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Counter-Strike 1 Anthology

Show posts for all products, not just Counter-Strike 1 Anthology
Community Announcements - alfred
We have released a Beta update for Counter-Strike 1.6.
Changes in this update are:

  • Make sure the Close button has keyboard focus when you see the disconnection dialog
  • Disable showing of popup html windows
  • Made the play command obey speak_enabled cvar
  • Fixed being unable to pickup a primary weapon if you had an ammox box object previously stip you of items
  • Fixed room type not being updated on map change/connect
  • Fixed out of date information showing in the scoreboard after level change or changing servers
  • Fixed the specator UI to not show a placeholder name when initially shown
  • Fixed sprays not loading from the correct path causing them not to update
  • Fixed the Condition Zero tours ui to display the tour number correctly when you have more than 9 entries
  • Fixed crash if you issued a changelevel command on a local server while certain UI elements were visible
Community Announcements - alfred
We have updated the public release of Ricochet . This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.

Changes in this update are:

  • Converted Ricochet to the new SteamPipe content system, for optimized delivery of the game
  • Added support for Mac OS X and Linux operating systems
  • Enabled Cloud support for save games
  • Improved OpenGL rendering pipeline and output to leverage the capabilities in todays GPU
  • Numerous bug fixes
Community Announcements - alfred
We have updated the public release of Deathmatch Classic. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.

Changes in this update are:

  • Converted Deathmatch Classic to the new SteamPipe content system, for optimized delivery of the game
  • Added support for Mac OS X and Linux operating systems
  • Enabled Cloud support for save games
  • Improved OpenGL rendering pipeline and output to leverage the capabilities in todays GPU
  • Numerous bug fixes
Community Announcements - alfred
We have released an update to Deathmatch Classic. This update contains the following:

  • Fixed 3rd party menus not displaying on the HUD
Community Announcements - alfred
We have updated the public release of Counter-Strike: Condition Zero. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.

Changes in this update are:

  • Fixed dedicated server logs so they don't go into _addon or _download folders by mistake
  • Fixed crash due to pointer double free
  • Fixed console spam if a user connected with a particularly malformed UTF-8 name
  • Fixed "bomb has been dropped" message staying on the screen
  • Made keypad Enter key work for MOTD, team and class menus
  • Clamped health values to fix display issues when it dropped below 1 or above 255
  • Fixed non-latin names being corrupted in voice labels
  • Fixed HTML form control elements not rendering correctly in the MOTD
  • Fix the snapshot command in the software mode renderer, and change the screenshot command in the software renderer to produce TGA files
  • Fixed test microphone button not working correctly
  • Fixed crash in demoplayer when using invalid time offsets
  • Fixed crash when spamming grenades while having the M3 purchased
  • Fixed buy menu not working with shortcut keys if caps lock was enabled
Community Announcements - alfred
We have updated the public release of Counter-Strike. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.

Changes in this update are:

  • Fixed dedicated server logs so they don't go into _addon or _download folders by mistake
  • Fixed crash due to pointer double free in Counter-Strike 1.6
  • Fixed console spam if a user connected with a particularly malformed UTF-8 name
  • Fixed "bomb has been dropped" message staying on the screen
  • Made keypad Enter key work for MOTD, team and class menus
  • Clamped health values to fix display issues when it dropped below 1 or above 255
  • Fixed non-latin names being corrupted in voice labels
  • Fixed HTML form control elements not rendering correctly in the MOTD
  • Fix the snapshot command in the software mode renderer, and change the screenshot command in the software renderer to produce TGA files
  • Fixed test microphone button not working correctly
  • Fixed crash in demoplayer when using invalid time offsets
  • Fixed crash when spamming grenades while having the M3 purchased
  • Fixed buy menu not working with shortcut keys if caps lock was enabled
Community Announcements - alfred
We have released a Beta update for Counter-Strike 1.6.
Changes in this update are:
  • Fixed console spam if a user connected with a particularly malformed UTF-8 name
  • Fixed "bomb has been dropped" message staying on the screen
  • Made keypad Enter key work for MOTD, team and class menus
  • Clamped health values to fix display issues when it dropped below 1 or above 255
Community Announcements - alfred
We have released a Beta update for Counter-Strike 1.6.
Changes in this update are:
  • Fixed non-latin names being corrupted in voice labels
  • Fixed HTML form control elements not rendering correctly in the MOTD
  • Fix the snapshot command in the software mode renderer, and change the screenshot command in the software renderer to produce TGA files
  • Fixed test microphone button not working correctly
  • Fixed crash in demoplayer when using invalid time offsets
Community Announcements - alfred
We have released a Beta update for Counter-Strike 1.6.
Changes in this update are:
  • Fixed crash when spamming grenades while having the M3 purchased
  • Fixed buy menu not working with shortcut keys if caps lock was enabled
Community Announcements - alfred
We have released a Beta update for Day of Defeat.
Changes in this update are:
  • Enable detail textures for maps that support them
...

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