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Arma 3 Beta

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PC Gamer
rel="bookmark"
title="Permanent Link to Arma 3 trailer escorts the release of the first free DLC campaign">Arma Survive







Arma 3's campaign was AWOL at release. Don't worry, though, it hadn't been captured by the enemy, to be set upon by growling dogs, placed into falling buildings, or attacked by acid-spitting aliens. Instead, it was back at base, undergoing a top secret operation to separate it out in to three chunks, to be freely deployed in stages over the following months. The first of those chunks, codenamed Survive, is air-dropping in now. A launch trailer has released, as proof.







"Tensions rise as NATO peacekeeping forces begin to leave The Republic of Altis: a strategic fault-line between crumbling European influence and a powerful, resurgent East," helpfully explains the video's description. A press release sent out by Bohemia Interactive offers more details:



"In Arma 3’s campaign, players take on the role of Ben Kerry, a soldier who is a part of the NATO peacekeeping operation in the Mediterranean. Five years after the bloody civil war in the Republic of Altis & Stratis came to an end, NATO has started to withdraw its forces from the region - unknowingly creating the conditions for a Mediterranean flashpoint. Kerry's unit, 'Task Force Aegis' - together with a clandestine group of UKSF operators - is soon caught up in a situation beyond their control, and trapped in a fight for survival."



All in all, it sounds like a solid reason to shoot some men, with the additional bonus that the campaign provides mod makers with more building blocks for their own missions. Survive is out now, and being pumped through your Steam pipes of Arma 3 owners.
Community Announcements - Nelios
https://www.youtube.com/watch?v=iSoEqmqCknU
To reinforce the launch of the Survive campaign episode, Bohemia Interactive has released a brand new trailer for Arma 3. The first campaign episode – which introduces the conflict between the NATO, CSAT, and AAF factions – is now available as an automatic update on Steam.
In Arma 3’s campaign, players take on the role of Ben Kerry, a soldier who is a part of the NATO peacekeeping operation in the Mediterranean. Five years after the bloody civil war in the Republic of Altis & Stratis came to an end, NATO has started to withdraw its forces from the region - unknowingly creating the conditions for a Mediterranean flashpoint. Kerry's unit, 'Task Force Aegis' - together with a clandestine group of UKSF operators - is soon caught up in a situation beyond their control, and trapped in a fight for survival.

Besides new playable content, the first campaign episode also provides extra building blocks for Arma 3 content creators. These come in the form of new weapons, animations, 3D objects, and scripted modules. More free content, including new vehicles, is expected to be released together with the next campaign episodes. The exact release dates of the second (Adapt) and third (Win) campaign episodes will be announced later.
Oct 31, 2013
Community Announcements - YorisYan
FROM: Project Lead
TO: Arma 3 Users
UNIT: Main Branch
ACTIVITY: Game Update: 1.04 (Campaign episode "Survive", New weapons, Light shafts, Enhanced rain)
SIZE: ~1.4 GB

More in the full changelog and SPOTREP
Oct 29, 2013
Community Announcements - YorisYan
FROM: Project Lead
TO: Arma 3 Users
INFO: Survive!, Altis updates
PRECEDENCE: Flash

SITUATION


Almost there! "Survive" will be officially released this Thursday, and will be automatically downloaded like a patch. Many people have already survived on devbranch and we have enjoyed reading the feedback! A few critical issues were found and squashed (e.g. crashing in the campaign menu having user-made campaigns installed). With the broader release looming, here's a couple of things to keep in mind: ...

More in the full SITREP
Oct 25, 2013
Community Announcements - Nelios
https://www.youtube.com/watch?v=Se0LuGnl-4c
In continuation of the official Community Guide series, Bohemia Interactive published a new video SITREP (II) for the recently released Arma 3. Thanking all those who participated in the Arma 3 Alpha and Beta, Andrew Gluck (better known as Dslyecxi) from ShackTactical reflects on the game’s release, explores the launch package, and looks at the future of Arma 3 as a platform for official and user-made content.

In similar fashion to the first video SITREP, this new Community Guide recaps development and celebrates the splendid release milestone. While scanning the horizon, Dslyecxi also discusses Bohemia Interactive’s dedication to supporting the game with new updates and content – including the singleplayer campaign, of which the first episode will be deployed on October 31. Player-created scenarios, mods and add-ons are another point of focus, one which the studio hopes to push to a next level with additional tools, documentation, and the further integration of the Steam Workshop.

In co-operation with Andrew Gluck from ShackTactical, Bohemia Interactive is creating a series of videos to explain some of the basics of Arma 3. Previous Community Guides already explored infantry combat, multiplayer teamwork, helicopters, sniper and launcher teams, and combined arms warfare. The upcoming season of video guides will focus on a specific range of Arma 3-related topics.
Oct 22, 2013
Community Announcements - YorisYan
FROM: Project Lead
TO: Arma 3 Users
INFO: Report In!, Config Arrays
PRECEDENCE: Flash

SITUATION


As a final test before releasing campaign episode 1 next week, we are still considering to stage it on devbranch this Thursday. Whether it will happen, depends on evaluations of the latest version today and tomorrow. If we do go ahead, we would like to again request of you to try to keep spoilers to a minimum while reporting issues. Thanks in advance! For the majority of players we would recommend playing the campaign on the main branch instead. This should produce a more stable experience throughout, not risking new issues due to the daily and experimental nature of devbranch (e.g. potential savegame incompatibilities).

More in the full SITREP
Oct 15, 2013
Community Announcements - YorisYan
FROM: Project Lead
TO: Arma 3 Users
INFO: Campaign episode - Survive, Rain, Fatigue
PRECEDENCE: Flash

SITUATION


The final stages of development of the first campaign episode - "Survive" - are wrapping up this week. Splendid voice-acting and animation work has made its way from recording & processing into the game - bringing it all to life. Together with our various testing teams, we are playing through the episode many times to find potential issues ahead of the October 31 release. Meanwhile, other members of the team are working on the second episode, previously teased content additions, tools, and a number of unannounced additions.

More in the full SITREP
PC Gamer
rel="bookmark"
title="Permanent Link to Arma 3 screenshots show scenes from the first campaign DLC, out October 31st">Arma Survive







I bet Bohemia are feeling really embarrassed right now. In all the excitement of ArmA III's official launch last month, they completely forgot to add in its singleplayer campaign. Weirdly, they'd planned for this forgetfulness, announcing beforehand that the campaign would follow as three free DLC chunks to be released over the coming months. Incredible foresight, that.



The first of these chunks will be called 'Survive', and it's due to be released on October 31st. ArmA's creative director, Jay Crowe, explains what players can expect:



“Our first campaign episode, ‘Survive’, introduces players to Ben Kerry, a regular soldier who’s part of a NATO peacekeeping mission in the Mediterranean. Following a couple of years of uneasy cease-fire, this US-led deployment is now in the process of a staged drawdown. The vacuum left by withdrawing forces is being rapidly filled by the opposing CSAT faction, creating the conditions for, one might say, a flashpoint.



“Of course, it's not just about our own story, but another opportunity to provide yet more building blocks for the platform - new weapons, animations, 3D objects, scripted modules - each designed to grant content creators even greater freedom to create and share their own content. Looking forward to the forthcoming episodes, we’ll continue to expand Arma 3’s sandbox with additions such as new vehicles.”



Even without the campaign, Evan was quite taken with Bohemia's military sim. You can read his review here.
Community Announcements - Nelios

Bohemia Interactive today announced the release date for the Survive campaign episode of Arma 3. Dropping in as free DLC on Thursday October 31, players take on the role of a regular soldier stationed in the Republic of Altis & Stratis.

Arma 3 :: Screenshot Arma 3 :: Screenshot Arma 3 :: Screenshot Arma 3 :: Screenshot

“Our first campaign episode, ‘Survive’, introduces players to Ben Kerry, a regular soldier who’s part of a NATO peacekeeping mission in the Mediterranean. Following a couple of years of uneasy cease-fire, this US-led deployment is now in the process of a staged drawdown. The vacuum left by withdrawing forces is being rapidly filled by the opposing CSAT faction, creating the conditions for, one might say, a flashpoint” , explains Jay Crowe, Creative Director on Arma 3.

“Of course, it's not just about our own story, but another opportunity to provide yet more building blocks for the platform - new weapons, animations, 3D objects, scripted modules - each designed to grant content creators even greater freedom to create and share their own content. Looking forward to the forthcoming episodes, we’ll continue to expand Arma 3’s sandbox with additions such as new vehicles.”

Arma 3 :: Screenshot Arma 3 :: Screenshot Arma 3 :: Screenshot Arma 3 :: Screenshot

Arma 3 features the large open terrains of ‘Altis’ (270 km²) and ‘Stratis’ (20 km²), 12 singleplayer showcases, 3 factions showcases, 9 multiplayer scenarios, 10 firing drill challenges, more than 20 vehicles and 40 weapons, 5 factions, the scenario editor and modding support. The singleplayer campaign is deployed across 3 free DLC episodes after release.

PC Gamer






Valve has revealed the specs for the Steam Machines prototypes. Evan, Tyler, Cory, and T.J. weigh in on the implications. Plus: Mongols racing F1 cars, gobbleshaft transplants, the Battlefield 4 beta, and callbacks to the bizarre world of early '90s television.



Accept no substitute for PC Gamer Podcast 364 - Doogie Don't Care!



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