Rock, Paper, Shotgun - contact@rockpapershotgun.com (Jeremy Laird)

The cheap way to get a taste of those Cherries

Mechanical keyboards. What, dear readers, is the schitnitz? Dare I say it, there is such a thing as the mechanical keyboard movement. Indeed, we’re now at the point where there’s significant debate within that community over various types of mechanical keyboard switches. Knowing your Cherry MX Red from your Blue and Brown absolutely matters. But what exactly is a mechanical keyboard, why is it rapidly becoming so revered by some gamers and should you pop out and pick one up? While we’re talking keyboards, are programmable keyboards with per-key full-colour RGB LED backlighting the next big thing? For answers to all these questions (at best), ride your rodents to the other side. … [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Adam Smith)

As Halloween approaches, do you find that your hunger for horror is increasing? Fear not. Or ‘fear a lot’, I guess. The first three chapters of The Evil Within are now available as a demo on Steam, with demo saves carrying over into the full game should you choose to purchase it. There’s also a 50% discount on the Season Pass and anyone who buys the game during this promotion, or has already bought it, will receive a copy of Call of Cthulhu: Dark Corners of the Earth.

Those first three chapters are a fairly good taster, with a bit of spooky stealth, a big setpiece and just enough freedom and trapping to show what’s coming later.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (John Walker)

The Talos Principle is a very clever, very calm creation. Which is a surprising new direction from Croteam, who have previously given us the splendid madcap frenzy of Serious Sam shooters. While clearly sharing the same fast-paced twitchy controls of the Serious Engine, and a similar design ethic of ruined civilisations, beyond this Talos is dramatically different. It s a captivating first-person puzzle game, more influenced by Portal than Doom, with an intricate back-story questioning the nature of consciousness and personhood told through fascinating interactions with an AI. I’ve had a play of its first, extensive chapter.>

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Sure. Probably. That sounds about right.

Filling in the history of Thedas in the Dragon Age Keep, I realise I really don’t remember much about Dragon Age. I needed to consult Google just then to discover that the world it’s set in is named Thedas, for example. Did I give an amulet to a beggar in Origins? Maybe. What’s it to you? Who’s Gascard and why did I kill him? Was Cullen the nice Templar or that mean one? Maybe I killed both.

Keep is the tool that BioWare are using to set up the state of the world in Dragon Age: Inquisition, building up a history of decisions your characters made in earlier games. And it’s now in open beta.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Adam Smith)

Kentucky Route Zero isn’t just gaming’s finest slice of magical realism and shaggy dog symphonies, it’s also a magnificent feat of myth-making. Like so much Americana, it straddles the line between fact and folk tale, and finds recognisable unrealities along the road to the grave. If the melancholic dramas of the main episodes take place at centre stage, the occasional interludes aren’t the entertainment in between acts, they’re happening somewhere in the wings, backstage or downriver. The latest free offering, Here And There Along The Echo, has a sinister setup – a telephone that can only dial one number – but turns out to be the closest the series has come to revealing its own absurd comedic heart.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Graham Smith)

Smaller cities than SimCity though lol

How much of my love of citybuilding games is simply that I love looking at cities? Clean lines, bustling streets, each block a little ant farms to peer into and lose myself within. Concrete Jungle suggests you can twist the genre in whole new directions and I’ll still follow along. It replaces all the management and simulation normally associated with citybuilding and replaces it instead with deckbuilding. Ooh.> It’s on Kickstarter now and more than a third of the way towards a modest target.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.>

If the answer to the headline question is ‘no’, for many years your only way to change it was either car boot sales or wanton piracy. That changed yesterday, when GoG finally secured what is surely the ur-GoG deal: republishing a spread of 90s LucasArts PC games. Among them was TIE Fighter, the space combat sim that – extremely ambitiously at the time – placed you inside the helmet of a Star Wars baddie. … [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

The Swindle is dead, long live The Swindle. This Steampunk heist game was what Size Five Games planned on doing in lieu of another Ben & Dan / Time Gentlemen, Please point and click adventure, but lead dev Dan Marshall wound up quasi-cancelling it when he couldn’t find the fun, to borrow a line from Blizzard. Given that he’d also axed third Ben & Dan game Revenge of the Balloon-headed Mexican, he was in danger of developing A Reputation.

Instead, perhaps his reputation will be as the Uncanceller, for The Swindle is resurrected and rebooted as a quicker, simpler, gadgety action-stealth game, with its new form borrowing a few pages out of Spelunky’s high-speed procedural generation book. … [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Graham Smith)

Life is just swings and roundabouts, innit? The Long Dark‘s early access just got an enormous update so it’s playable area is twice the size it was before, but the downside is that starvation now causes you to become fatigued more quickly making it harder to cross that territory. Your carrying capacity now decreases according to your fatigue, which is bad, but the game now contains bunny rabbits, which is good. A rifle is now guaranteed to spawn at Mystery Lake, but wolves predate upon you more aggressively when you’re weak.

Swings and roundabouts, see. Deadly and perilous swings and roundabouts.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Leigh Alexander)

I’ve been doing a series of Let’s Play videos exploring old adventures, text games and lost design forms from the 1980s Apple IIe and Commodore 64 era. In a time when young men shout over new action games, I will talk softly over strange old ones. Come along on a visitation of a different era that’s one part meditations on my childhood, one part adventure game criticism, and one part preservation effort. Bonus: Everyone says the quiet talk, lo-fi handmade feel and keyboard tapping triggers ASMR responses. Please enjoy>!

When I recently featured one of my all-time favorite adventures,The Colonel’s Bequest, for a quick Lo-Fi look, I thought it might be a good idea to revisit it later in a full-length video. I suggested it, and the response was overwhelming — you wanted more Colonel’s Bequest!

… [visit site to read more]

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