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Worms Revolution 4-pack

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Product Update - Valve
RaceRoom Racing Experience Has Been Updated.

Game & Code & Performance:
• Full controller support. The cursor can be controlled in menus with analog stick on gamepads and steering wheels.
• Improved & updated controller support. (Reverse replicate for steering, new hot key options).
• Added additional controller options for steering sensitivity and min/max range.
• Added additional controller option for gamepads; return multiplier (front wheel return/snap back to center).
• Improved Analog Sector values for more accurate gamepad control.
• Instant Replays in-game. Press R to instantly see a replay of the cool move you've done.
• HUD elements can now be toggled on/off in replays.
• Implemented and improved free camera logic & cam collision.
• Data displays are now showing properly in replays.
• Tweaked Zoom in/out functions in replays for certain cameras, disabled them for cameras where it's not meant to be used.
• Camera names will no longer show when replay controls are hidden.
• Optimized Localization. Game now supports letters with accents.
• Improved & updated font support.
• Fixed an issue where Russian keyboard inputs were not showing the right characters despite setting the Language for Unicode programs.
• Fixed various typos in menus, portal, car/track information and descriptions.
• Optimized Media Hub.
• Player can now have infinite amount of replay files in Media Hub.
• Optimized Menu transitions.
• Optimized GPU performance.
• Optimized Memory usage.
• Optimized CPU usage.
• Improved patching system to shrink the patch file size in future updates.
• Removed the launcher functionality in game as it's no longer relevant; the game now executes faster.
• Fixed pathing issues that could occur on Win 7 and 8 when the Windows or the game was not installed in the default location.
• Fixed various issues that occurred when adjusting car setup and going back to the game.
• Fixed issues that could occur when rewinding/navigating a replay via its progress bar.
• Fixed an issue where skidding sound could trigger while wheels are rotating.
• Fixed inconsistencies with car marker positions on track layouts.
• Fixed an issue where wind screen of player car could start flickering after overtaking an AI car.
• Fixed issues where data display and dashboard displays were inconsistent on some of the cars.
• Fixed an issue where ghost files would appear corrupt.
• Apex hunt progress now shows properly in the menus.
• Re-enabled Legacy Mode (Game runs in Windows XP, though not fully supported).
• Fixed issues that would occur if the player had multiple controllers connected.
• Prepared the game for future content.
• Groundwork for future features.
• Fixed various individual issues that could potentially cause crashes.


Portal & Leaderboards & Competitions:
• Implemented Class based Leaderboards.
• Leaderboards have been changed and improved. The look and feel of the leaderboards have changed. Filters are now presented in a more user-friendly way.
• Updated & Improved the in-game browser.
• Players can now subscribe to specific leaderboards, which gets added as a widget to the dashboard for quick access.
• Search functionality has been improved. It is now faster.
• Added summary to the sidebars to provide better and more user-friendly information about the selected leaderboard.
• Added galleries for store items. Players can now see different screenshots for cars/tracks.
• Fixed an issue where player avatars sometimes would appear blank in the leaderboards.
• Various improvements in the backend/frontend.
Art & Art Code:
• Optimized motion blur and fixed various motion blur related issues on cars.
• Implemented a new lighting system for better illumination.
• Implemented a new car paint shader for better visuals on cars.
• Implemented a new gravel/dirt shader.
• Various art fixes & tweaks in Suzuka tracks Lakeview Hillclimb, Raceroom Hillclimb tracks, Bathurst, Raceroom Raceway tracks, Hockenheimring tracks, Monza tracks, Zandvoort and Portimao tracks.

AI:
• Various AI fixes & tweaks
Product Update - Valve
GAMEPLAY
- Elder Titan: Fixed Ancestral Spirit giving vision to Elder Titan while dead.
- Elder Titan: Fixed Earth Splitter being placed slightly too far forward.
- Elder Titan: Fixed Natural Order not getting upgraded on the Ancestral Spirit if it was already in the air.
- Elder Titan: Fixed Natural Order sometimes not getting applied before Ancestral Spirit's damage.
- Ursa: Fixed Fury Swipes stack getting dispelled with Magic Immunity

PERFORMANCE
- Added vsync support to windowed modes
- Reduced memory fragmentation

COMMUNITY
- There are now 6 broadcaster channels
- Added map ping throttling for communication banned players

INTERNATIONAL COMPENDIUM
- Now highlights Compendiums that are gifts from other players.
- Updated with new stretch goals.
- Prize pool now displays how much the Compendium owner has contributed.
- Fixed an issue where the Smeevil Courier view counter was not updating correctly.

DOTA ECONOMY
- Particles on unusual couriers work again.
- Strange items that count things other than kills work again.
Product Update - Valve
Version 1.0.6
----------------------------------------------------------
NEW FEATURES
- Implementation of Anti-Cheating system


BUG FIXES
- Stability of Windows XP without WMP

- Change in voice chat function in Agent Hunt Mode

 A number of other issues have also been fixed.
----------------------------------------------------------
Product Update - Valve
An update to Left 4 Dead 2 Beta has been released. The update will be applied automatically when you restart Left 4 Dead 2 Beta. The major changes include:

GENERAL
- Fixed possible insta-kill when shoving a jockey who is mid-leap
- Fixed Cold Stream image in Campaign select menu
- Remove ammo piles in Gib Fest Mutation

EMS
- ent.GetEntityIndex()
- ent.EyePosition()
- ent.GiveItem( itemname ) - Give an item/weapon by name. ("health", "katana", "rifle_ak47", etc.)
- ent.GetButtonMask() - returns a bitfield of currently pressed buttons. Recognized buttons are: IN_ATTACK, IN_ATTACK2, IN_JUMP, IN_DUCK, IN_FORWARD, IN_BACK, IN_USE, IN_MOVELEFT, IN_MOVERIGHT, IN_RELOAD
Product Update - Valve
General
• Goblins and skeletons now regularly spawn with worn equipment, which can't be smelted or equipped by gnomes. There is a chance that they will spawn with usable equipment.
• Mants and beetles have evolved lungs and can now drown. Mants and beetles in existing saves are unnaffected, however new spawns will have the change.

Fixed
• Crash opening Market Stall window with an unfinished trade
• Bug causing a big performance hit when beetles were at their current population limit and could reach gnomes
• Weapons visually in the wrong hand, ie being held in a missing hand
• Gnomes getting stuck trying to equip a missing hand
• Items listed in the market stall not properly fitting the window
Product Release - Valve
Two new packs for Star Trek Online are Now Available on Steam and are available at a special discount*!

The Legacy Pack is the ultimate bundle for the ultimate STO player. This bundle includes all new ships, uniforms, and titles to put you in the forefront of the battle!

The Romulan Starter Pack grants you the T'Varo Light Warbird and its Retrofit as well as the Liberated Borg Reman Bridge Officer and an exclusive title!

*Promotion ends May 30th at 10AM Pacific time

Product Update - Valve

Star Trek Online’s new expansion, Legacy of Romulus, is now available! In this expansion, players gain the ability to make Romulan characters and immerse themselves in new, story-driven missions written from the Romulan Republic’s point-of-view. Romulans have access to a full range of new Warbird ships, as well as new content throughout their career.

In addition, players can now create Klingon characters starting at level 1. All players also gain access to the new Nimbus III adventure zone, the new Nukara Strike Force endgame Reputation system, an improved trait system, and new user interface options.

For more information about all of Legacy of Romulus’s features, visit: www.legacyofromulus.com

Product Update - Valve
  • 11 April 2013
    • Update the game so it uses the latest PhysX version (9.12.1031)

  • 15 April 2013
    • Fixes for some startup and in-game crashes
    • Fix for mouse lag issue
    • Support of nVidia Optimus chip (requires nVidia drivers >= 302)
    • Fixed - "sometimes trees are black when shadows are turned off"
    • Resolved - Game startup at very low resolution
    • Some minor fixes
  • 22 April 2013
    • Some reported crashes has been fixed
    • Fixed a block if you are kicked out from the competition skipping the match
    • If the archive has been corrupt during the download, now the user receives a message
  • 09 May 2013
    • Some reported crashes has been fixed
    • Graphical improvements on some UIs
    • Added pause button on Tactical editor, Club Info, Challenges, Competitions and Market
  • 21 May 2013
    • Fergie time
    • Pause button bugfixing
Announcement - Valve
Save 66% on Cities XL Platinum during this week's Midweek Madness*!

Build more impressive cities than ever before! Cities XL Platinum offers a huge variety of over 1,000 buildings and constructions (including 50 brand new structures), that you can freely place on more than 60 gigantic maps, offering varied terrain and an incredible level of detail.

Take on the role of virtual mayor and find solutions to the problems faced by modern city planners like energy shortages and public transportation. Answer the growing needs of your citizens and find the perfect balance between various services such as housing, recreation, and employment. Specialize your cities and set up a trade network with neighboring towns to ensure large-scale financial success with an increasingly complex network of cities!

*Offer ends Thursday at 4PM Pacific Time.

Announcement - Valve
Save 66% on Sins of a Solar Empire: Rebellion during this week's Midweek Madness*!

While many were hopeful that diplomacy would finally end the war, differing opinions on what should be done, along with the depleted power of the controlling factions, has led to a splintering of the groups involved.

The loyalist members of the Trader Emergency Coalition adopt a policy of isolation, focusing on enhanced defenses to ride out the rest of the war. Those who rebel against the coalition take on a purely militant view, coming to the opinion that the only way to bring peace is by ultimately crushing all who oppose them - especially xenos.

Take the battle for galactic supremacy to its ultimate level in Sins of a Solar Empire: Rebellion – a standalone RT4X game that combines the tactics of real-time strategy with the depth of the 4X genre (eXplore, eXpand, eXploit, eXterminate).

*Offer ends May 23rd at 4PM Pacific Time.

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