Browse Games

Steam News

Official Steam time: Sunday, November 22, 2009 - 8:02 pm

You are currently filtering news posts by:

Remove filter Product: Space Empires IV Deluxe, Space Empires V
12 results were returned using these filter settings.

Fantastic Fall Sale - All Strategy First Games 50% Off!

September 1, 2009, 1:09 pm - Valve

Get any and all Strategy First games for half off through September 7th.

Space Empires IV Deluxe, Dangerous Waters, Jagged Alliance 2, Disciples II Gold, Jagged Alliance 2 / Disciples II Gold Combo, Birth of America, Iron Warriors, Space Empires V,Classic Naval Combat Pack, Complete Naval Combat Pack, Ghost Master, Vegas - Make It Big, FlatOut, Making History: The Calm and The Storm, Space Empires IV and V Pack, Ducati World Championship, Alien Shooter: Vengeance, Culpa Innata, DarkStar One, Jack Keane, Sacred Gold, Exodus From the Earth, Perimeter 2, SlamIt Pinball: Big Score, SFI Complete Pack, BC Kings, Port Royale 2, Ankh - Heart of Osiris, Ankh - Battle of the Gods, The Ankh Pack

Strategy First Spring Sale Heats Up Steam

March 20, 2008, 10:45 am - Valve - General Announcement

Save up to 75% on games from Strategy First and Empire Interactive. Stock up on best-sellers like FlatOut 2, Space Empires V, and Jagged Alliance 2 for as low as $4.95 each.

For the ultimate savings, pick up all 20 games from Strategy First in one low-priced collection. The Strategy First Complete Pack is available for a limited time on Steam for just $59.95—an incredible $279 savings over the individually priced collection.

Visit the Strategy First/Empire Interactive collection for a full list of savings.

Special Offer - Strategy First Complete Pack

December 20, 2007, 4:37 pm - Valve - Product Release

‘Tis the season to pick up every game from Strategy First in one low-priced collection. The Strategy First Complete Pack features all 18 games from Strategy First available on Steam, including SCS – Dangerous Waters, Space Empires IV Deluxe, Jagged Alliance 2, Flatout 1 & 2, the new Alien Shooter Vengeance, and other favorites for just $59.95. That's an incredible $235.15 savings over the individually priced collection. Don't miss out on this limited time holiday special.

Space Empires V Update Released

October 11, 2007, 1:15 pm - Valve - Product Update

Updates to Space Empires V have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Space Empires V

  • Fixed The "Can Be Placed In Ship Sections" for components in the Create Design window
  • Increased Quantum Reactor supply generation
  • Fixed trade still going on with empires even if there was no trade treaty provision
  • Fixed The Transfer Cargo during an order exploit
  • Added text to the ability descriptions for Organic Armor, Shield Regenerator, and Cloak saying they require supply to function

Strategy First Summer Sale Heats Up Steam

July 9, 2007, 10:51 pm - Valve - General Announcement

For one week only, save 25-75% on all games from Strategy First and Empire. Stock up on best-sellers like FlatOut 2, Disciples II Gold and Jagged Alliance 2 for as low as $3.70 each. Visit the Strategy First collection for a full list of savings.

Space Empires V Updated

May 10, 2007, 3:22 pm - Valve - Product Update

Updates to Space Empires V have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Space Empires V

  • Fixed bolt weapons were not firing on planets at maximum range
  • Fixed automove not moving after a player's set targets
  • Fixed units not launching in simulated combat
  • Fixed sharing enemy designs, a player would receive designs it had created
  • Fixed the ministers not controling certain ships with specific design types
  • Fixed The Population Transport minister not working correctly
  • Fixed colonizing with a fleet removing all of the ships in the fleet (Simultaneous) or remove the wrong ship (Turn Based)
  • Fixed militia not showing up in combat replays
  • Fixed capture pods not showing up in combat replays

Space Empires V Updated

March 23, 2007, 2:06 pm - Valve - Product Update

Updates to Space Empires V have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Space Empires V

  • Fixed AI scraping facilities to make room for spaceports even for races which didn't need them
  • Fixed point-defense bolt weapons not firing on torpedoes
  • Fixed the calculation for hitting a moving target when using seeking or bolt weapons
  • Fixed facilities not showing up in Ground Combat
  • Fixed planets not getting shields in combat simulations
  • Fixed not showing unit damage for cargo ships and planets during combat
  • Fixed a highlighted cargo item at the bottom of the cargo tab to not show the damage percent on the cargo item picture
  • Fixed emissive armor still providing its damage resistance even when destroyed

Space Empires V Updated

January 29, 2007, 3:30 pm - Valve - Product Update

Updates to Space Empires V have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Space Empires V

  • Fixed surrendered empires suddenly losing all of their population
  • Fixed subjugated populations migrating
  • Fixed hitting cancel on the Load / Save Game window during a game would send you to the Game Start window and not back to your game
  • Fixed mouse pointer still being hidden after the first ground combat
  • Fixed the "View Names" and the "View Damage" in combat overlaping
  • Improved AI's use of fleets (they don't sit waiting for ships as much)
  • AI will now check to be sure safe locations to move are still safe
  • AI Satellite design tweaked towards heavier weapons
  • Fixed AI not building as many units as it should
  • Fixed the Ships List and Planets List windows not showing reduced flag sizes correctly
  • Fixed duplicate design bug in a Simultaneous Game
  • Fixed Ships moving to their destination on their last movement point were not clearing their orders
  • "Planet Utilization" tech area increased to 40 levels

Space Empires V Update Released

November 20, 2006, 3:55 pm - Valve - Product Update

Updates to Space Empires V have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Space Empires V

  • Fixed memory leak in Game Setup
  • Tweak to increase numbers of AI Attack ships with size of empire
  • Fix to add more than 1 Space Yard to a planet using the Build # setting
  • Fixed ground combat was not occuring in Simultaneous Games
  • Fixed ground combat taking place at the end of all player's turns but before the end of all player's turns processing
  • Fixed ground combat only occuring once per turn in Turn Based
  • Fixed launching the Sector View on sectors you couldn't currently see


News Archive (2009)