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Few things make me as happy as modders taking one game and stitching it to another. As Troy and Abed said, it only makes them more awesome.
Medieval 2: Total War is getting pretty old in the tooth, but modders are still working hard to find us some new ways to play it. The Elder Scrolls: Total War mod means you can now pit the various factions of Tamriel against each other in a war that can only be described as, well, total.
There are 20 factions to choose from, including The Kingdoms of Skyrim, Daggerfall, and Wayrest, the Clan of Blackmarsh and the Clan of Crowns, and the Great House of Hlaalu, Telvanni, and Dagoth, just to name a few. You can play as monsters too, like the hordes of Oblivion or an army of undead warriors. They're all custom skinned, so if you choose to side with Oblivion you'll really be marching around an army of Daedra.
There's a full map as well, based on The Elder Scrolls games, and appropriate custom banners will snap in the wind as you march your armies into battle.
The mod is not yet complete, but from my play session I'd say it's off to a good start. The campaign isn't finished yet, and there are some bugs, but I played a few custom battles and they worked just fine. It's also entirely in Russian, so in addition to the mod, which you can find a link for on this page, you may also need the English language patch. Even with it, some of the text still appears untranslated, though they're working on a better one.
Installing Medieval 2 mods isn't always easy, but there's a nice guide here on Reddit.
Until Total War: Warhammer comes along from Creative Assembly, the most ambitious and comprehensive Warhammer fantasy strategy game is a colossal mod for Rome: Total War called Warhammer: Total War – A Call to Arms. Over the course of five years, a high school student and a handful of volunteers tortured and twisted the aging Rome: Total War engine into becoming a full-fledged Warhammer game.
Powered by an obsolete engine even when the final version was released a couple years back, and soon overshadowed by the news the Sega had acquired the rights to make a Warhammer fantasy game on PC, A Call to Arms could be seen as a classically quixotic modding effort. But if you look past the dated graphics, you’ll find that A Call to Arms might just be the most faithful adaptation Warhammer fantasy will ever receive on PC. It is a sprawling, ambitious, and scarcely-coherent effort to bring every ounce of Warhammer fantasy lore to life as a Total War game – and in doing so it captures the spirit of the old Warhammer fantasy universe better than official games might ever dare.