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Blocks That Matter

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Community Announcements - Captain Will
Your attention, please,

Blocks That Matter is "Today's Game" deal on Steam with a 66% discount.
It means the game can be purchased at 1,69$ / 1,69€ during the next 24h.

More than 200 Community Levels have been published by players/creators since last Christmas so it has been quite difficult to choose only 5 levels to feature this time. But it's our duty! Here they are :

Short Fuse - by Krypton
High Jump - by FRiZ
Shoot The Big Mama - by OrcShaman2000
Chipping Away - by Krypton
Falling 3 Really Bad - by Chacham

Watch them in action!

Thanks to all players/creators who submitted tons of levels since August 2011! We'll feature new levels in the next weeks, so keep being awesome.
Announcement - Valve
Today's Deal: Save 66% off Blocks That Matter!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Product Update - Valve
CHANGES BROUGHT BY 1.0.0.8:

>> BUG FIXES

- bugfix: "Tetrobot’s fanclub" achievement not working
- bugfix: no sound on given windows configuration (issue with openAL32.dll)
- crashfix: some Mac configuration (Snow Leopard, 10.5.8) couldn't start the game anymore (liblwjgl.jnilib: Symbol not found: _OBJC_CLASS_$_NSOpenGLLayer)
Nov 9, 2011
Community Announcements - nitram
Hi all,

We juste updated Blocks That Matter to mainly fix an annoying bug in the 1.0.0.6.
And in the same time, we added an achievement regarding "Chocolate Update" levels.

Here is the complete changelog

------------------------------
CHANGES BROUGHT BY 1.0.0.7:

BUG FIXES

- bugfix: loose some upgrade in Main Avendture when you play chocolate update on given conditions
- freeze fix: if the btm.bftm is not up to date
- crashfix: pressing TAB in the gamepad selection when no gamepad is detected
- try to solve many little issue by updating all the 'low level libraries' used by the game
- better gamepad handling (trying to avoid 'virtual gamepad' that comes inside some gamer keyboard/mouse)

FEATURES

- an achievement for finishing Chocolate Update levels
------------------------------

Thanks!

Guillaume
Product Update - Valve
CHANGES BROUGHT BY 1.0.0.7:

BUG FIXES

- bugfix: loose some upgrade in Main Avendture when you play chocolate update on given conditions
- freeze fix: if the btm.bftm is not up to date
- crashfix: pressing TAB in the gamepad selection when no gamepad is detected
- try to solve many little issue by updating all the 'low level libraries' used by the game
- better gamepad handling (trying to avoid 'virtual gamepad' that comes inside some gamer keyboard/mouse)

FEATURES

- an achievement for finishing Chocolate Update levels
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)
The devious wee sods. It’s always like this: the Humble Bundle announces its latest pay-what-you-want indie deal, so we duly post about it because the people should know and all that. Then, a few days later, they go and add more games to the bundle, so it seems wise to also post about that. They’ve [...]
Community Announcements - nitram
Hi there!

As you may have noticed, we just updated the game!
This update is to celebrate the entrance of Blocks That Matter in the "Humble Voxatron Debut" bundle!
http://www.humblebundle.com/

As always, if you got any issue or suggestion, feel free to drop us a line at:
guillaume@swingswingsubmarine.com

-------

Here is what's new:

- Not so secret Chocolate Update appeared on the main screen! Bringing some levels, and news blocks/ennemies to play with!

- Soundtrack: 2 new tracks to unlock from Morusque!

- Community: new blocks and ennemies are available in the editor

- Community: 'Par system' (yellow and green stars) can be tweaked in the exist portal parameters

- Community: new icons to indicate the presence of a 'Par' or a custom BTM chest in levels

- Community: you can delete a level by pressing DEL key! (not the same effect depending the mode: creation or online browsing)

- Community: you can duplicate a level in creation mode using INSERT key! (can be used to RENAME levels or build a new level based on another one)

... and much more (check the news about the game to get the full list)

-----


Thanks!

Guillaume
Product Update - Valve
Update Notes:
- Not so secret Chocolate Update appeared on the main screen! Bringing some levels, and news blocks/ennemies to play with
- Community: new blocks and ennemies are available in the editor
- Community: 'Par system' (yellow and green stars) can be tweaked in the exist portal parameters
- Community: new icons to indicate the presence of a 'Par' or a custom BTM chest in levels
- Community: you can delete a level by pressing DEL key! (not the same effect depending the mode: creation or online browsing)
- Community: you can duplicate a level in creation mode using INSERT key! (can be used to RENAME levels or build a new level based on another one)
- Community: ingame news feed appears in the bottom of all community menu screens (when you are online only)
- Community: Avoid the game to return to main menu when loading a level 'from a version from the future', instead display comprehensible message
- Editor: better editor actor picking (Left Shit + click): now you can pick an actor from a layer different from the current layer
- Editor: exit portal can link to another level automatically
- Soundtrack: 2 new tracks to unlock from Morusque!
Community Announcements - Captain Will
Hi sailors,

Yesterday, we featured 5 new community levels:
http://youtu.be/hE5TKZPsJAk

Tap Dance - by Krypton
Pair of Ices - by FRiZ
Diamond Back - by Dave Phenomus
Obsidian Lock II - by Krypton
At Death's Doors - by FRiZ

And there are now more than 200 levels created by players!
Thank you for keeping us entertained :)

William
Product Update - Valve
Blocks That Matter Demo released!
This demo includes:

- Custom introduction and dialog
- 6 tutorials levels
- 3 levels taken from the full game
- 1 ending level
- 1 bonus level
- 9 of the 17 tracks!
- 4 EXCLUSIVES BTMs to unlock!

...

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