Product Update - Valve
Source Filmmaker version 0.9.8.14 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:


  • Export Taunt Animation now exports facial animation
Product Update - Valve
Source Filmmaker version 0.9.8.13 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:


  • added "Root Drives Pose Params" option to Import Sequence dialog, to allow rootTransform motion to drive move_x and move_y pose parameters
  • fixed crash loading some new maps from Team Fortress (as soon as those maps are recompiled in the next Team Fortress update)
  • fixed error using sfmValveSetup.mel in maya batch mode
  • fixed errors in maya sfm export manager
Product Update - Valve
Source Filmmaker version 0.9.8.12 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:


  • fixed game entities not drawing if the player isn't nearby
Product Update - Valve
Source Filmmaker version 0.9.8.11 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:


  • added The Stanley Parable Content Pack DLC
Product Update - Valve
Source Filmmaker version 0.9.8.10 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:


  • updated Blade Symphony Content Pack DLC with new maps, models, music and sound effects
  • added new Dino D-Day Content Pack DLC
Product Update - Valve
Source Filmmaker version 0.9.8.9 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:


  • added Left 4 Dead Content Pack DLC with models recompiled to work in the SFM
  • implemented infected shader to allow common infected to use L4D tinting (see new infected* attributes on the model in Element Viewer)
  • misc crash fixes
Product Update - Valve
Source Filmmaker version 0.9.8.8 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:


  • added Import Faceposer Phonemes/Expressions to animationset editor for importing .txt faceposer files
  • fixed detection of newer Intel GPUs as being DX9 capable
  • fixed jiggle bones state to be valid when first added to scene
  • misc crash fixes
  • added Black Mesa Content Pack DLC
Product Update - Valve
Source Filmmaker version 0.9.8.7 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:


  • fixed missing assets in portal2_dlc1 and portal2_dlc2 (ie extracted them from their vpks)
  • changed usermod/gameinfo.txt to only contain the base set of search paths, to improve perf
  • running the SFM from usermod with other mods not in your search paths now pops up a warning the first time
  • added Edit Search Paths For Selected Mod to SDKLauncher, to make it easier to add/remove/reorder search paths
Product Update - Valve
Source Filmmaker version 0.9.8.6 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:


  • material var overrides now work with textures
  • added Portal DLC
  • added Blade Symphony DLC
Product Update - Valve
Source Filmmaker version 0.9.8.5 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:


  • added Add Team Fortress Item context menu option to player models in the AnimationSet Editor
  • Add Override Materials now automatically adds paint and cloak material vars if applicable
  • added Remove Invisible Objects and Remove Muted Sounds under cleanup menus in the timeline
  • added support for models with bone flex drivers
  • updated python to allow external debuggers to attach to python scripts
  • fixed incorrect bounding box for models with a scale on their rootTransform
  • fixed color picker in element viewer to only add one undo per launch
  • fixed Delete AnimationSet to first unlock any controls that are locked to the deleted animationset
  • FBX SDK updated to 2014.2.1
  • Maya DMX importer - Updated to import SFM uniform scale animations, will also now ignore float animations which are empty
  • Maya MDL importer - Generates a more reliable bind pose
  • SFM taunt exporter - Added Z Up option to export data compatible with Z up MDL's like CS:GO models
  • SFM taunt exporter - Added studiomdl.exe live update output dialog
  • SFM taunt exporter - Option to override automatic options and specify a custom .qc file to run studiomdl on after export
  • added latest Team Fortress 2 content
...

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