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The other day I was having a chat with a gaming friend of mine, and we were talking about people’s interest in playing games that were basically unimaginative – Zynga stuff, that sort of thing – and we came to the conclusion that the people making those games couldn’t have much interest in actually exploring what was interesting about designing games. “You might as well make a tower defence game!” he laughed. I laughed too, but the ejection was hollow, because I adore> tower defence games. I’m glad people make them. I changed the subject to talk about the giant owl that, until yesterday, had been eating cats in my village. Inwardly, though, the thought troubled me: is that> what people think of tower defence? (more…)