It has been nearly four years since Darkest Hour has recieved an official update. Today, that changes.
Darklight Games is extremely proud to finally announce the release of Darkest Hour 6.0!
I would like to personally thank a couple of team members by who made this update possible.
Andrew Lett, our level designer, for his tireless efforts and enthusiasm, even when tasked with the monumental amount of work required to update and modernize over 30 levels by hand!
Matt Hands, of the programming team, for the staggering amount of bug fixes and enhancements made to the vehicle code, and of course for diligently (and exhaustively) documenting every commit!
Other special mentions include Peter Klinger, Piotr Lukasik, Torben Hensgens and Ian Campbell. Of course, we also thank our faithful testing team whose efforts have helped make this the most stable and bug free version of Darkest Hour since it's inception.
This is not our last hurrah. Darklight Games will continue to update and modernize the game on a significantly more regular basis. We will provide more information on this in the coming weeks, but for now, we can't wait to play with all of you!
With transports rolling in, and new battlefields to fight on heading towards the game, now is a great time to head to the front! If you haven't taken a look at RO 2 in awhile, now is a great time. Don't forget to check out the Classic mode designed for RO 1 players for a more tactical experience.
Make sure that you don't have "UT2004" appended on the end of the install directory, as this will be the default behavior of the installer.
To launch the mod with the Steam version, you need to modify the launch options for UT2004.To do this follow these steps:
1) Under "Library" find Unreal Tournament 2004 in the list and right click on it.
2) Select "Properties" from the list that appears
3) Select "Set Launch Options" from the menu that appears
4) Add the following to the box that appears:
5) Close the window
6) Then launch UT2004 from within Steam and the Red Orchestra mod should launch
Additionally, if you use triple buffering you will get some wierd jittering online unless you turn VSync on. You can do this in the RedOrchestra.ini file which is located in
<Steam Install Dir>\Steam\steamapps\common\unreal tournament 2004\RedOrchestra\System
Just look for UseVSync and set it to :
everywhere you find it, particularly the
[D3DDrv.D3DRenderDevice] section. Hey, noone said playing a classic game wouldn't have a few bumps ;)
Tripwire Interactive are very proud to announce that Red Orchestra: Combined Arms, the mod version of Red Orchestra that was released in
2003/2004 for Unreal Tournament 2003/2004 has been inducted into The Mod Hall of Fame. The Mod Hall of Fame is a new web site by Mod DB that celebrates the best video game modifications ever made. Head on over to the website now to check out the list:
As part of Steam's Holiday sale all Tripwire Games are going to be 50% off until January 2nd 2011. So if you have been waiting for a chance to get your hands on The Ball, Killing Floor, or Red Orchestra: Ostfront 41-45 head on over to the Steam Store now:
Red Orchestra: Ostfront is on sale for 75% off the normal retail price for the next 22 hours. If you have a friend who you have been trying to convince to join you on the eastern front, now is the time to give him the gift of game!