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Mirror's Edge Catalyst was good, but not quite as good as we all hoped it would be: As close to a definitive version of a Mirror's Edge game as we're likely to get, Samuel wrote in his review, despite retaining some of the first game's issues. If you don't happen to be familiar with those issues, you might want to point yourself at GOG, which now has Mirror's Edge and two other not-exactly-recent EA releases, all of them currently on sale.
That means the original Mirror's Edge for $10, the Spore Collection for $12, and The Saboteur for $10. Mirror's Edge is probably the marquee game in the list, but Spore is the real deal: The regular price of Mirror's Edge and The Saboteur is the same on GOG as it is on Origin, but GOG's Spore Collection normally lists for $30, while the combined cost of the Spore titles on Origin (which doesn't offer them in a bundle) is a whopping $70. GOG's listing may be a sign that EA's prices are about to change, but unless and until that happens, if you want to buy Spore, you'll probably want to do it on GOG.
The only downside, at least when compared to classic GOG releases, is that the bundled extras are very spare. Mirror's Edge includes two wallpapers and two avatars, while Spore and Saboteur have nothing. (The manuals are listed as included goodies but I tend to view them as something that's included because they're part of the game. Call me old-fashioned, I guess.) Still, sale prices and DRM-free are nothing to sneeze at. All three games are available now, and will remain on sale until September 29.
I’ve got two VR headsets in my inappropriately small home, and I spend more time feeling guilty that I’m not using them than I do using them. Conceptually I love the tech, and I sporadically have a fine time with ‘experiences’ – i.e. virtual tourism to real or made-up places – when it comes to games-games I’m yet to get all that much out of it. But what about non-VR games rendered after-the-fact in VR? Could this be the full-fat virtual reality gaming I’d imagined when these headsets were first announced? … [visit site to read more]
You might have noticed all your friends’ avatars and profile pictures turning into comic book drawings or impressionistic paintings over the last few weeks. That’s because of Prisma, a photo editing app for iOS and Android that let’s you apply a couple of dozen filters to images you feed it. The app goes further than simply messing with the hue like Instagram does, using a process similar to Google Deep Dream to warp and twist photographs – without shoving fucked up dogs in every corner.
I spent last night feeding it game screenshots, to find out what No Man’s Sky, Half-Life 2, SimCity and more would look like if their artists abandoned realism.
We already chose 13 of our favourite games in the current Summer Steam sale, but more games have been discounted since. So, based on the entirely correct hypothesis that you all have completed every single one of our first round games and are now thirsting for more, here are 18 more to throw your spare change at. Everyone on the RPS team has picked three stone-cold personal favourites, making for a grand old set of excellent PC games: here’s what we chose and why.
I’m not clear to what extent ‘optioned’ means ‘actually making’ vs ‘we gave the folk who own the thing some cash to stop them from selling the rights to someone else’, particularly in an age where every TV firm wants its own Game Of Thrones or Walking Dead and so speculatively hoovers up rights to anything with name-recognition (I’m open to offers for Ian Football, by the by). In any case, EA’s Mirror’s Edge has been optioned by Endemol, and I can understand why. … [visit site to read more]
Mirror's Edge Catalyst will be bouncing onto PCs and consoles early next month, after which Faith's next stop seems to be her own TV show. A Deadline report says Endemol Shine Studios, the scripted division of Endemol Shine North America, home of such fine fare as Big Brother, The Biggest Loser, and MasterChef Junior, has acquired the rights to adapt the property into a female-centered action series.
We clearly see Mirror s Edge as a franchise for the global TV audience, Endemol Shine Studios President Sharon Hall said. It has a strong female protagonist, a wildly rabid fan base and a worldwide brand that Electronic Arts and EA DICE have done an amazing job establishing.
Statements from involved parties in the early stages of creative projects generally veer towards the hyperbolic, but even bearing that in mind I'm not sure that describing Mirror's Edge fans as wildly rabid is really the sweetspot in terms of PR mots justes. The game was more of a cult classic than a smash hit, and while there are plenty of people dearly hoping that Mirror's Edge Catalyst will be a satisfying sequel, it's not like we're talking about the Call of Duty crowd here.
Nonetheless, at least the reception isn't like to be worse than the one the Warcraft movie is receiving, right? Right?
Mirror’s Edge Catalyst [official site] might not be out for another two weeks, but that’s not stopping EA from showcasing some cryptic cutscenes in this suave new launch trailer. It’s got the standard dramatic swell of music punctuated by all-too-serious clipped together dialogue, but I actually like the way it blends in with the serene ambiance of the first game. You should probably just watch and see for yourself.
Ready to run? Mirror’s Edge Catalyst [official site] may have ditched the guns in favour of momentum-based melee combat but despite shedding that deadweight, it’s still not going to reach the finishing line as planned. Last night design director Erik Odeldahl announced that the first-person free-running sequel has been pushed back from its May 24th release date to early June. The 7th for North America and the 9th for Europe (and presumably the rest of the world).
If there is one complaint I have about the original Mirror’s Edge, aside from the “combat is terrible” refrain, is that I’d have liked to see the city explored more, almost as a character of its own. The story is set in an authoritarian dystopia, but we don’t actually get to see much of it outside of the first cutscene of the game. There is a lot of promising worldbuilding hinted at throughout the levels, but it’s not nearly as developed as it could have been.
So this new page that just appeared on Mirror’s Edge Catalyst‘s website, detailing the city’s districts and factions, with wonderful pictures, is getting my hopes up. I know I shouldn’t, I know it’s against my better judgement and I’ll be sorely disappointed, so help me out here. Let’s keep the hype to a minimum and let’s all look at the negatives. Here’s a great start: the city is called “Glass.”