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Counter-Strike: Complete

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Product Update - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Fixed an engine crash caused by too many precached models in some community maps.
Day of Defeat: Source
  • Fixed an exploit where clients could prevent weapons from recoiling properly.
Team Fortress 2
  • Added several crafting recipes for new weapons.
  • Added a ton of items to the store.
  • Added a ton of items to the random drop list.
  • The following hats are now paintable or have had their paintability improved: Pyromancer's Mask, Detective Noir, Madame Dixie, Buckaroos Hat, German Gonzila, Flipped Trilby, Coupe D'isaster
  • Fixed a spelling error on the "Pyromancer's Mask".
  • Corrected the name of the "Claidheamh Mòr" to the joy of our Celtic players.
  • Made "Le Party Phantom" a misc slot item.
  • Fixed a client crash caused by custom stats panels.
  • Fixed a bug where some new items weren't being dropped correctly.
  • Removed displaying the top 10 players in the leaderboard if you have never won a duel.
  • Updated the localization files.
  • Fixed a regression in Tournament Mode item whitelists.
    • Also added "mp_tournament_whitelist", a convar that allows servers to specify a whitelist file to use.
Product Update - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Improved sv_pure:
    • Materials / Models / Sounds / Animations are more comprehensively protected.
    • Switched from CRC to MD5 hashes for stronger per-file validation.
    • Fixed some issues between custom files and server whitelists over level changes.
  • Added HL2:MP to the list of dedicated server games when starting a server via the Tools tab in the Library

Team Fortress 2
  • Added Medieval Mode, a game mode where players are restricted to using olde weapons.
  • 'Your Eternal Reward' changes:
    • Spies can now change their disguise weapon via 'lastdiguise' while using 'Your Eternal Reward'
    • Already-disguised 'Your Eternal Reward' Spies are no longer forced to switch to displaying the melee weapon when they make a kill
    • Spies no longer play speech lines when making a kill with 'Your Eternal Reward'
    • Sentries no longer track 'Your Eternal Reward' Spies after they backstab someone
  • 'Natascha' changes:
    • Spin-up time increased.
    • Slowdown-on-hit effect is reduced over distance.
  • Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The Expert's Ordnance' item sets.
  • Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane', and 'The Jag'.
  • Added 20 new hats.
  • Added a prototype item testing map, and associated functionality, for contributors to test their work. Further details in an upcoming blog post.
  • Spies can now see TargetID's of players and objects regardless of their own disguise status.
  • Fixed some speech lines continuing after the speaker changes class
  • The Spy 'Sap Auteur' achievement now increments in cases where the Spy was the assister in the building destruction.
  • Fixed the arrow burning effect getting stuck on if you changed class in a respawn room with your arrow lit.
  • Fixed a Flamethrower bug that allowed players to rapidly fake the Pyro's airblast effect.
  • Throwing the Jarate or Milk now returns you to your previous weapon, instead of your Primary.
  • Added leaderboard to track duel wins.
  • Added ability for players to donate money directly to the creators of their favorite community maps.
  • Increased backpack size by 100 slots.
Product Update - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • [Windows] Added support for raw mouse input. Raw input reads directly from the mouse, bypassing Windows control panel mouse settings. This addresses issues with high DPI mice, and provides for a more reliable controller experience at various resolutions
  • [Windows] Improved custom mouse acceleration
  • [Windows] Updated mouse configuration UI to support raw input and acceleration; added tooltips to some of the options
  • [Windows] Fixed UI tooltips so that they display correctly on first hover

Team Fortress 2
  • Added the "Team Spirit" paint can.
  • Added Telltale Games items:
    • Dangeresque, Too?: Strong Bad's styling glasses (equipped by the Demoman)
    • License to Maim: Max's Badge (equipped by all classes)
    • The Iron Curtain: The Heavy's first love (equipped by the Heavy, obviously)
    • The Enthusiast's Timepiece: Tycho's favorite timepiece (equipped by the Spy)
  • Updated some item capabilities:
    • Employees badges can now have custom names.
    • The Stickybomb Jumper can now be gift wrapped.
    • The Spine-Chilling Skull and Voodoo Juju hats are now paintable.
    • Improved the Spine-Chilling Skull and Voodoo Juju hat positions on the Sniper.
  • Added the original Ubersaw taunt to the Vita-Saw.
  • Fixed an issue that prevented the game from running on Fat32 systems.
  • Fixed a problem with the Sackston Hale achievement sometimes not being awarded correctly.
  • Fixed the holiday gamestartup sound files being included in the random startup selection after the holiday is over.
  • Fixed numerous WebAPI issues.
  • Fixed a Heavy exploit that let him run at full speed while shooting.
  • Fixed a Frontier Justice exploit that let Engineers have infinite crits for their current life/round.
  • Fixed the shotgun reload animations for the Soldier/Pyro/Heavy looping endlessly.
  • Fixed the Medigun charge percent for other players being steppy.
  • Fixed not being able to light arrows after the first arrow is fired unless they're drawn back.
  • Updated the localization files
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

There’s an argument that the media shouldn’t given any air to known enfant terribles – that by giving more profile to someone who spouts wild and dangerous innacuracies you only serve to further their cause. It’s not one I believe, though – that would mean someone like disgraced game-haranguing UK politician Keith Vaz would essentially get away with ritually blaming the evil that men can do on videogames. No; any chance to reveal the flaws in his bewildering bluster and blame should be taken.

In this case, he’s accused Counter-Strike of inspiring a series of tragic shootings which occurred in Malmo, Sweden. A case local police have said appears to be part of a year-long campaign of violence against immigrants to the area. Keith has other ideas. (more…)

Product Update - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Fixed a bug with voice recording intermittently not recording after playing in a level for a while (Mac)
  • Fixed a rare client crash caused by text rendering (Mac)
  • Updated the server browser localization files
PC Gamer
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title="Permanent Link to E-sports TV show draws over a million viewers">



The first episode of Eurosport's coverage of the Intel Extreme Masters aired recently, and drew over a million different viewers. The show went behind the scenes at the Global Challenge Shanghai Counter-Strike 1.6 tournament, following the highs and lows of Team Fnatic's campaign to become Shanghai's new Counter-Strike champions.



The Global Challenge Shanghai competition saw world famous Counter-Strike pros team NaVi and Team Fnatic battling it out for the $57,000 prize money. The program concentrates more on the behind the scenes drama and preparation of the teams involved rather than the matches themselves, but nevertheless drew over a million different viewers between its initial broadcast and repeats on Eurosport and Eurosport 2. The program's success acts as another sign of the broadening appeal of competitive gaming as a spectator sport.



The show is available to European viewers on demand on the Eurosport player. For international viewers, the Intel Extreme Masters have put episode 1 on Youtube, part 1 of which is embedded below. Episode 2 will be broadcast on Eurosport 2 on Thursday at 9:30PM GMT, and the series is planning to cover the whole Intel Extreme Masters league season all the way up to the event's finale in Hanover next March. For more information on the competition, check out the official Intel Extreme Masters site.



PC Gamer
rel="bookmark"
title="Permanent Link to This month’s biggest gaming tournaments">



We've had a look at esports around the world and rounded up a few of November's hottest gaming tournaments. StarCraft 2, Counter-Strike, Call of Duty 4, Team Fortress 2 and Quake Live all feature as the month kicks off with the massive Multiplay i41 event in the UK, and ends with the even bigger Dreamhack LAN party in Sweden, where the prize pools are worth thousands of pounds.



05/11/2010 - MLG Pro Circuit Dallas StarCraft 2 tournament



3 day event

$17,500 prize pool

1v1 matches with 128 participants

MLG Pro Circuit site



 

12/11/2010 - Multiplay i41, Newbury UK

A three day event hosting the following major tournaments.



The Multiplay Counter-Strike:Source Cup



£8,000 prize pot

128 teams

Counter-Strike:Source Cup site



 

The Thermaltake StarCraft 2 cup



£5,000 prize pot

1v1 matches with 512 participants

Thermaltake Starcraft 2 cup link



 

The Multiplay Call of Duty 4 Cup Sponsored by Rustlers Gamesafe



up to £8,000 prize pool

up to 128 teams

Multiplay Call of Duty 4 Cup link



 

The Multiplay Team Fortress 2 Cup



up to £9,600 prize pool

up to 128 teams

Multiplay Team Fortress 2 Cup link



 

13/11/2010 - GOM TV StarCraft 2 Open, Seoul, South Korea

An ongoing tournament, season two running since the 18th of October. Started with 64 players and already down to just 4.



Season Two Finals



£112,500 prize pool, with £56,350 going to the winner of this final



final is a best of 7



free to watch live online, $20 for a season ticket to access videos on demand



GOM TV StarCraft 2 Open link



 

25/11/2010 - DreamHack Winter

A three day event hosting the following major tournaments.



DreamHack SteelSeries StarCraft 2 LAN-tournament



Battlenet EU

$26,900 prize pool

1v1 matches with 64 participants

DreamHack Winter link



 

MSI Counter-strike Championship



$34,200 prize pool

64 teams

MSI Counter-strike Championship link



 

Kaspersky Quake Live Championship



£6500 prize pool

Quake Live Championship link





If you know of any other game tournaments we've missed, let us know in the comments and we'll add them in.
Product Update - Valve
Updates to Counter-Strike: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Counter-Strike: Source
  • Fixed performance issues and memory leaks related to scoreboard display.
  • Fixed long-standing bug in which a player would see another player in a grenade-throwing animation when they no longer had a grenade as their active weapon.
  • Fixed animation problem (“crab walk”) caused by aborting bomb plant by using the drop command.
  • Fixed several ragdoll animation problems related to cl_minmodels.
  • Fixed several crashes that could be caused by user modified .res files.
  • Run sounds are no longer heard from players walking with the Scout equipped.
  • Player’s last match stats will no longer be updated if the player did not actually participate in the match (e.g. only spectated).
  • Flagged bot_mimic and bot_flipout as CHEAT vars.
  • Fixed “Cold War” achievement so that it now requires the correct number of opposing players.
  • Fixed hud_showtargetid; added hud_showtargetpos for setting the on-screen location of the targeted.
  • Fixed bug in which the client camera would jump to another player if the player died when mp_fadetoblack is enabled.
  • Removed extraneous/incorrect help text for nightvision goggles.
  • Fixed bug in which the spectator UI would disappear after a mode switch or similar renderer change.
  • Changed the size of the bomb icon on the spectator UI
PC Gamer
rel="bookmark"
title="Permanent Link to 10 top tips from a Counter-Strike pro">



Ever fancied yourself as a Counter-Strike master? Ever thought about going pro? There's a lot to consider, even once you're among the best players around. Professional gaming's no easy gig, and there's far more to it than simply knowing how to aim a crosshair at an opponent's face. As such, we've been chatting to Elliot Welsh, aka. 'wez' of leading competitive gamers Team Dignitas, to find out his ten top tips for moving up the ranks in the world of professional Counter-Strike.



1. Get your hardware sorted

If you want to compete on an even playing field, the last thing you want is a dated rig or sloppy internet connection holding you back. In a game whose combat is as finely balanced as that of Counter-Strike, just a slight framerate drop can be catastrophic. "Low fps can affect your recoil, bullet registration and smoothness of your game," says Elliot. "If you're stuck with a terrible computer, you don't really have much chance online against someone with a top-end machine. Also, a good computer and connection will be the same conditions you'll be playing on when you turn up to a tournament, so you won't have to adapt to different conditions when you set up on the day."





2. Find a team you get along with

Sometimes in life we're all thrown into a situation where we have to work with people we aren't so fond of. Like at PC Gamer, for example. Bloody scoundrels, the lot of them. But there's no doubting that getting on with your team mates is going to make things a whole lot easier down the line. In fact, it might even be better to pick friendly souls with potential to improve than switching in the cream of the crop without knowing them well. "Playing with people you get along with will make you enjoy the game much more, and undoubtedly be more likely to stick together," says Elliot. "Changing your lineup every month won't do you much good, even if you're replacing a player with someone slightly better."



3. Practice your tactics in the best environments

If you're considering competitive Counter-Strike, the chances are you'll already spend a fair number of hours playing the game. But practicing in the right environments is key to your continual improvement. Deathmatch servers are a good place to start - "You respawn as soon as you die, so you're constantly shooting and it's a good way to improve your gunplay," Elliot explains - and clan war practice is pretty much essential. Use a chat program such as mIRC to search for practice games against other teams, and try out all the tactics you've been mulling over in your head. "I'd advise having ten minutes after each match you play to assess what you did wrong, what you did right, and how you could improve," adds Elliot.



4. Watch demos of other players

Practice might make perfect, but there are numerous intricacies to Counter-Strike play that you may be able to pick up from others. Watching demo videos of other players is a great way to assess their mad skills without fear of being gunned down if you take too long to stop and stare. Professionals will have various different ways of moving, aiming, shooting and reacting to different situations. Just make sure you try out your own moves as well: "All players have different styles," warns Elliot, "and one player's style may not be suitable for you or your team." Demos from Dignitas' players can be found on their website.







5. Forget the rest, play against the best

It's always nice to win, so it might be tempting to select weaker opponents for practice matches. But this can be counter-productive. Unless you're playing at the highest level you're capable of, there's not a great deal of compulsion to improve - and certainly less you can take away from both victories and defeats. "Although playing against people below your own ability will still benefit you in some ways," Elliot explains, "playing against top teams will give you an insight into the level of professional play, and allow you to learn from high level players."



6. Communication is key

As with all team-based games, but perhaps even more so with Counter-Strike, it's important to be in good contact with your team mates throughout a match. A lack of communication can be the difference between a decisive victory and an embarrassing, crushing defeat, so talking to each other is tremendously important. But simply maintaining contact isn't enough: it's imperative to be efficient with your communications. "It's best to keep your calls about what's happening short and quick, and explain everything you know, such as how many enemies you see, if you see the bomb carrier, and what weapons they have," says Elliot. And be sure to get hold of a voice chat program such as Ventrilo or Mumble to utilise during practice: they allow you to speak to your team mates whether you're dead or alive, an advantage not afforded by Counter-Strike's in-game chat system.



7. Embrace the community spirit

You might be tempted to pour all your spare hours into improving your game, but there's more to being a professional Counter-Strike player than simply playing Counter-Strike. Your team could consist of the best players in the world, but if no one knows who you are, you're probably going to end up going nowhere fast. "Playing an active role in your country's Counter-Strike community means that there is more general interest, which means there will be more tournaments and therefore more oppotunities to practice in competitions and under pressure," says Elliot. "Also, it allows you to make friends to casually play with when your team may not be online, so you can still practice even if your team mates aren't around."







8. Master the three pillars of skillful combat

Elliot flags three key things to master in Counter-Strike combat: recoil, flashbangs, and smoke grenades. Counter-Strike's recoil patterns are very different to many shooters, and it's imperative to master the technique: "For most professional players, the general technique is to spray at close range, tap fire at medium range, and tap slightly slower at long range, all while moving in between taps to make you a harder target to hit," suggests Elliot. Meanwhile, good grenade use can make all the difference. "Again, watching a professional player's demo will give you some useful tips," says Elliot, "but it's always best to join an empty server with your team mates and practice them for yourself."



9. Financial advice

Counter-Strike isn't all about the combat tactics. It's also a game in which managing your money is key to high-level success. At a professional level, you'll need to make sure your finances are in check whether you're winning or losing, because ensuring your team is finely in-tune and well-timed with quick purchases is essential. Elliot's top tip? "If you find yourself short on money after - say - losing the pistol round, the best thing to do is save your money by not buying anything for one or two rounds, so you can save up enough cash to purchase a rifle and armour."



10. For goodness' sake, stick with it

It might sound obvious, but the only way you'll reach the dizzy heights of top-level professional gaming is to keep plugging away until you're good enough. It's a lot of work, and something you'll need to treat like a real job as much as play - even during those inevitable times when morale reaches rock bottom. "A lot of dedication is needed to become a professional," says Elliot, "and there will be times when you and your team are trying to improve and results may not always go in your favour. If this happens, the best thing you can do is stick together, and keep playing through it."
Product Update - Valve
Updates to Counter-Strike: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Counter-Strike: Source
  • Fixed incorrect distance on flashbang effect
  • Reverted changes to de_inferno and de_nuke
...

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