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Bastion Soundtrack Edition

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Craig Pearson)

Transistor, Supergiant’s second game and follow-up to the chatty Cathy that was Bastion, is almost upon us. I don’t mean that in a stalkery murderous way, but in a release datey way. The strategic sci-fi RPG has already tickled Nathan to the point of hyperventilation, and the rest of us can join in the wheezing and gasping on May 20th. Can someone get Nathan a paper bag?

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Nathan Grayson)

Ah, the butt slide: gaming's most seemingly inefficient, not particularly flattering 'stylish' maneuver.

As a semi-longtime games journo (and hobbyist coal miner), I’ve seen my fair share of diamonds in the rough. Some eventually go the distance and gleam like a million smiling suns, while others… well, they don’t fare so well. And yet, even after losing countless hopefuls (and also canaries), I’m not ready to give up hope on promising upstarts like Lemma. The rune-encrusted run-leaper has evolved significantly since Adam first highlighted it, combining the path-producing footfall’s of something like Bastion with Mirror’s Edge‘s feather-like grace and, er, color scheme. It still looks a little janky, but I’m ready to place two of my crossed fingers before its altar. New trailer below.

… [visit site to read more]

PC Gamer
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title="Permanent Link to Dota 2 can now be commentated by the smooth voice of the Bastion narrator">Bastion







Are you ready for some Doter? That's just one of the questions posed by Rucks, the narrator from Bastion. He's an old-timey sort of fella, and ain't got no truck with these kids' short-As. If you'd like your wizard killing narrated by his smooth, folksy tones, you can now grab the recently released Bastion Announcer Pack for Doter Dota 2.



As with other announcement packs, it replaces the voice of both the announcer and the mega-kill announcer with the Bastion's elderly guardian. You can see (and hear) the full round-up of his proclamations over at the Dota 2 wiki. He's got some pretty sharp words for anybody caught cussing.



The pack is currently available at 3.24 for the next 20 hours. After that, it'll default to the regular price of 6.49. It follows a series of other external game announcement packs, including Half-Life 2's Dr. Kleiner, Portal's GLaDOS, and - oddly enough - the extremely British AI from Defense Grid. In the future, a Stanley Parable narrator pack is also planned.



In addition to commentating on Dota's forests of fantasy, Rucks' voice actor Logan Cunningham is also working on Transistor, the next game from Bastion developers Supergiant Games. You can read Cass's preview of that game here.
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Nathan Grayson)

Yep OK I would like this very much now please yes OK thank you

Oh goodness gracious me oh my oh tickle me red and green and black and gold and all the colors of the cyberpunk noir rainbow, Bastion developer Supergiant’s Transistor is looking magnificent. Sure, at first glance it doesn’t seem to have fallen far from the narration-prone, hack-’n'-slash-heavy tree, but there’s no denying that this place> feels just as uniquely alluring as Bastion’s pastel paradise. Plus, other bright spots – for instance, the entire combat system – crackle with intrigue, making this one to watch by any measure. And watch it you can, right this very moment. 18 whole minutes, in fact, just after the break.

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PC Gamer
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title="Permanent Link to Transistor’s Reveal Trailer shows off stellar vocals set over sci-fi gameplay">Transistor





Transistor, the new action RPG from Bastion devs Supergiant Games, got a brand-new reveal trailer at last night’s Sony E3 press conference. Lost in a sci-fi cityscape and lugging a +1 Sword of Logan Cunningham, protagonist Red sings her way through piles of robot enemies.





The new trailer doesn’t show a lot of new gameplay above its PAX East footage. There are glimpses of some wild enemy design that prove Supergiant isn’t going to be rehashing any of its old Bastion assets. The pausable combat and stylish environments look great, but we didn’t see any information about the possible multiplayer elements hinted at by Supergiant’s Greg Kasavin earlier this year.



For a better look at Transistor, check out Cassandra Khaw’s hands-on preview of the game from PAX East.



For the latest from E3, check out our complete coverage.
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Nathan Grayson)

It's good to see that the City of Rapture is still finding work these days.

Bastion was absolutely marvelous, and Transistor – aka, Bastion 2: Cyberpunk Boogaloo – very much looks to be following in its pathway summoning footsteps. But while surface-level similarities (a Logan-Cunningham-voiced narrator-type, bleak yet beautiful environments, a silent main character, isometric perspective, etc) might suggest a familiar experience, Supergiant definitely isn’t sticking to Bastion’s straight-and-narrow. Case in point: Transistor isn’t entirely> a solo affair. As part of a gigantic interview/preview session (the full results of which you’ll see very soon), creative director Greg Kasavin explained to RPS that the action/turn-based tactics RPG hybrid will include a fairly novel form of multiplayer functionality.

(more…)

PC Gamer
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title="Permanent Link to Transistor demo footage shows strategic planning, talking sword">Transistor







Bastion creators Supergiant recently revealed their next game, Transistor. In it, protagonist Red finds a giant USB stick, and promptly destroys a legion of robots while trying to figure out where their input port is located. I can sympathise. You never get the bloody things the right way round first try.



Oh wait, it's actually a whopping great big sword - the eponymous Transistor - acting as both Red's weapon against the robotic onslaught, and the means with which Supergiant can pipe the smooth tones of Logan Cunningham directly into our ears. You can see and hear that it in action in this 15 minute PAX East game demo, courtesy of YouTuber Total Biscuit.







You can also see that same footage, this time with Total Biscuit interviewing Supergiant's Greg Kasavin. Kasivin details Transistor's planned combat, which expands from Bastion's real-time ARPG nature with a new strategic planning mode. Here you use action points to plan movement and attacks, which can be quickly executed, letting you pull off complicated plans without relying on twitch keyboard skills.



Enemies will have specific weaknesses to target in strategic mode. In the video, you can see the Young Lady robot type has, like many of us, a weakness to backstabs. But the same enemy teleports away with each hit, leaving a shadow copy that also opens fire. "This is a game in which you start with the ultimate weapon right at the very beginning," Kasavin says. As a result, enemies are designed to keep you thinking through the sword's abilities, and constantly switching between real-time and planning modes.



Transistor is out Early 2014. Platforms are still to be announced.
PC Gamer
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title="Permanent Link to Bastion devs reveal action RPG Transistor – and yes, Logan ‘Rucks’ Cunningham is back">transistor







Supergiant - that's the developers of the fantastic Bastion, and not some sort of king of the giants - have announced their next game. It's called Transistor, it looks fab, and Logan Cunningham (the voice of Rucks) is back "in a vocal capacity". Well, I'm sure he makes a mean omelette, but that's the part of him we wanted - so grand. Read on for more details, plus the exciting reveal trailer.







As you can see, Transistor's isometric combat looks pretty similar to Bastion's, so fans of whacking gasfellas with a giant hammer should be well catered for. This game's set in a new world, with a new protagonist: a currently unnamed woman wielding a massive sword. However, it's a massive sword with a shady past - aren't they always? Here's the lowdown, from that Supergiant post:



"In Transistor, players assume the role of a young woman who gains control of a powerful weapon after a mysterious group of assailants nearly kills her with it. Now she must fight from street to street against forces that will stop at nothing to recover the weapon. During the course of the adventure, players will piece together the Transistor’s mysteries as they pursue its former owners." I bet the sword used to be a dagger, or something.



Transistor will be playable at PAX East in Boston this week, if you happen to be going, so we'll see and hear more of the game very soon.
PC Gamer
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title="Permanent Link to First ever Humble Weekly Sale begins with Bastion, adds a ton of extra stuff">bastion







The Humble Bundle has evolved. No, not into a Wartortle - the charitable pay-what-you-want initiative is set to get humbler and bundlier and even more regular with the announcement of The Humble Weekly Sale, which will offer a new game for your consideration every Tuesday. The first deal goes live now, with the wonderful Bastion. As ever you can pay what you want for a DRM-free copy of the game (on Windows, Mac and Linux), though a donation of $1 or more will also get you a Steam key. If you beat the average you'll get extra digital content; spend $25 or more and you'll get physical merch thrown in too, including an actual Bastion bandana. Just the thing for when you wake up in a world of floating islands, with Logan Cunningham narrating everything you do.



Here's the full list of additional gubbins. Pay over the average to unlock:



Bastion Digital Soundtrack (MP3/FLAC)

Exclusive Bastion Digital Art Pack, featuring never-before-seen artwork

Bastion Sheet Music

Bastion iPhone/Android Ringtones



While $25 or more will also get you:



Bastion Original Soundtrack CD

A real Bastion bandana

A Bastion postcard

A postcard for Supergiant’s newly-announced next game, Transistor!



As usual, you can choose how much of your money you want to give to the devs or to charity - the charities in this case being the Electronic Frontier Foundation and Child's Play.



Oh and here's what Bastion looks like, in case you've forgotten somehow:



Kotaku





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If you ask me, Supergiant Games' Bastion was one of the best games to come out in the last few years. So, a new game from that indie dev studio is great news.



The glimpses of gameplay make it seem like Transistor shares some of Bastion's DNA, but the visuals are more Akira/Blade Runner than SNES retro-toon RPG. It looks cool and sounds great. Here's what Supergiant is saying about the game:




In Transistor, players assume the role of a young woman who gains control of a powerful weapon after a mysterious group of assailants nearly kills her with it. Now she must fight from street to street against forces that will stop at nothing to recover the weapon. During the course of the adventure, players will piece together the Transistor's mysteries as they pursue its former owners.



We expect Transistor to be released in early 2014. We have not yet decided on which platform or platforms the game will be available for.




Transistor will be playable at PAX East. Can't wait to learn more.



The Folks Behind Bastion Are Making A Sci-Fi RPG. And It Looks Incredible. The Folks Behind Bastion Are Making A Sci-Fi RPG. And It Looks Incredible. The Folks Behind Bastion Are Making A Sci-Fi RPG. And It Looks Incredible. The Folks Behind Bastion Are Making A Sci-Fi RPG. And It Looks Incredible.



First Look at Our Next Game: Transistor [Supergiant Games]


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