Product Update - Valve
Sega Mega Drive & Genesis Classic titles have been updated today to include modding support with the Steam Workshop and many more features including:
  • local co-op for games that support it
  • optional graphic enhancement filters
  • the ability to save at any point in the gameplay
  • full controller / keyboard support

Save 66% until 10am May 1st to celebrate!

Product Update - Valve
- Full parties can select their captain in Ranked Captain's Mode and Captain's Draft.
- Fixed Ursa's Fury Swipes damage increment happening after the attack is finished.
- Fixed Crystal Maiden's Arcane Aura not applying the self value when illusions are present.
- Fixed Bloodthorn not applying bonus damage at the end of the duration if multiple Bloodthorns are used on the same target.
- Fixed Dragon Knight and Tiny having slightly too large of an attack range.
- Fixed Fury Swipes not incrementing on Bloodthorn debuffed units.
Product Update - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed the scoreboard causing a framerate hitch when it was toggled
Product Update - Valve
Product Update - Valve
- Fixed a bug with lobby invites happening during a game.
- Fixed a bug with Arc Warden's Tempest Double which caused tab selection, Auto Select Summoned Units and the minimap icon to be incorrect.
- Fixed the interaction of Ursa's Overpower and Fury Swipes with Evasion.
Product Update - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed the round timer not showing up in non-competitive games
Product Update - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed client crash related to custom HUDs
  • Fixed the Powdered Practitioner not using the correct Blue team material
  • Fixed seeing the Competitive Mode doors at the beginning of the round for Mann vs. Machine
  • Updated the Patriot Peak with a second style that will hide the Scout's headphones
  • Updated the Quickplay category for Alternative game modes to include Medieval maps
Product Update - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Updated content and features for the TF2 Competitive Mode beta
    • For more information on how you can participate in testing, please visit https://steamcommunity.com/groups/tfcompetitive
    • Added a ten second countdown to the beginning of each round after the first
    • Added cp_gorge to the map rotation to test attack/defense format (using stopwatch mode)
  • Fixed a potential security issue (thanks to Justin G., aka sigsegv, for this report)
  • Fixed ragdolls not drawing the head properly when a Spy feigns death
  • Fixed the Festive Backburner missing the pilot light
  • Fixed The Classic leaving laser particles in the world
  • Fixed a problem with the Mann Co. Catalog images being drawn off-screen
  • Updated models/materials for The Hot Dogger, Brim-Full Of Bullets, The One-Man Army, Your Worst Nightmare, The Patriot Peak, The Diplomat, The Bruiser's Bandanna, The Eliminators Safeguard, and Storm Stompers
  • Added tournament medals for AsiaFortress Cup Season 9, ozfortress Season 15, and ozfortress Summer Cup 2016, ETF2L 6v6 Season 22 and Season 23, and ETF2L Highlander Season 9 and Season 10
  • Added the class viewmodel animation files to the list of files allowed on servers using sv_pure 1
  • Updated the equip_region settings for The Tools of the Trade and Captain Space Mann
  • Updated the localization files
  • Added a new Quickplay category for Alternative game modes
    • Moved Territorial Control, Special Delivery, and Player Destruction maps to this new category
Product Update - Valve
- Fixed the interaction between Lone Druid's Roar and Silencer's Last Word.
- Fixed a model problem that affected the animation of Juggernaut's Dashing Swordsman legs.
- Workshop: Fixed a bug where additional models could not be selected for some item slots when importing items for Death Prophet or Leshrac.
- Custom Games: SetCustomXPRequiredToReachNextLevel will now work with hero levels beyond 99.
- Custom Games: SetCustomHeroMaxLevel is no longer required as the maximum hero level is defined by SetCustomXPRequiredToReachNextLevel.
Product Update - Valve
- Alt+clicking on upgradeable items owned by enemy players will show the item level in chat.
- Fixed Techies Arcana particle counter that appears after Suicide Squad, Attack! kills or fizzles
- Custom Games: script_reload now works more reliably with Lua abilities and items.
...

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