Product Update - Valve
- Boots of Travel now works like a teleport scroll when teleporting to a tower. If the tower dies during the teleport, this will no longer cancel a boots of travel teleport to the tower. Teleporting to other units is unchanged.
- Added a new teleport destination selection effect.
Product Update - Valve
- Fixed a bug where observer wards that were purchased and combined with sentry wards during strategy time were not decrementing the team’s stock count.
Product Update - Valve
* Fixed a bug where purchasing and selling items many times during strategy time could prevent item purchases later in the game.
* Fixed Reverse CM hero selection
* Fixed Astral Spirit blocking Hookshot
* Added like button to effigy panel
* Fixed Precision Aura malfunctioning when illusions arepresent
* Fixed some UI visual glitches on heroes with 5+ abilities
* Fixed a bug with previewing items with multiple styles.
Product Update - Valve
An update has been released for Left 4 Dead 2.

- Configuration files are no longer loaded from addon vpks. These configuration values were sometimes used for malicious purposes, and all changes remained in the user's local settings even after the addon was disabled or removed. When necessary, addon authors should inform users of any required configuration changes in the description on the workshop page.
Product Update - Valve
- Fixed a bug where the achievement rewards for tipping other players were not being granted. All rewards have been retroactively granted.
- Fixed disassembling an item not considering the original item slot for the components.
- Fixed the display of talents for spectators.
Product Update - Valve
- Fixed a bug preventing item combines from building the item into the inventory slot that contained a recipe used in the combine.
- Added a new feature in the Shop UI that allows players to request item suggestions from teammates during the game.
- Fixed a number of bugs with the query panel.
Product Update - Valve
* Fixed Necrophos Ghost Shroud not preventing Physical damage from spells
* Fixed Shadow Dance lasting 0.5 seconds longer than intended when he doesn't have Scepter
* Fixed Berserker's Blood attack speed bonus not affecting illusions
Product Update - Valve
- Fixed bots getting stuck when placing a ward by the top dire rune.
- Fixed a bug with minimap rendering on some systems.
Product Update - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Improved Steam Voice support for servers that have enabled it
    • Removed sv_use_steam_voice convar. Steam voice is now selected via "sv_voicecodec steam"
    • Fixed demos not properly recording Steam Voice status, resulting in potential corrupt voice in demos with differing default settings
    • Will now use the native Steam Voice sampling rate, instead of clamping to 11kHz
    • Improved compatibility with Steam client beta
  • Fixed OS X voice communication sounding high-pitched when using the default CELT voice codec
  • Fixed an animation bug that would cause the client and server hitboxes to become out of sync
  • Fixed the Scout not playing the correct animation when using the Shortstop's Alt-Fire to shove someone
  • Fixed some missing VO sounds for the Scout when he picks up a baseball
  • Fixed Spectators seeing the fake death notices for the Spy when he feigns death
  • Fixed the Widowmaker not doing increased damage when the Sentry's target is a building, boss, or tank
  • Fixed not earning Crikey meter progress with The Cleaner's Carbine when damaging a building, boss, or tank
  • Fixed the Scout not getting assists for shoving players while using the Shortstop
  • Fixed not being able to use non-tradable Giftapults
  • Fixed powerups sometimes being removed from the game in Mannpower mode
  • Fixed a case where the scoreboard would not update properly when players volunteer to switch teams in Casual mode
  • Fixed a case where Casual servers would spontaneously terminate with "Server shutting down" upon losing connection with the matchmaking service
  • Updated the logic used to pick the maps players can vote on in the end-of-match map vote on Casual servers to help maintain healthier game mode representation across regions
    • Casual servers were often rotating to unrelated game modes during votes, resulting in partially filled servers in certain regions
  • Updated the player_bodygroups that are hidden when equipping The Dark Falkirk Helm and The Sole Saviors
  • Updated the model/materials for The Snowmann to fix some LOD issues
  • Updated the localization files
  • Added Gift Wrap back to the Mann Co. Store at a reduced price
  • Added TF2Maps 72hr TF2Jam Winter Participant 2017 community medal
  • Added Rally Call Charity Tournament community medals
  • Added ozfortress Season 18 tournament medals
  • Added new survey questions to the end-of-match survey for Casual and Competitive modes and fixed a bug where multiple surveys could be displayed at the same time
Product Update - Valve
- Added Drag & Drop of items in your inventory in the pre-game strategy panel.
- Fixed a bug where in Chinese lines after newlines were sometimes not being drawn.
- Desaturated the default items in the hero loadout screens.

[ Dota Custom Game Animations ]
- Added ability for Dota custom games to register custom animation lua scripts to run when a model loads.
Before a model is loaded (ie. at the beginning of addon_game_mode.lua) you must register a custom animation script:
RegisterCustomAnimationScriptForModel( "models/heroes/medusa/medusa.vmdl", "animation/heroes/medusa/medusa_custom.lua" )
...

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