All platforms -Engine updated to 4.1.3 -Enabled binding more mouse buttons in controls, up to the 10th button from previous 3. -Polish localization updated -Fixed some fog planes flickering at certain camera angles in certain specific places -Fixed an issue in Assembly Line level which caused boxes to sometimes get stuck in the ceiling
Steam -Updated code and libraries relating to Steam, hopefully fixing graphical issues for Linux and Mac related to Steam overlay.
All Platforms -Engine updated to Unity 4.0.1 -Hungarian localization added -Input Debugger added, see readme for details
Steam -Additional content now supported -Big Picture supported: input from controller automatically switches the game to controller input mode
Linux -Steam Linux now supported
Mac OS X -(Engine) Fix window resolution not correctly restoring after going in and out of full screen mode.
Rochard 1.33 ------------
All platforms -Upgraded engine to Unity 3.5.6 -Added a 'hidden' save data import/export feature. Check the readme for details.
Steam -Fixed an error with save data and Steam Cloud Sync where the data was not received despite cloud reporting the data exists
Rochard 1.32 ------------
Linux -Fixed crashes that occurred right after loading levels with security cameras in 32-bit build -Fixed security cameras not getting initialized, causing significant lack of challenge in some puzzles in 64-bit build -Fixed a few cases where a force field was active despite being invisible which altered puzzles or even killed the player
-Portuguese localization updated -Screen resolution setting is now saved properly -Fixed descending platforms descending beyond their original range in some locations if the player backtracked far enough -FPS debugger now has additional min/max information
An update to Rochard has been released (1.2). • Updated to Unity engine 3.5.2 • Hot-plugging gamepad now works. • Steam3 (SteamPipe) content system enabled. This requires a full content download, but future updates will be much smaller. • Heavily compressed content with caching is not used anymore, slightly improving load times. • Steam-related errors which prevent playing the game are now properly shown at game startup. • Fixes to some localized texts to make them fit the screen area on low resolutions. • Minor fixes to level content.
Rochard is now available on Mac! Buy it once. Play it on both Mac & PC!
Join the amazing exploits of astro-miner John Rochard and embark on a gravity-bending journey across the Solar System! Rochard is an award-winning side-scroller featuring hours of mind-blowing gravity gameplay, puzzle-solving and action. Narrated in a humorous cartoony style, Rochard tells a thrilling story of villains, a damsel in distress and a mysterious alien civilization.
An update to Rochard has been released (1.05). It contains various fixes listed here:
• Game content has been restructured and compressed so that minimal code-only patches can be produced instead of releasing everything again (engine restriction workaround). • Steam cloud data is automatically backed up when new version of game is run for the first time. • Added gamepad controller customization to the options menu • Removed restrictions to video modes the game supports, though only official resolutions (aspects 16:9, 16:10 and 4:3) can be chosen through the options menu by default. • All video modes are available when entering options menu while holding shift key down. • Unreliable jump action when playing on keyboard and on high end machines have been addressed. • Impassable laser puzzle in C4L3 while playing in low FPS (< 10 FPS) has been fixed. • In-game development menu has been exposed to public version (press F9). It can be used to display FPS or current progress in the game. • Small fixes to level content (broken animations, floating characters etc)
A demo for Rochard has been released. The demo contains 3 first levels from the full version (total 17 levels). After finishing the demo and purchasing the full game, you will be able to continue your adventure from where you left.