdolls
Product Update - Valve
Change log V.11
-Added Checkpoints in current campaign levels
-Added new warboar creature
-Added new battle event level 2 chapter 3
-Fixed Bot weapon change logic
-Fixed Bots picking up ammo and weapons
-Fixed Bots not shooting at Mini-bosses and Main-bosses
-Fixed Bots friendly fire
-Fixed crashed with secondary fires
-Fixed player models in the Battlegrounds Mode
-Fixed Spear Throwers Vision
-Updated Battlegrounds Map Sayil
-Updated Battlegrounds Map TheForest
-Updated Ixtab Boss Map
-Updated death particles
-Updated enemy ragdolls

Community Announcements - JasonWeeks
Revelations Update 11/8/2012 (Ver. 10)
-Added new Energy Gun
-Added new Blast Gun
-Added new Laser Gun
-Added new Rocket Gun
-Added new TimeWarp Gun
-Added new ammo to the new weapon system
-Added new players
-Fixed Dialogue Issues
-Added new hints and cues to help players
-Added updates to all current levels
-Fixed Sound issue MainMenu
-UI Redesigned
-Bots AI improved, and can pickup hearts
-All player animations fixed
Product Update - Valve
Revelations Update 11/8/2012 (Ver. 10)
-Added new Energy Gun
-Added new Blast Gun
-Added new Laser Gun
-Added new Rocket Gun
-Added new TimeWarp Gun
-Added new ammo to the new weapon system
-Added new players
-Fixed Dialogue Issues
-Added new hints and cues to help players
-Added updates to all current levels
-Fixed Sound issue MainMenu
-UI Redesigned
-Bots AI improved, and can pickup hearts
-All player animations fixed
Jul 13, 2012
Community Announcements - JasonWeeks
This is the first of three major content updates. We'd like to hear feedback on difficulty. We have made changes to the director which make for less continuous mobs and larger cresendo events. Is it too challenging? too easy? ... let us know Thanks!

change list
-Director updates for improved and challenging AI
-Level 1 Chapter 1 remade
-Environmental Content Update for all levels
-Keybinding Config Fixed for new installs
-Spanish, Portuguese, German, French, Italian & Swedish localization updates
Product Update - Valve
change list
-Director updates for improved and challenging AI
-Level 1 Chapter 1 remade
-Environmental Content Update for all levels
-Keybinding Config Fixed for new installs
-Spanish, Portuguese, German, French, Italian & Swedish localization updates

...

Search news
Archive
2014
Oct   Sep   Aug   Jul   Jun   May  
Apr   Mar   Feb   Jan  
Archives By Year
2014   2013   2012   2011   2010  
2009   2008   2007   2006   2005  
2004   2003   2002