Product Update - Valve
* Added an upgraded wolf pup style to Crystal Maiden’s Frost Avalanche (existing Arcanas will be updated shortly)
- Unlocked by destroying 50 enemy wards
- Upgraded wolf pups have an alternate skin, and several new behaviors

* Dropping an item onto another item on the ground now properly places it where clicked
* Made various fixes to pathing
* Fixed a case where Winter's Curse didn't credit the kill properly
* Fixed autopause in league games having a countdown instead of being instant
Product Update - Valve
* You may now peek inside a charm to see the contents of the treasure you can win
* Fixed problem where client would occasionally fail to connect to a gameserver, with the error message “bad challenge”
* Earth Spirit will correctly move into range when casting Boulder Smash
* Fixed heroes with undroppable Aghanim's Scepter Upgrades being able to gain their upgrades from Scepters owned by other players (Meepo, Ogre Magi, and Treant Protector)
* Fixed Duel and Supernova Aghanim's Scepter upgrade interaction
* Fixed top bar buyback indicator sometimes being inaccurate
* Corrected an issue where the combat log was not being displayed
Product Update - Valve
Never Alone (Kisima Ingitchuna) is Now Available for Mac and is 40% off!* The Original Soundtrack is also now available, at a 30% off!*

Built in partnership with the Alaska Native community, Never Alone is an atmospheric puzzle platformer that explores the harsh and vibrant world of Alaska Native stories. Delve deeply into the traditional lore of the I upiat people of the Arctic for a game experience like no other.

The Never Alone soundtrack features a 33-minute audio journey from composer and sound designer Brendan J. Hogan. Re-mastered music from the game as well as new and unreleased music are combined with 3D audio soundscapes and sound effects to take the listener on a guided journey back through the story of Kisima In itchu a. To make the most of the 3D audio technology, headphones are recommended.

*Offer ends March 5 at 10AM Pacific Time
Product Update - Valve
- Fixed flying units not moving correctly when issued move orders off the playable area of the map.
Product Update - Valve
- Fixed various pathfinding bugs
- The Year Beast Brawl hero picking now uses the Ranked All Pick rules (players take turns picking their heroes)
- Rescaled some values used for Year Beast Brawl's Refresher Aura
- Fixed a rare bug with Ember Spirit getting stuck after using Fire Remnant
- Fixed Ember Spirit sometimes becoming invisible after Sleight of Fist
- Fixed Fire Remnant buff icons remaining stuck after Remnants expire
- The experimental auto-repeat feature dota_player_auto_repeat_right_mouse now interacts with the minimap
- The experimental directional move feature dota_unit_allow_moveto_direction has been changed to pivot in place to face the direction before starting to move
- Added a new confirmation particle effect to dota_unit_allow_moveto_direction movement commands
Product Update - Valve
Fixed Towers denied while in the fog of war taking too long to disappear

Year Beast Brawl:
Refresher Aura is now tracked per-ability and has a slightly greater chance of initially triggering, but a diminishingly lower chance of triggering for each subsequent proc
Tower Flak shots now apply Skadi
Teleport cooldown reduced from 60 to 30 seconds
Teleport channel duration increased from 3 to 4.5
Product Update - Valve
- Released the first New Bloom Treasure along with a Charm version.

Year Beast Brawl:
-Global Active Abilities now scale based on game time, similar to the Beast Passive Upgrades:
-Thundergod's Wrath:
350 damage to 0-10 minutes: 125 damage, 10-20 minutes: 250 damage, 20+ minutes: 375 damage
-Global Chakra :
100% mana to 0-10 minutes: 60% mana, 10-20 minutes: 80% mana, 20+ minutes: 100% mana
-Hand of God:
300 health to 0-10 minutes: 200 health, 10-20 minutes: 300 health, 20+ minutes: 400 health
-Global Silence
5 seconds to 0-10 minutes: 4 seconds, 10-20 minutes: 5 seconds, 20+ minutes: 6 seconds.

-Fixed using beast actives while the game is paused

General:
-Fixed KOTL Illuminate, custom spirit models now appear when custom Illuminate is used with Spirit Form
- Support for High-DPI (4k) displays has been added. This requires Windows 8.1 or later. Dota 2 will now use the native resolution of High-DPI displays and will use larger mouse cursor sizes when available.
Product Update - Valve
Year Beast Brawl:
-The active abilities can now be used independent of the Year Beast being alive.
-Added on-hover tooltips for the active abilities in the Year Beast panel.
-Added two new active abilities: Tower Flak Cannon, and Glyph
--Tower Flak Cannon - 250 Ability Points
For 10 seconds, friendly towers will attack all enemy units within 1000 range each time they attack.
60 second cooldown.
--Glyph - 250 Ability Points
Your buildings become invulnerable for the next 5 seconds.
360 second cooldown.
-Global Chakra cooldown reduced from 120 seconds to 90 seconds.
-Hand of God cooldown reduced from 240 seconds to 160 seconds.


Pathing
- Alt-Right Click move commands now stop on a collision.
- Added an experimental feature, dota_player_auto_repeat_right_mouse which will quickly repeat right clicks so long as the button is held.
- Fixed some pathfinding cases.

General
-Couriers no longer morph when they move
-Fixed rendering of Crystal Maiden Arcana on OSX and Linux
Product Update - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added the OzFortress Season 12 tournament medals
  • Added a "no helmet" style for the Brimstone
  • Fixed a client crash related to disappearing particles, props, and players
  • Fixed weapons not showing on players until they fire
  • Fixed cosmetics, weapons and weapon attachments casting shadows at the wrong time
  • Fixed some Unusual particle effects not drawing correctly
  • Updated trigger_hurt entities to allow Engineers building in them when they are set for zero or negative damage
  • Updated Mann Co. Store prices for foreign currencies to current USD equivalents
  • Updated the localization files
  • Mannpower mode changes:
    • Warlock: Fixed reflecting damage even when invulnerable
    • Added a delay of 0.2 seconds between releasing and firing the grappling hook again
Product Update - Valve
Year Beast Brawl
Normal and Ranked Matchmaking games can now be found while the Year Beast Brawl is active.
Increased the Year Beast Brawl matchmaking window from 10 minutes to 15 minutes.
The time of the next Year Beast Brawl event is always shown.
Fixed a rare issue causing Refresher, Resurrection, and True Sight auras to not always work correctly.
Fixed double-spending bug that would occur in the Year Beast Brawl if the Upgrade button was pressed multiple times in quick succession.
Fixed Year Beast icon being sometimes missing on the minimap.

Pathfinding
Added an experimental directional move command on Alt+Right Click which moves with pathfinding disabled. This is enabled with the dota_unit_allow_moveto_direction convar.
Chasing around towers and turning to face a target will no longer cause stutter-stepping.
Fixed some cases where paths would contain excessive turning or would get stuck during movement.

Miscellaneous
Improved login and matchmaking servers to sustain higher concurrent player counts and bursts of match formation.
Fixed Crystal Maiden's arcana pet incorrectly interacting with bots.
Custom cursor images are now allowed in matchmaking.
Recipes and Previous TI Compendium Points will expire on May 1st.
Fixed Phantom Assassin's missing cape.
Fixed Lina's belt texture.
...

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