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SEGA have just announced that many of their European offices are about to close. New distribution partners have been announced across France, Germany, Spain, Australia, Belgium, the Netherlands, and Luxembourg.

The veteran developer/publisher are "realigning" their strategy and closing all offices apart from the London headquarters. The UK office will be responsible for managing European distribution from July 1st, assisted by Koch Media, Level03 Distribution and 5 Star Games.

“SEGA is entering a new and exciting phase that will position the company as a content led organisation maximising sales with strong and balanced IP such as Sonic the Hedgehog, Total War, Football Manager and the Aliens franchise,” said Jurgen Post, COO of SEGA Europe.

Rumours of closures originated at E3 but were quickly snuffed out by Studio Director at Sports Interactive, Miles Jacobson. His crytpic tweet may or may not have something to do with the sport they call "footkick."

Good luck to all at Sega Europe with their transition into the digital-heavy strategy. Our sympathies go out to those affected negatively by the changes.
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Adam Smith)

If you thought Lost was convoluted just be glad they cancelled the Napoleonic spin-off series. It explained NOTHING

Napoleon: Total War, which was sort of Empire: Total War Strikes Back, is free to download and play on Steam this weekend. If you enjoy yourself you’ll be able to buy it with a 50% discount off the normal pice as well, which is jolly good. The offer lasts until Sunday 17th June 5PM GMT and has started right now, even though it’s not the weekend yet and you most likely still have to go to work tomorrow. You can read what Quinns had to say about the campaign-focused sort-of-sequel over yonder and it’s worth remembering that some modding support was finally added last year. The timing coincides with the anniversary of Waterloo in case you were curious.

PC Gamer
Total War
The Creative Assembly's TW Craig posted on the Total War forums earlier with news of an upcoming event that will give modders a chance to meet the designers and programmers behind their favourite strategy series.

"We'd like to hold a modding summit here at The Creative Assembly at the end of July. Maybe we'll hire a venue somewhere," writes TW Craig. "The main thing is we can have these conversations with you ourselves, explain why limitations are in place if they exist, and help if there's any way we can."

A few posts further on, a player posts some excerpts from emails from The Creative Assembly, which provide a few further details. Attending CA devs will "likely have direct experience of coding, designing or mapping on Empire, Napoleon and Shogun 2" and there are plans to "absolutely live stream it in some way." TW Craig also mentions that the devs are "building an official wiki" for Total War, with "a separate section just for modders."

The Creative Assembly recently released a free map editor for Shogun 2 and Fall of the Samurai, another sign that they're looking to give their great modding community some official support.
Product Release - Valve
Four new Faction Packs for Total War: SHOGUN 2 - Fall of the Samurai are Now Available on Steam!

Announcement - Valve
Total War Battle Map Editor (TEd) tool now available to users that own either Total War: SHOGUN 2 or Total War: SHOGUN 2 - Fall of the Samurai.

TEd offers the ability to create and automatically share Land, Naval and Siege Battle Maps with other players. The maps can be used in both Single player (Custom Battle Mode) and Multiplayer. TEd can be accessed from the “Tools” menu in the Steam Library.

Product Update - Valve
Note: There is currently a text string in the game front end advertising new DLC packs. These have not yet been released. We expect to release them next week.

- Total War Battle Map Editor (TEd) tool now available, offering the ability to create and automatically share Land, Naval and Siege Battle Maps with other players. The maps can be used in both Single player (Custom Battle Mode) and Multiplayer. TEd can be accessed from the “Tools” menu in the Steam Library.
- New Multiplayer Campaign Resynchronisation feature – When Multiplayer Campaign players become out of sync with each other (aka “desynchronisation” or “desync”), the game will attempt to resynchronise the players so they can continue playing (aka “resynchronisation” or “resync”).
- Various fixes to prevent Multiplayer Campaign desynchronisation before resynchronisation is required.
- Fix for crash loading into the “Sea of Japan” Naval custom battle map.
- Fix for campaign map armies pathfinding causing them to becoming stuck on coast lines.
- Fixed stats for Kisho Ninja units.
- Fixed sound when broadsides are fired by players' ships in Historical and Custom Battle mode battles.
- Improved garrisoned infantry animation and pathfinding when attacking (to stop units moving on the spot and prioritising reforming over firing).
- Improved match making between avatar types to reduce erroneous match making between Total War: SHOGUN 2 avatars and Total War: SHOGUN 2 – Fall of the Samurai avatars.
- Host and Host's teammates will now receive experience after a battle if the clients’ team had an open slot.
- Fix for Key Building timer in Avatar Conquest Mode, so that when a player loses a building, then re-captures it, the timer no longer continues to count down from when the building was first lost, now resetting. Fix in place for the timer not being displayed under certain circumstances.
- Fixed performance drop (low FPS) when accessing the recruitment tab for the Fukushima province in Single Player Campaign mode.
- Fixed crashes in Avatar Conquest Mode tutorial.
- Fixed bug where AI were only recruiting Kobaya ships on the Total War: SHOGUN 2 campaign under some circumstances.
- Fix for bug where camera scroll didn't work when the mouse was positioned over certain UI elements.
- Fixed Avatar Conquest Mode exploit where players could ignore funds bracket.
- Fix for Total War: SHOGUN 2 generals pre-battle speeches playing when playing as Total War: SHOGUN 2 – Fall of the Samurai clans.
- Fix for crash when positioning the mouse over coastal batteries in Miyako Bay Historical Battle Mode on Hard or Very Hard difficulty.
- Minor text fixes for Total War: SHOGUN 2 – Fall of the Samurai tutorials.
- Fix for armies reinforcing a besieger bouncing around that besieger until they run out of movement / action points (aka “Army bobbling”).
- Total War: SHOGUN 2 – Fall of the Samurai mons will now appear on unit banners in battle.
- Improved transition blending for combat animation.
- Negative phase removed from Banzai.
- Improved Windows 8 preview compatibility.
- Fixed a number of issues with veteran clan skills
- Fixed the Stricken Unholy forge retainer effects
- Various miscellaneous crash bugs fixed.
- Various miscellaneous user interface bugs fixed
PC Gamer
Total War map editor
Great news for Total War fans. Out of the blue, The Creative Assembly have released the first official modding tool for a Total War game. The map editor is now available to download for free from the Tools section of your Steam library. It'll let you create multiplayer maps that can then be shared and played in custom battles against other players or the AI in Shogun 2 and this year's splendid standalone expansion, Fall of the Samurai.

The Total War series has always had a great modding community. It's nice to see them get some official support from the developers. The editor lets you mould terrain into a battlefield and then place objects to form towns, forests and castles. The Creative Assembly have released a bunch of new screenshots showing off some of the landscapes you can make using the tools. Take a look.











PC Gamer
Notch Total War
As reported on Eurogamer, Creative Assembly are doing their best to get Notch motion captured for their next Total War game. Where/when/how/why is this happening? That's still something of a mystery. Motion capture is a hot topic on PC Gamer today. Even horses are at it.

Earlier today Creative Assembly sent Notch a tweet, saying "Hey Notch. How would you like to be in the next Total War game?"

Notch replied: "It's going to feature fat guys sitting around a lot and grunting when they finally do stand up?" before confirming his interest: "'cause if it does, I'm DOWN! YEAH!! Assuming schedule works out and all that. When? Where? How?"

Since those tweets, Community man at Creative Assembly, Craig Laylock has shed some light into the invite: "I love that he enjoys making games for the fun of making good games. That's what it's all about."

Notch is the hatted creator of Minecraft. We'll have more on the Total War/Notch collaboration as and when it breaks.
Product Update - Valve
- Fixed distribution of blood on units' armour with the Blood Pack.
- Loading screens fixed for Multiplayer battles (no longer displays red smudges).
Product Update - Valve
- Fixed distribution of blood on units' armour with the Blood Pack.
- Loading screens fixed for Multiplayer battles (no longer displays red smudges).
...

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