PC Gamer
Steam potato sack sale


Come with me, back into the distant past. Don't mind that wibbly blurry effect and that "WooOOoOOooOO" noise, that's just what happens when you go back in time. We're almost there. All you have to do is click this link and make the transition to April 4 2011!

I've always wanted to say that. If you just took the trip, you'll know exactly what I'm talking about. You'll also have a good idea as to whether or not you'd like to purchase the games going in the return of the potato sack sale on Steam.
Kotaku

I'd Play This Game Even If It Wasn't Called Drunken Robot PornographyWhen Dejobaan Games, the developer behind The Wonderful End of the World and AaaaaAAaaaAAAaaAAAAaAAAAA!!! - A Reckless Disregard for Gravity create a first-person shooter that's all about building and demolishing gigantic robots, they don't need to name it Drunken Robot Pornography to get my attention; the name it Drunken Robot Pornography because there's something wrong with them.


Wrong in a good way, mind you. The way that makes game developers pit a fleshy human against multi-story robots named Titans. The Titans are armed with everything a giant robot should have, including lasers and missiles. The human has a jet pack, a gun, and the cheers of an adoring crowd. That's all anyone needs, really.


And when you're done fighting giant stylized robots, you can make your own via a handy-dandy in-game editor.


I'd Play This Game Even If It Wasn't Called Drunken Robot Pornography


Because in order to create, one must first learn how to destroy. Or something.


Check out an entire gallery of Drunken Robot Pornography at the game's official website. With a playable prototype having recently been shown at PAX East, Dejobaan expects the game to drop on Mac and PC later this year.


Drunken Robot Pornography [Dejobaan Games]


Announcement - Valve
Today's Deal: Save 75% off The Wonderful End of the World

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

PC Gamer



2009’s SEO-challenging AaaaaAAaaaAAAaaAAAAaAAAAA!!!-- A Reckless Disregard for Gravity was basically the bits from Mirror’s Edge where you miss-time a jump and fall to your death turned into a whole game. If you missed it the first time round it’s now been re-released as a “semi-sequel” titled AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome. It features all 82 levels from the original game, as well as 43 new ones and a “new lighting system and fancy shader effects.” It’s currently on Steam for just £3.49/$4.99, too.
Shacknews - Andrew Yoon

Dejobaan is working on a "semi-sequel" to 2009's AaaaaAAaaaAAAaaAAAAaAAAAA!!!, a game which the developer cheekily notes it hasn't "officially announced" yet.

The reveal came courtesy of a new contest, which asks fans to create fake ads, likely to be used as billboards in the upcoming new game. Winners will not only have their creation appear in the game, but will also get a free copy on Steam "once it's out at the end of the year."

In order to enter, fans must find a royalty-free image and come up with "hilarious" text to put on top. Fans can submit up to "one billion" entries, and almost any image format will be accepted. Entries must be received by September 30th (that's the end of the week, folks) for consideration.

For full contest details, check out Dejobaan's blog.

Announcement - Valve
This Weekend Only! Grab a special collection of Indie titles for one low price!

The Indie Variety Pack includes: A.R.E.S.: Extinction Agenda, Atom Zombie Smasher, Capsized, Machinarium, and Swords & Soldiers HD.

The Indie Action Pack includes: AaAaAA!!!, Gridrunner Revolution, Metal Drift, Starscape, and Zombie Driver.

Offer ends Monday at 10AM Pacific Time.



PC Gamer

The indie developers involved in the potato sack sale say that they were given "free reign" to design the ARG, as well as "access to any IP we wanted." Edge have been catching up with the potato sack developers to find out exactly how the enormous ARG came together.



Audiosurf creator Dylan Fitterer explains how Valve initiated the ARG. “Valve invited a bunch of us indie developers to come out last December for a ‘Cross Game Design Event. It was a bit mysterious, but definitely sounded like fun."

“Jeep coordinated with us most closely, but Gabe kicked it all off. He asked us to work with them in creating an event that put launching Portal 2 into the community’s hands. We were given free rein to design it and were also given access to any IP we wanted.”

Dejobaan president Ichiro Lambe “It felt very natural. Valve gave us a framework and said: ‘You know all about GLaDOS. Now, she wants us to break out into the world. Go make it happen.’"

Fitterer explains that the number of people playing Audiosurf during the ARG jumped from 300 a day to 6000 a day. There's no news yet on the number of potato sack games sold during the ARG. Edge's full featureon the ARG is set to arrive tomorrow.
PC Gamer
Portal 2 - bouncy blue turrets
The indie developers involved in the potato sack sale say that they were given "free reign" to design the ARG, as well as "access to any IP we wanted." Edge have been catching up with the potato sack developers to find out exactly how the enormous ARG came together.



Audiosurf creator Dylan Fitterer explains how Valve initiated the ARG. “Valve invited a bunch of us indie developers to come out last December for a ‘Cross Game Design Event. It was a bit mysterious, but definitely sounded like fun."

“Jeep coordinated with us most closely, but Gabe kicked it all off. He asked us to work with them in creating an event that put launching Portal 2 into the community’s hands. We were given free rein to design it and were also given access to any IP we wanted.”

Dejobaan president Ichiro Lambe “It felt very natural. Valve gave us a framework and said: ‘You know all about GLaDOS. Now, she wants us to break out into the world. Go make it happen.’"

Fitterer explains that the number of people playing Audiosurf during the ARG jumped from 300 a day to 6000 a day. There's no news yet on the number of potato sack games sold during the ARG. Edge's full featureon the ARG is set to arrive tomorrow.
Announcement - Valve
This weekend is the last chance to pre-purchase Portal 2. Get your copy now, save 10% and be ready to play the moment it is released.

Help release Portal 2 early: From now until release, play any or all of games in The Potato Sack to expedite the launch of Portal 2. Your efforts will be tracked on the official GLaDOS@home page.

Each game in The Potato Sack has received a massive Portal-themed update, making a collection of 13 hit indie games even better. So why not get a taste of Portal 2 now while you help launch it?

PC Gamer

When we took an overview of the remarkable happenings in the potato sack ARG yesterday, the trail was going cold, and it looked as though things were winding down. For a few hours at least, they were, then it all kicked off again. New updates have added Portal 2 themed levels to many of the games in the potato sack sale. The voice of Glados has started appearing in menu screens and secret messages, and to top it all, Bit.Trip Beat creators, Gaijin, dropped a heavy hint that completing the ARG could cause Portal 2 to be released early.

Adding fuel to that theory, today Portal 2 became available to pre-load through Steam. We've collected videos and screenshots of the new Portal 2 themed levels from potato sack sale below.

The Ball



The Ball gets a good extra hour of free Portal 2 levels, including one devoted to bowling over Aperture Science turrets. The team have done a great job of recreating Portal 2's assets in the Unreal 3 engine.
 

Audiosurf



The Portal 2 update in Audiosurf replaces your ship with a portal gun, and adds companion cube blocks to the courses. The best update is the addition of new Portal 2 songs like the one in the video above. After a couple of listens, it really gets stuck in the brain.
 

Bit.Trip Beat



Glados has well and truly invaded Bit.Trip Beat with this difficult new level. Gaijin hinted in their latest blog post that more ARG clues will be revealed to those who achieve perfect completions of the new levels.
 
 
AaAaAA!!! - A Reckless Disregard for Gravity



Glados has a lot to say about falling off tall objects after the latest Portal 2 update to A Reckless Disregard for Gravity. Creators Dejobaan also created a brilliant overview of the progress of the ARG so far, ending with Glados' invasion of the potato sack games.
 

RUSH



What better way to combine Portal 2 with Rush than to add companion cubes? It's almost as cute as the Portal 2 level in Toki Tori below.

Toki Tori



Toki Tori's levels provided plenty of useful clues during the ARG. Their silhouettes formed decipherable codes that helped to unlock the passwords for the Aperture Science login screens. The new level has Glados hanging in the background, watching your every move.
 

Killing Floor

The new Killing Floor map has you fending off waves of zombies in a massive new Aperture Science map. The familiar human vendors have been replaced by a robot that looks just like one of Glados' personality spheres. It looks great, too, with its overgrown test chambers and giant buttons. You'll find their official screens of the new map below.

The potato sack sale is still going, offering 13 great indie titles at 75% off. You can buy each one individually for 50% off while the offer lasts. Head over to Steam to take advantage of the deal













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