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Although I’ve sunk over 100 hours into Terraria [official site] over the years, it’s a game I seem to spend long stretches of time away from because there’s just too many games and not enough hours in the day. Every time I return, though, I’m always pleasantly surprised by how instantly familiar everything is yet how fresh its updates make its sprawling sandbox feel. And then I’m hooked again.
After celebrating its fifth birthday last week, Terraria’s latest patch 1.3.1 is out now bringing with it a host of new features and big improvements to its wiring system.
Almost a year after Terraria's monstrous patch 1.3, version 1.3.1 is being released to mark the game's fifth birthday.
Controller support is also on the cards. Not all that exciting to your average PC player, no, but it's good to have the option, particularly as the console versions have been doing it since 2013.
Lead developer Cenx has posted a checklist of every fix Re-Logic hopes to cram into 1.3.1 before Sunday. It includes some priority items, like tooltip flickering above 60 fps, and general tidying. My personal favourite: "You can see breath bubbles while dead."
It’s been a while! Over November and December, the RPS community have indulged in tonnes of different games. Read on to find out what we’ve been up to in Clicker Heroes [official site], Guild Wars 2 [official site], PlanetSide 2 [official site], Terraria [official site] and more.
September was absolutely packed full of games in the RPS community, with events taking place in Dirt Rally [official site], Europa Universalis [official site], Guild Wars 2 [official site], Terraria [official site], Trove [official site] and more!
Want to know what happened and how you can get involved? Read on!
August was a busy month for the RPS community, with action seen in Dirt Rally [official site], Rocket League [official site], Terraria [official site] and others – including Awesomenauts [official site], Natural Selection 2 [official site] and Killing Floor [official site].
Click on for information about each, along with how you can get involved.
It’s been a crazy three weeks and after some recent downtime due to a patch to the client, RPS’ Terraria scene is back and better than ever – with twice the fun on offer thanks to the birth of a twin server. Our hardworking admins are working around to clock to get new players registered, and there’s still room for more. Come get involved, again!
Mac and Linux support for indie games is sort of like the rolling spaceship from Prometheus. Everyone thinks you can just get it out of the way but it’s a little more difficult than that when you’re actually in the hotseat. Terraria [official site] first launched in 2011 as an adorable and fun 2D alternative to big boy creative juggernaut Minecraft. Since then it’s had numerous spin-offs and a sequel announced, plus three huge updates that make it almost unrecognisable from that initial product. But this week, finally, OSX and Linux players have access to the game.
This weekend, we’re holding two events open to everyone to play with us. Come get involved!
July is for lazy mornings in the sunshine, lounging around beer gardens with family in the afternoon, and tackling gaming challenges with friends in the evening. Despite the height of summer, the RPS community has continued to soar, with action in Arma 3 [official site], Europa Universalis [official site], Guild Wars 2 [official site] and Terraria [official site].