Community Announcements - mml
6 years after its Steam release, And Yet It Moves is finally launching on iOS.

https://itunes.apple.com/app/id919968656

This is Steam and you obviously played the game on your PC. You sure have friends that enjoy playing on mobiles – or like to play on the go yourself. We'd be happy if you let people know that the mobile version is available now. Thanks!

Cheers,
Felix
Announcement - Valve
Today's Deal: Save 75% off And Yet It Moves!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Feb 23, 2012
Community Announcements - cheesus
What's New in this Version:

2 NEW GAMEPLAY MODIFICATIONS: Game Speed and Fixed Camera. Find them in the modifications menu. Have fun setting the game speed to 150%!

BUG FIXES:
- Enhanced startup process.
- Game will not throttle anymore when in background.
- Fixed that loading message was displayed behind the create profile menu.
- The Cheater achievement can now be achieved. So can the Crazy achievement.
- Updated french localization.
Kotaku

The Humble Indie Bundle Gets Bigger, Better, and Therefore Less HumbleThe new Humble Indie Bundle is terrific. For a price of your own choosing, you can get indie gems Super Meat Boy, Bit. Trip Runner, Jamestown, Shank and Nightsky, as well as Cave Story + and Gratuitous Space Battles for paying more than the average selling price.


Today, the folks behind the bundle announced that they've added a new batch of games for anyone who pays more than the average price, which is currently at a mere $5.16. So in addition to those seven games, you'll get Crayon Physics Deluxe, Cogs, VVVVVV, Hammerfight, and And Yet It Moves. So, a bunch of games from the last Humble Bundle tacked on to an already killer lineup.


Need more incentive to pick this up? (Seriously? You do? Wow. You are demanding.) Okay then, you'll also get the soundtracks for every game thrown in for free.


I'm not sure what could make this deal more appealing. Maybe if they like… deliver you a pie, to your door. And give you a back massage while you eat it. Before dusting and re-threading the cables behind your TV.


Humble Indie Bundle #4 [Humblebundle.com]


Nov 25, 2011
Community Announcements - cheesus
This build includes a host of new content and brings the game on par with the WiiWare version. We’ve added three mind-fuckingly hard bonus levels, three new game modes and a ton of new achievements.

1.2.2 - rev. 5631 - 2011-11-18
* No more Mac PPC support
* Improved game compatibility
* Indicating loading state in menu
* Added MS visual studio redistributables for better compatibility on Windows
Shacknews - Alice O'Connor

Sales for the "pay what you want" Humble Indie Bundle 3 have passed the $2,000,000 mark, an impressive factoid which also provides a handy reminder that today is the last day you can snap up the mega-bargain. If you haven't yet, do so!

The Humble Indie Bundle 3 is now the most successful of the four Humble Bundles so far (1, 2, the Frozenbyte Bundle, and 3), comfortably passing #2's record of $1.8 million. And it's not over yet: you have until 4pm Pacific today to buy the Bundle. If you already have it yourself, you can always buy more Bundles as gifts, to give away now or save for later.

For the very reasonable price of 'as much or as little as you jolly well please,' The Humble Indie Bundle 3 gives you And Yet It Moves, Atom Zombie Smasher, Cogs, Crayon Physics Deluxe, Hammerfight, Steel Storm, and VVVVVV. All games come DRM-free for Windows, Mac, and Linux, and can be activated on Steam and Desura too.

If you pay more than the average price (currently $5.81), you'll also receive the five games from the second Humble Indie Bundle: Braid, Cortex Command, Machinarium, Osmos, Revenge of the Titans. These can also be activated on Steam and Desura. Ultra-bargain!

By default, the Humble Bundle money is split between the HIB 2 and 3 developers (27.5% each), the EFF and Child's Play (15% each), and the Bundle's organiser, Wolfire Games (15%), though buyers can adjust the shares. Assuming people don't tinker with the percentages too much, well, that's a whole heap of money for everyone involved and for charity.

Kotaku

And Yet it Moves and Four More Indie Games go Cheap for CharityAnd Yet It Moves, Crayon Physics Deluxe, Cogs, Hammerfight and VVVVVV just went on sale...for however much you feel like paying.


Wolfire's Humble Indie Bundle is back with five more critically acclaimed indie games to draw out your inner philanthropist. Crayon Physics Deluxe, Hammerfight and VVVVVV will all be making their Mac and Linux debuts and Cogs will be showing up on Linux for the first time.


Head over to HumbleBundle.com and name your own price, then split up the donation as you see fit between Child's Play, the Electronic Frontier Foundation or the developers. Previous Humble Indie Bundles have raised over $1 million for charity.


The games seperately would cost around $50, making the current average donation of $9.68 a steal, but why not donate a little more if you can? Just whatever you do, please don't pirate it.


Link Chevron The Humble Indie Bundle [HumbleBundle.com]


Shacknews - Alice O'Connor

Out of the blue, another stonking 'pay what you want' Humble Indie Bundle launched this morning. The Humble Indie Bundle 3 packs DRM-free versions of VVVVVV, Hammerfight, Crayon Physics Deluxe, Cogs, and And Yet It Moves, bristling with new features and coming to new platforms.

As with the three previous splendid Humble Indie Bundles--the original two and the Frozenbyte Bundle--you can pay as much or as little as you please for the bundle of indie loveliness. You also get to choose how your payment is divided up between the developers, charity Child's Play, the EFF, and Humble Indie Bundle organiser Wolfire Games.

The Bundle includes Windows, Mac and Linux versions of all the games, which are new for several and debut here. You can also redeem the games on Steam and Desura, which is awfully handy.

As if that weren't all wonderful enough, new features for several games debut in the Bundle too. VVVVVV scores a level editor and some third-party levels, including one made by Minecraft creator 'Notch.' And Yet It Moves has new achievements and bonus content, plus Hammerfight scores a new survival mode.

Wolfire's Humble Indie Bundle series has proved hugely successful. The first made a touch under $1.3 million, the second raked over over $1.8m, and the Frozenbyte bundle earned a very respectable $909k. Across the three, they've raised over a million dollars for charity.

You only have two weeks to snap up the Humble Indie Bundle 3, so hop to it, head on over to the HIB 3 site to buy video games.

Kotaku

More demos of WiiWare games are coming — finally. But they're still only going to be offered for a limited time and won't be for all titles.


Nintendo Getting Better With Its WiiWare Demos, But Not Nailing It YetFor several years, Nintendo has been selling some terrific downloadable games in its WiiWare store: World of Goo, Thru-Space, Swords & Soldiers, Art Style: Light Trax, and plenty more for around $5 or $10. But buyers have had to beware, because Nintendo has offered few free demos of these games, a striking contrast to Microsoft, which offers free demos of every one of its downloadable Xbox Live Arcade games.


In a press release today, Nintendo took its biggest step yet to improve its WiiWare store by saying that it will offer a new round of WiiWare demos — the first time it has done so in many months — next week, on Nov. 22. The starting line-up includes And Yet It Moves, Jett Rocket, Bit.Trip.Fate and ThruSpace. (I haven't played Jett Rocket, but I can vouch for the other three as being well worth a try.)


All's not perfect here. The good/bad news from Nintendo is that "dditional demos will be added on Mondays and each will remain available on the Wii Shop Channel for a limited time."


Why not demos for all games? And why not keep them available forever?


At least it's an improvement. Enjoy those demos.


Community Announcements - Broken Rules
All the performance improvements we had to do to make And Yet It Moves run on the Wii also found their way into the PC/Mac version. So the minimum requirements now are lower than originally stated.

Here is the complete changelog:
* tweaked performance in general
* some pulsating objects pull the player now
* deleted a lot of unused sounds
* smoother player movement on scaling objects
* fixed various bugs
* the Performance -> Show all Decoration Layers option is not available any more
* added tenseness sounds in key situations
* added submenu for the playmodes Journey and Speed Run… watch out for more in the future ;)
* adapted the hint images
* menu background is more beautiful - showing the shaded game scene now
* extended the credits sections
* new broken rules logo
* added some missing localizations
* first steam on mac release
* first linux release
* only one score per user is shown in the highscores
* filtering speedruns with ghosts possible
* only saving the top 1000 ghosts
...

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