Rock, Paper, Shotgun - contact@rockpapershotgun.com (Philippa Warr)

The riches of heaven - no more than $1m in your prize pool thx

Earlier today game developers Hi-Rez announced that they would be capping the prize pool for their Smite World Championships at $1m. Smite [official site] is an over-the shoulder MOBA whose character roster is populated by the gods of various religions. Its inaugural World Championship took place earlier this year in Atlanta, Georgia with a total prize pool of $2.6m, the majority of which was crowdfunded. I got in touch with Hi-Rez president Stew Chisam to dig into why he thinks the cap will benefit the professional gaming scene:

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Graham Smith)

My enjoyment of Black Closet [official site] is an easy case to crack. There are red herrings, for sure: the anime art, the brief sugestion that it might be a visual novel. But investigate beyond the screenshots and the evidence is clear: it’s a procedural detective game in which you direct a team to question, harras, stalk and detain suspects, hoping to uncover nefarious plots, and to prevent scandals before they emerge in an all-girl school for the wealthy elite. I’ve been playing the demo and I’ll explain why you should too.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Philippa Warr)

This is a proper snicker, yes?

Runescape’s July update will add raiding to the browser-based MMO. Also curiously giggly cats and elite slayer creatures.

As a non-Runescape [official site] player I think I’d assumed that either raiding existed already or, if it didn’t, that it probably wasn’t compatible with how the game worked so I stand corrected on all fronts.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Angus Morrison)

Bethesda have a spectacular talent for making moth-eaten ideas feel like revolutionary concepts: Fallout 4 [official site] will let you play a property baron who constructs not just houses but connected settlements from bits of duct tape and broken globe. I was beside myself with excitement at this news giddy, even but not because of any particular flair on display in the five-minute crafting reveal at E3. As my New Vegas mod list and cack-handed fumbling with the Creation Kit will attest, I m a sucker for anything that lets me inhabit the Wasteland. The idea of reshaping it by my own hand (benevolent, naturally) is intoxicating, even if the mechanics are crap.

And crafting mechanics are almost always crap.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Pretty pretty.

“Oooh that does look nice!” I muttered at a gif clip retweeted before my eyes, staring at the ‘clouds of Going Really Fast’ kicked up by a aircraft skimming above the ground. “What is it?”

The answer is Aerobat [official site], an upcoming 2D side-scrolling shoot ‘em up where you can power weapons or engines – but not both at the same time. Here, come watch a trailer to watch the ship zoom upwards then tumble back down spitting zapbeams.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Ben Barrett)

Hex: Shards of Fate [official site] was kickstarted successfully in mid-2013, hot on the cardboard-heels of developer Cryptozoic’s final set of the physical WoW TCG. Long before Hearthstone made it clear that digital cards were going to be a successful market, the gaming public pitched in two million dollars and change for the MMO/TCG hybrid. While its single player campaign and the MMO portion’s dungeons, raids and guilds are yet to materialise, Hex is onto a third set release of cards in a free to play model. Here’s some thoughts after a few hours of play.>

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

With Mighty No. 9 almost out (it’s due in September), developers Comcept have turned to Kickstarter again to crowdfund another Mega Man ‘em up. This time, they’re thinking along the lines of open-world action-RPG Mega Man Legends.

They’re rounded up a few Mega Man Legends folks and launched a Kickstarter seeking $800,000 ( 515k) to make Red Ash [official site]. The pitch is pretty barebones, with only art and ideas to show for it, but Red Ash is already drawing big bucks in pledges. Curiously, a second Kickstarter is running for an anime studio to make a movie set in the same world.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Philippa Warr)

The prize pool for Smite’s World Championships has been capped at $1m by publishers Hi-Rez. The move is part of an effort to rejig the financial rewards involved in playing the over-the-shoulder MOBA professionally so that more players can get a share of the winnings and hopefully finance their fledgling eSports career.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

A new version of Minecraft [official site] based on the Pocket Edition is coming to Windows 10, Mojang have announced, but ye olde traditionale Java version will continue to be updated for the foreseeable future.

Cross-platform play with the Pocket Edition on other platforms is the main big draw, but it’ll have problems too – mod support is uncertain at this point, for starters. Still, the Java version will continue to exist. If you’re curious, the Minecraft: Windows 10 Edition will launch in beta alongside the launch of Windows 10 on July 29th.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Richard Cobbett)

Last week, I casually mentioned how glad I was that the current RPG revivals have been doing so well – so many old franchises getting a new Kickstart, so many classic styles getting a fresh airing. I also muttered something though, about how sad I felt that adventure games hadn’t been so fortunate. Since then, I’ve been pondering that. Why? Why has one genre done so well, creating games like Divinity: Original Sin and a whole line-up of new games to look forward to, while the other has resulted in largely forgettable stuff like Broken Age instead of new modern classics?

… [visit site to read more]

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