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TF2 Blog
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


  • Rolled back the previous changes to rd_asteroid
TF2 Blog
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


  • Added a new promo item
  • Client/server memory improvements
  • Fixed ragdolls not applying the ice/gold effect for cosmetic items
  • Fixed the Australium Scattergun material looking pixelated
  • Fixed some issues with clipped text in the localized versions
  • Fixed the difficulty of the current challenge not displaying correctly in the MvM scoreboard
  • Snipers can no longer jump immediately after firing a scoped shot
  • Updated the materials for The Dalokohs Bar
  • Updated the equip_region for The Dashin' Hashshashin
  • Updated the Stout Shako to fix a lighting problem
  • Updated the localization files
  • Updated rd_asteroid

    • Added line of sight blocker to the front doors to prevent Snipers on battlements from shooting into the bases
    • Removed reduced spawn time bonus for players that die in the enemy base
    • Moved interior battlements health and ammo further into the base

  • Updated pl_cactuscanyon

    • Stage 2

      • Removed from the sequence so stage 1 links to stage 3

    • Stage 3

      • Added rollback to cart while in the train collision zone
      • Cart is now unavailable to push for a short period at the start
      • Adjust spawn times during the final push-pull
      • Pushed spawn gates forward in the right-side exits of Blu spawn
      • Adjusted cover surrounding the middle exit of Red spawn

TF2 Blog




Super Time Force Ultra brought some friends along to its release on Steam today: Pyro and Saxton Hale!


TF2 Blog
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


  • Fixed Mann Co. Store prices not displaying correctly for Mac OS X and Linux clients
TF2 Blog
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


  • Temporarily disabled HTML MOTD support for Mac OS X and Linux clients pending upstream fixes
TF2 Blog
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


  • Fixed Linux and Mac clients not being able to launch the game
TF2 Blog
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


  • Fixed rockets colliding with other projectiles and getting stuck in the world
  • Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up Canteen
  • Fixed the Demoman not being able to equip The Grandmaster
  • Fixed a bug where Professional Killstreak items were being displayed as Specialized
  • Market Listings for Specialized Killstreak kits for the following items have been removed and will need to be relisted

    • Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice

  • Fixed character audio being cut short when characters clap during the Conga taunt
  • Unusual taunts that are tradable can now be listed on the Steam Community Market
  • The Classic can now accept Enemies Gibbed strange parts
  • The Manmelter can now accept Allies Extinguished strange parts
  • Added mp_spectators_restricted server convar

    • Prevents players on Red/Blue from joining team Spectator if it would exceed mp_teams_unbalance_limit

  • Updated the HTML display in the MOTD to use shared Steam browser control
  • Updated the materials for The Dalokohs Bar
  • Updated the equip_region for the Soldier's Stash, Exquisite Rack, The Pencil Pusher, and Antlers
  • Updated the localization files
  • Updated pl_cactuscanyon

    • Stage 1

      • Reworked the geometry of the back stairwell route leading to the final cap

    • Stage 3

      • New design of back yard underpass area
      • Added new building and route near the underpass
      • New geometry for Red battlements and spawn exit by the first cap
      • Added new exit from Red spawn leading to the raised middle rock outcrop by the barn
      • Reworked Red spawn exit by capture point 2
      • Removed rocks and added a new structure by the final cart push
      • Cart now takes longer to pass through the building at the end of
      • Adjusted spawn times
      • Adjusted Health and ammo packs

TF2 Blog




The i49 TF2 Fragumentary was officially released yesterday! The film takes viewers on a journey through Team Fortress 2's biggest LAN Tournament ever, Insomnia49. You can watch the whole thing on YouTube here.


TF2 Blog




For decades, humanity looked at the common baseball hat and just saw a thing you put on your head. It took a special kind of person to look at it and think, "I could attach beer cans to the sides of that thing so I'll have my hands free to hold two additional beers." It took a special kind of person to look at a t-shirt and realize, "I could draw a tuxedo on that t-shirt and trick people into thinking I'm wearing a tuxedo."




Who were these people? Drunk idiots, mostly. But also visionaries. And now we're giving the Team Fortress 2 community the chance to join that pantheon. How? By submitting your t-shirt and poster designs to be voted on by the Team Fortress 2 community. Simply navigate to the Merchandise tab in the Team Fortress 2 Workshop.




Once the votes are in, we ll curate the top-rated entries, and the best of the best designs will be made available as official merchandise at the Valve Store and various online retailers. You won't just be ensuring your place in history: You'll also get paid a handsome royalty for every unit sold. (For more info on submitting your designs, visit the FAQ.)




TF2 Blog
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


  • Added a new startup music track from Expiration Date
  • Added Crate #84 and Crate #85 to the drop list
  • Added a new promo item
  • Fixed a Mann vs. Machine dedicated server crash
  • Fixed materials not refreshing correctly in the Steam Workshop item import tool
  • Fixed a bug where cloaked Spies would be visible to some players
  • Fixed an exploit where Engineers could build level 3 mini-sentries
  • Updated the localization files
  • Updated the backpack page buttons to indicate how many items the pages contain
  • Updated Hammer to add a new Normal Mode for the Sculpt tool

    • "Screen XY" automatically chooses the axis most aligned with current view's XY axis for push/pull displacement editing

...

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