PC Gamer

Counter-Strike: Global Offensive's esteemed Inferno map has been given a fresh lick of paint and a host structural renovations bringing its 2012 design in-line with the world of today.

In doing so, three main areas have been the focus of improvement: to advance visibility across the map; to make it easier to move around in groups; and to "fine-tune the gameplay based on community feedback."

Fresh from a stint in its beta phase, the new slant on Inferno is now available to all in the Reserves Map Group, and Valve is keen for Counter-Strikers to test it out and file feedback. Full details on what's been changed and why can be found here, but you can check out how each area has been reworked via the sliders below.

Bombsite A

"We focused on increasing the readability of positions, and giving the attackers more ways to utilize their equipment such as smoke grenades and flashbangs before entering the site itself.

"The overhanging roof on the site was removed, letting more natural light flow in. This also makes sniping between library and balcony more viable for both sides, and allows you to land smoke grenades on the site itself.

"The infamous truck that served as the path onto balcony has been replaced with a simpler cart, which has a more solid shape making gameplay more manageable, and makes navigating onto the balcony easier.

"The upper platform features improved visibility, with less parallaxing geometry for attackers to sift through to be able to spot a defender."

"In addition to these changes, the path leading to balcony has now been opened up, to allow attackers to flashbang into site before exposing themselves. This forces a defender playing from pit to stay alert.

"Another change inside of apartments is the removal of the 'dark' bedroom. This room was a very powerful defensive position for CTs, and Ts would be forced to use some of their grenades in clearing it before even reaching the site.

"This has been changed to a cubby (similar to the 1.6 version of Inferno), which is easier to check, but remains a powerful position for a defender."

Bombsite B

"The final stretch leading into the bombsite has been widened, along with giving Terrorists some additional cover before committing to the site itself.

"The skybox in this area has been tweaked as well, it no longer allows CTs to smoke off B site from other areas of the map.

"On the site itself, there have been some changes. The gap between 'newbox' and the pillar has been closed off, the position near the entrance to the site is now climbable and visibility in general has been improved."


"The biggest change in the middle of the map is that the underpass connecting middle and alt-mid is now halfway walkable. You still need to crouch to be able to enter from middle, but about halfway through the tunnel you are able to walk upright.

"Another minor, but impactful change; the lightpole that has absorbed millions of bullets over the years has been removed, so there is one less object to blame if you miss your shot."

T Spawn

"The T Spawn now finally has its second exit opened up, which puts you directly into alt-mid."

Valve signs off the update with the following: "While there have been upgrades and adjustments throughout the map, the core gameplay remains more or less the same. By releasing the new Inferno early as a beta we were able to collect valuable player feedback and made many fixes ahead of this official release.

"Thank you to those who contributed. We will continue to observe the gameplay and make tweaks and fine-tune the map as we collect more feedback."

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Brendan Caldwell)

Every Monday, Brendan heads to the frontlines of early access and writes about his heroic battles there. This week, he repeatedly fires upon his own team in multiplayer shooter Day of Infamy.>

In an age of Overwatches and hyper-CoDs it s easy to forget that every first-person shooter was once set inside a single trench of World War II. Returning to this battlefield might seem like a terrible idea to some who ve served their time in the hellish artillery bombardments of yesteryear. But I never played Day of Defeat, the Half-Life mod upon which this new WWII outing is based. So fumbling with grenades in the mud and snow of the Western front is something I was happy to do. I even tried my hand at commanding the other men. Which obviously resulted in everyone being disintegrated into thousands of tiny pieces.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Valve seemingly have little interest in making a new Day of Defeat but they are at least letting someone else have a crack. Now on Steam Early Access is Day of Infamy [official site], a World War 2 multiplayer FPS heavily inspired by Day of Defeat – and made with Valve’s blessings and support. Infamy is the work of New World Interactive, the folks who made modern military FPS Insurgency. They’re trying to pick up where Day of Defeat left off, basically. Here, have a gander:

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Day of Infamy [official site], the Insurgency mod unashamedly based on Valve’s WW2 FPS Day of Defeat, is becoming a standalone commercial game – with Valve’s blessing. Insurgency devs New World Interactive started Day of Infamy as a free mod made with the help of community members, releasing the first version earlier this year. Now they’re expanding it into a full and proper standalone game on the Source Engine, and with Valve’s support they’re even making a few levels based on ones from Day of Defeat. It’ll start on Steam Early Access next month. Here’s the announcement trailer:

… [visit site to read more]

PC Gamer

Chloe Desmoineaux isn t your usual Counter-Strike player. I ll cut to the chase: because she uses lipstick to play the game. As in make-up.

She calls it Lipstrike, and it uses a clever mix of basic electronics, key remapping and gun-based violence. I like it a lot.

Using a kit from Makey Makey, Desmoineaux hooked up the control board and some alligator clips to her lipstick. The mouse is used, of course: left click to move forward, right for aim-down-sights, scroll wheel to switch weapons.

But when she applies the lipstick, the connection in the Makey Makey circuit board is completed, which is linked via USB to input as a button being pressed... and the bullets start flying.

Desmoineaux explained her thinking in an email to Motherboard, pointing out it s not exactly a serious thing it s just interesting and funny:

Counter-Strike is one of those games that's mainly attributed to a male audience. Lipstick for girls, war games for boys. Fuck that! I can mix it up... If it visually works and the resulting effect is comical, maybe it s because we all use shortcuts and stereotypes embedded in our heads. It's in this spirit that I got the idea for Lipstrike.

You can catch up on Desmoineaux s performances over on her Twitch channel, and she ll be broadcasting new sessions over there until June.

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Modern-day military FPS Insurgency [official site] now has a World War 2 military FPS lurking inside it, like a matryoshka doll made from bullets. Insurgency developers New World Interactive built the foundations of mod Day of Infamy themselves but have opened it up to players to expand it. Yes, obviously it is inspired by Day of Defeat. Infamy required a beta client when it first launched in mid-January, but as of a few days ago it’s compatible with the game’s main branch for everyone to easily play.

… [visit site to read more]

PC Gamer
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Graham Smith)

Have You Played? is an endless stream of game recommendations. One a day, every weekday of the year, perhaps for all time.>

Not the original mod. Not Global Offensive or Condition Zero. I’m talking about Counter-Strike: Source, the remake that brought terrorists and counter-terrorists to the Half-Life 2 engine – and for some reason, was never fully embraced by the audience.

… [visit site to read more]

PC Gamer

lurppis played CS 1.6 professionally for eight years for teams such as wings, roccat/69N-28E, EG and WinFakt with team winnings exceeding $350,000. Since ending his playing career in 2012 he has stayed active in the CS:GO scene as part of the media.

The competitive Counter-Strike scene is at its peak. There s more talent than ever in pro CS, which means that in order to pick the best players in the world you need clear, specific criteria. To make this ranking, a player must have competed in a number of top tier events—no player can be awarded top ten status for simply being incredible online. Almost by default, that means the player will be on a top team as well, which is the case for everyone on this list. I also decided to use roughly the past six months results for statistical comparison, with obviously more emphasis on recent performances, as they are most likely more indicative of these players current form.

Before we dig in, let s first take a look at some of the big names who barely missed the cut of being in the top ten. Recent fan favorite Nikola NiKo Kovac did not make this list because he has not performed at enough events yet. Richard shox Papillon came close, and in Titan he might regain the kind of role that will allow him a spot on the list, but currently he must be left out. Finally, NiP s Christopher GeT_RiGhT Alesund s Dubai performance was incredible, but it is not enough after six-plus months of, for him, average play. You could also have made a case for Rene cajunb Borg, who has been TSM s second best player for a long time, and like shox and GeT_RiGhT, boast a strong individual track record at the majors.

Photo via the ESL Flickr page

10. Kenny 'kennyS' Schrub

France | Team EnVyUs

In late 2014 and early 2015 kennyS was arguably the number one player in the world as the game s most dominant AWPer. Despite playing on a team barely in the top eight, he constantly put up performances that allowed Titan to compete with all of the world s best teams, and even score some strong tournament finishes. Since the AWP update he hasn t been as dominant, and it is possible the limited, in comparison, role he has on EnVy will never allow him to regain the top spot. Even through these changes, Kenny remains one of the world s best.

Photo via HLTV.org

9. Tyler 'Skadoodle' Latham

USA | Cloud9

While fans go crazy about shroud s exciting flick shots, the true star of Cloud9 and the player who makes the team who in the summer was a legitimate threat to contend for titles go, is Skadoodle—one of the world s best snipers. He s the best North American player—at least until Hiko fully returns—by far the most consistent player on Cloud9 and the team relies on his strong play more than anyone else s. It s possible Skadoodle will climb the rankings in the future, but his team must regain top form to do so—competing in North America won t help him here.

Photo via HLTV.org

8. Aleksandr 's1mple' Kostyliev

Ukraine | HellRaisers

Easily one of the most explosive players in the world, s1mple—the third AWPer so far on this list—has been outside of the spotlight since he left FlipSid3, seemingly out of the blue, after the team was knocked out of ESWC. Some of the statlines s1mple put together while playing in a tactical, but not very skilled F3 team are absurd. Once his ESL ban is up and he matures a little, he will become the number one player in the ex-CIS region, and you can expect him settle much higher in this ranking once he reaches his peak—he s still only 17.

Photo via HLTV.org

7. Robin 'flusha' Ronnquist

Sweden | Fnatic

flusha was the best player in fnatic for a long time, and his overall performance throughout 2014 was incredible. This year he has taken a backseat in the team while his teammates have shined brighter, but one must not discount his impact in fnatic s wins either. For one, he has the best stats overall across all the CS:GO majors to-date, and he is one of just three players ever to three majors—and one of five to win two. He has nearly perfected the passive playing style as a rifler, yet is still capable of flashy highlights when needed. flusha could conceivably be the best player on almost any team, but he has practically accepted a smaller role to ensure his team keeps winning.

Photo via HLTV.org

6. Freddy 'KRiMZ' Johansson

Sweden | Fnatic

No one could have predicted the breakout performances KRiMZ had in late 2014. He was a role player on the successful LGB team, and had been without a team before fnatic picked him up last summer. That KRiMZ went onto have some of the best individual performances on that team is truly remarkable. He was not a player who caught a hot streak and went with it, his nearly flawless fundamentals, especially with the M4A1-S and AK-47, allowed him to elevate his level of play almost overnight, and what s more, he s stayed up there for a year now. A cornerstone in the world s best team s success, and easily one of the best players in CS:GO.

Photo via the ESL Flickr page

5. Janusz 'Snax' Pogorzelski

Poland | Virtus.pro

Due to the way Virtus.pro is structured, a lot of the time their players go without the same kind of celebration that top players in other teams enjoy. There is no clear superstar in the Polish team, and at times all five of their players have good enough games to receive MVP awards. In any case, over the long haul the best player in Virtus.pro, and the most important one as well, has been Snax. He is an extremely versatile player, a part-in-game-leader, and probably the game s trickiest player. He was the MVP of ESL ESEA Dubai Invitational, the second-best player all-time at the majors, and you can bet any time he plays that well Virtus.pro will go deep in tournaments.

Photo via HLTV.org

4. Vincent 'Happy' Cervoni

France | Team EnVyUs

Happy might be the first in-game leader in Counter-Strike s history to have the kind of success individually that he has had. He gets criticized by many—including me—for baiting his teammates at times, in a fashion that almost looks like he s padding stats. In any case, he is the best player on EnVy, who have been a top three team for most of the past year, and has become the game s best lurker after GeT_RiGhT s decline. He can AWP, lead the world s best team, and play with just about every weapon out there. Happy is almost a complete player, and that kind of versatility is especially valuable.

Photo via the ESL Flickr page

3. Ladislav 'GuardiaN' Kovacs

Slovakia | Natus Vincere

The lone Slovakian player—but the fourth main AWPer—on this list has been among the world s best since 2012, but aside from the brief period when his Virtus.pro team took down NiP, he did not enjoy the kind of success or fanfare that he likely deserved until Na`Vi broke through as a top tier squad in May 2014. Since then he has probably been the biggest carry in a top five team. Simply put, Na`Vi often lived and died with GuardiaN s performances. Lately he has gotten more help with the addition of flamie, but make no mistake—GuardiaN has been the most important player, on a team that was recently ranked second-best in the world, for a long time.

Photo via HLTV.org

2. Nicolai 'device' Reedtz

Denmark | Team SoloMid

It s safe to say that device has finally arrived. The Dane was championed as the next generation s f0rest or GeT_RiGhT by Thorin a long time ago, and it seemed only his nerves were holding him back from becoming an absolute force in the Counter-Strike world. Well, now he is one—device has been the best player on TSM while the squad has racked up multiple international wins and even more top three finishes. Much like peak-f0rest, he can both AWP and rifle at an elite level. No longer is he the player who goes MIA in big games and needs to be pulled across the finish line. The best player in the world s second-best team, device deserves the second spot in this ranking, and could easily edge his way to the top in the future.

Photo via HLTV.org

1. Olof 'olofm' Kajbjer

Sweden | Fnatic

This should come as no surprise to anyone who has been actively following the scene. Currently—and for a while now—the king of Counter-Strike has been fnatic s olofm, the player who has been the brightest star in the world s best team—ever—and has effectively broken through as perhaps the game s only superstar despite having three other incredibly skilled teammates. olofm has lived up to all the promises, and more, of the LGB days. Often he has been the difference between a top-three finish and another championship, and there is no player as scary in CS:GO currently as olofm having a good game—and other teams can surely testify to that. He is probably the game s most versatile player—able to play both passively and aggressively on both halves, and handle every weapon, both rifles and snipers, at an elite level. Enjoy it while it lasts, because we do not get to enjoy players like this too often.

Pcgp Logo Red Small PC Gamer Pro is a new channel dedicated to esports and competitive gaming. Check back every day for exciting, fun and informative articles about League of Legends, Dota 2, Hearthstone, CS:GO and more. GL HF!

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Joe Donnelly)

American media conglomerate Turner Broadcasting and talent agency WME/IMG plans to show 20 live Counter-Strike: Global Offensive [official site] events on US television next year as part of a league series after brokering a successful deal with Valve.

… [visit site to read more]


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