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Being the result of a corporate partnership between Intel, VICE magazine, Kill Screen and whatever studio is being covered, the new Behind The Scenes web series should be the very worst in developer diaries.
But it's not. It's really well done. I mean, yeah, in parts they're selling you on Crysis 3, but for the most part it really is more of a proper documentary, giving you a genuine look at the studio and the people behind it.
The first episode is above, with installments on Forza Horizon and Gears of War to come.
The same security company that found a security flaw in Steam earlier this year has found security holes in Modern Warfare 3 and CryEngine 3.
As ComputerWorld reports, researchers from security company ReVuln announced their findings at a security conference in Seoul today. They demonstrated two major issues. The first was with Call of Duty: Modern Warfare 3 which, according to the presentation, is open to malicious denial of service (DDoS) attacks that can crash the game servers.
The other major issue was found in Crytek's CryEngine 3, and demonstrated on the game Nexuiz. The research team was able to access a remote player's computer via the game servers and "caused a graphic of cat riding a rocket to be displayed on the victim's computer."
If only all hackers sent cat pictures.
Of course, as a security company, it's in ReVuln's interest to point out security flaws, even minute ones, in any software they can. The company is planning to release full advisories about their findings next Tuesday, to coincide with the launch of the next Call of Duty game, Black Ops II.
Researchers find vulnerability in Call of Duty: Modern Warfare 3 [Computer World via Polygon]
Crysis 2 was pretty, but for hardcore PC types, in some ways it wasn't pretty enough. It didn't push the limits of fidelity in the same way its predecessor had.
While most have moved on from the game, and if anything are waiting on Crysis 3, this texture pack turns Crytek's mildly pixellated New York into an almost photo-realistic New York. So it might be worth a double-back to investigate just how damn pretty it makes everything look.
You can see a comparison above (the one with the graffiti obviously being the updated version), while there are a ton more shots at the project's site below.
There's been glimpses of Crysis 3's competitive online modes out there already, but this latest video gives a bit more detail on what's in store for the sc-fi threequel. The invisible predator aspect of Hunter Mode looks fun but it looks like the mech-jacking in the Crash Site Mode might be one of the more fun things that you'll wind up doing in Crysis 3.
For a movie/series with such a cult following, you'd think Stargate would have been better served by the world of video games, but nope. Fans have long been left wanting. Which is probably why a bunch of them have been modding the original Crysis for four years to make their own.
The result is StarCry, which introduces an 8-hour singleplayer campaign that features Stargate-specific art, voice acting and weapons.
The very first proper, official release build of the project was made available today, and you can grab it below.
Oh, and before you say it, yeah, there are a ton of references to other sci-fi series in the project (and even the trailer above). Weird, I know, but the creators say they exist with the campaign "still having a coherent storyline".
Fresh from the Eurogamer Expo comes this new demo of Crysis 3's "Hunter Mode," which pits two nanosuit-enhanced players against a team of lowly soldiers with no stealth abilities or super-armor. Or chance.
It doesn't exactly look balanced, but it does look like a lot of fun.
French artist Eric Cochonneau, formerly of Killzone developers Guerilla and Electronic Arts, has also worked at Crytek, where around 2008 he helped out on a game called Redemption which was ultimately never released. Or even seen publicly.
NeoGAF user miladesn was digging around Cochonneau's portfolio when they discovered the artwork, intended for an Xbox 360/PS3 game that was being developed by Crytek's main German studio.
As you can see, it's no Crysis. The blue skies and green jungles of the company's trademark title (at the time) are nowhere to be seen. Instead, Redemption looks more like Alan Wake, with a moody rural setting and people who look like people, not soldiers/aliens/mutant corpses.
It's impossible to tell what the game would have been like with so little to go on, but at the very least it would have been a pleasant departure for the team, who instead went on to make Crysis 2, and are now working on...Crysis 3.
To see the larger pics in all their glory (or so you can save them as wallpaper), right-click on them below and select "open in new tab".
Julius Perdana has built a replica model of a Crysis nanosuit that manages to look better than a professional, factory-made action figure.
Which is remarkable, given Perdana's is made out of paper.
Yes, believe it or not, this is papercraft. Originally designed to coincide with the release of Crysis 2, he's now produced an updated model based on Crysis 3, one that copies the pose from the game's box art.
In case you think he's making this all up - or, for the especially crazy, if you want to try making one yourself - you can find step-by-step instructions on how to make one below.
Well, not the best way possible. I don't see any Jesse Ventura skins in this trailer. But it shows the second-best thing about the original Predator: the tension and excitement that results from a team of dudes trying to escape a jungle while an invisible killer stalks and murders them.
This is Crysis 3's "Hunter" multiplayer mode, which sets a team of regular soldier types against opponents in nanosuits, and asks them to get to the other side of a map in one piece. Sounds easy, but when one side can pull of invisible face punches and the other can't, it might get tricky.
Crysis 3 is out on PC, PS3 and 360 next February.
Well, that might be because IT'S MOTHER EFFIN SHARK WEEK, YO.
Shark Week is the Discovery Channel's greatest (and certainly most well-known) indulgence, a glorious annual tradition perhaps best captured by New York Magazine TV critic Matt Zoller Seitz: "Has there ever been a more effective merger of science and sensationalism than Shark Week? I doubt it."
Tracy Jordan lives every week like it's Shark Week. But the rest of us only get to experience it once a year. In honor of that week, I polled our editors and writers to come up with the best sharks in video games.
I should note up top that there are few things that scare me like the idea of a monster coming at me from beneath the depths while I float on the surface. Swimming in a boat yard, with big ships looming out of the fog above me, while some horrible slimy thing slips about beneath the surface… yup, it's one of my deepest fears. Maybe it goes back to when I was a kid, and we'd go to the beach and sometimes we'd step on crabs and they'd bite our toes? I don't know. It's good to know that I'm not alone; Luke's with me on this one, at least.
Before we get going, props to this very funny top-7 list at GamesRadar, which notified me of a couple that we'd left off. And before you point it out: I couldn't find a good video of the sharks from Wind Waker, so they didn't make the list. But consider them an honorary inclusion.
Release the sharks!
One of the most famous sharks in gaming, the Land Shark Gun from Armed and Dangerous set a precedent for over-the-top weaponry that would be unmatched by most every video game. Except...
…well, actually Saints Row The Third also had a downloadable Land Shark Gun, which makes sense, given the game in question. This video is pretty great all across the board, actually.
A questionable inclusion, since Sewer Shark doesn't actually have a shark. But what the hell, this is a list of the best sharks in gaming, and if only for being a landmark achievement in cheesy full-motion video games, Sewer Shark gets the nod.
One of my big gaming blind-spots is that I've never played Okami. But of course the game has a shark, of course it does! This shark seems more into belly-flopping than actually biting, at least when it's in the air. I'll see this guy soon in the HD version, I'm sure.
Did I mention that I hate water-scares in games? I do. This one in Resident Evil is one of the earliest, and scariest, but there are plenty of moments in later games that are equally freaky. Something about seeing it coming for you, about waiting for it to grab you from under the water… yeesh. (This one won't embed, so you'll have to click through to watch it.)
Of course, friendly Ecco had to go up against more than a few sharks—a whole ton of them in this level, called "Open Ocean." "The open ocean is very cold and dangerous."
After making his way through one of the most tedious sections of Arkham City, Batman finally takes that stupid shark head-on and punches the shit out of him. In what almost has to be a reference to this incredible sequence from the original show, it made me laugh and laugh as I mashed the punch button. (James O'Connor informs me Bats also fought a shark in the comics, naturally.) Holy sardine, indeed.
Our resident WoW expert Mike Fahey clued me in to this one, a massive Whale Shark that requires a ton of people to take it down.
This clip is from Depth, a game that's not out yet, so maybe it's cheating? But all the same, it felt worth including because the shark attack here is terrifying.
Okay, okay! You win! By popular demand, here is a video from Banjo Kazooie in which Banjo gets attacked by the deadly Snacker The Shark. It was the one colossal, unforgivable oversight in our roundup, and now it has been rectified. Let the record show that Snacker The Shark is indeed one of gaming's great sharks. May he shark forever more in our memories.
I'm one of the people who actually liked Tomb Raider: Underworld, though I didn't much care for the underwater sections. That's partly because they have sharks, and partly because they were kind of a mess to navigate. In this clip, a player nails a perfect grenade-lob into a dumb shark's mouth. Take that, shark!
Hey, if Sewer Shark gets on the list, so does GameShark. Better known as "The other, better Game Genie," GameShark improved on the now-famous Game Genie in a number of ways, most notably allowing users to save codes in memory. The company has since been bought by Mad Catz and still exists today, though built-in cheats have relegated Game Genie like devices obsolete.
There may be no better way to let someone know that the area they're heading into is "out of bounds" than having them get eaten by a shark. In Crysis, you spend a lot of your time on land feeling like an unstoppable predator (well, a bit less unstoppable than in the sequel), but at this moment, you're a scared little kid desperately trying to escape a killer. (This video is great, too.)
Hey, it was on Atari 2600, but Shark Attack was still a mighty unnerving game. Watch out for that shark! It's like Pac-Man, except the ghosts don't respect the walls of the level, and also the ghosts are a KILLER SHARK.
In the same vein as Crysis comes this bit from Scarface: The World is Yours, which is as cheesy and disjointed as possible… and yet still kinda creepy. And do I detect a Wilhelm Scream there? Hard to tell with the blaring music.
This is not a fearsome shark, it's more of an impressive, majestic shark. And unlike the one in World of Warcraft, the whale shark in Endless Ocean does not require you to team up with a bunch of players and exterminate it.
Another obligatory addition, this is one of the better gameplay videos from Jaws Unleashed, though it takes a while to get where it was going. Sometimes it's nice to play as the shark, you know?
Let's close it out with my favorite of all, which is another way of saying it's the one of these that scared me the most. It's barely a shark… really, it's more of a catfish monster thing, or maybe an Ichthyosaur… whatever it is, it scared the bejesus out of me when I first played Half-Life. Here I was, content to fight against monsters and zombies and aliens, but not to go into the water, in a shark cage, to fight a terrifying/goofy fangmonster. Who did they think I was?? I wasn't cut out for that crap!
And okay, I know I just said that was the last one, but here's one more. It's not from a video game. It's from Deep Blue Sea (and technically it's a spoiler. And if you've seen that movie, then you know that we really have no choice but to go out on this one:
"I'm Sick And Tired Of All These Mother F***ing Sharks On This MotherF***ing [CHOMP]"
Have good shark weeking, everybody.