Nov 8, 2017
UBERMOSH Vol.5 - Walter Machado
Howdy folks, I keep revisiting all the games I launched adding compatibility updates when needed, performance updates when possible and music every time I find a new beat that fits the game universe. UBERMOSH OST started with 7 tracks, has 15 now and it keeps expanding. Today I launched SWARMRIDER OMEGA OST, with the heavier and faster track versions of the classic SWARMRIDERS OST with 2 new tracks "Combustor" and "Trespass", Combustor goes following the lowtunned 180/360 bpm tracks of the OMEGA versions and Trespass aims for a microtonal texture experience. The classic SWARMRIDERS got the ULTAKAAR microtonal track a few time ago and the MORTALITY track can be found inside UBERMOSH OST folder since the Vol.5 launch. I am still working on more stuff and excited to show it as soon as possible.
Thousands of thanks for the support, Steam recommendations, Youtube videos, press reviews and hub feedback. It is hard to express how glad I am to have the luck of sharing this game experience with such nice audience.
Hope you like the new content. See you soon.
Nov 8, 2017
UBERMOSH:WRAITH - Walter Machado
Howdy folks, I keep revisiting all the games I launched adding compatibility updates when needed, performance updates when possible and music every time I find a new beat that fits the game universe. UBERMOSH OST started with 7 tracks, has 15 now and it keeps expanding. Today I launched SWARMRIDER OMEGA OST, with the heavier and faster track versions of the classic SWARMRIDERS OST with 2 new tracks "Combustor" and "Trespass", Combustor goes following the lowtunned 180/360 bpm tracks of the OMEGA versions and Trespass aims for a microtonal texture experience. The classic SWARMRIDERS got the ULTAKAAR microtonal track a few time ago and the MORTALITY track can be found inside UBERMOSH OST folder since the Vol.5 launch. I am still working on more stuff and excited to show it as soon as possible.
Thousands of thanks for the support, Steam recommendations, Youtube videos, press reviews and hub feedback. It is hard to express how glad I am to have the luck of sharing this game experience with such nice audience.
Hope you like the new content. See you soon.
Nov 8, 2017
UBERMOSH Vol.3 - Walter Machado
Howdy folks, I keep revisiting all the games I launched adding compatibility updates when needed, performance updates when possible and music every time I find a new beat that fits the game universe. UBERMOSH OST started with 7 tracks, has 15 now and it keeps expanding. Today I launched SWARMRIDER OMEGA OST, with the heavier and faster track versions of the classic SWARMRIDERS OST with 2 new tracks "Combustor" and "Trespass", Combustor goes following the lowtunned 180/360 bpm tracks of the OMEGA versions and Trespass aims for a microtonal texture experience. The classic SWARMRIDERS got the ULTAKAAR microtonal track a few time ago and the MORTALITY track can be found inside UBERMOSH OST folder since the Vol.5 launch. I am still working on more stuff and excited to show it as soon as possible.
Thousands of thanks for the support, Steam recommendations, Youtube videos, press reviews and hub feedback. It is hard to express how glad I am to have the luck of sharing this game experience with such nice audience.
Hope you like the new content. See you soon.
Nov 8, 2017
UBERMOSH:BLACK - Walter Machado
Howdy folks, I keep revisiting all the games I launched adding compatibility updates when needed, performance updates when possible and music every time I find a new beat that fits the game universe. UBERMOSH OST started with 7 tracks, has 15 now and it keeps expanding. Today I launched SWARMRIDER OMEGA OST, with the heavier and faster track versions of the classic SWARMRIDERS OST with 2 new tracks "Combustor" and "Trespass", Combustor goes following the lowtunned 180/360 bpm tracks of the OMEGA versions and Trespass aims for a microtonal texture experience. The classic SWARMRIDERS got the ULTAKAAR microtonal track a few time ago and the MORTALITY track can be found inside UBERMOSH OST folder since the Vol.5 launch. I am still working on more stuff and excited to show it as soon as possible.
Thousands of thanks for the support, Steam recommendations, Youtube videos, press reviews and hub feedback. It is hard to express how glad I am to have the luck of sharing this game experience with such nice audience.
Hope you like the new content. See you soon.
Nov 8, 2017
UBERMOSH - Walter Machado
Howdy folks, I keep revisiting all the games I launched adding compatibility updates when needed, performance updates when possible and music every time I find a new beat that fits the game universe. UBERMOSH OST started with 7 tracks, has 15 now and it keeps expanding. Today I launched SWARMRIDER OMEGA OST, with the heavier and faster track versions of the classic SWARMRIDERS OST with 2 new tracks "Combustor" and "Trespass", Combustor goes following the lowtunned 180/360 bpm tracks of the OMEGA versions and Trespass aims for a microtonal texture experience. The classic SWARMRIDERS got the ULTAKAAR microtonal track a few time ago and the MORTALITY track can be found inside UBERMOSH OST folder since the Vol.5 launch. I am still working on more stuff and excited to show it as soon as possible.
Thousands of thanks for the support, Steam recommendations, Youtube videos, press reviews and hub feedback. It is hard to express how glad I am to have the luck of sharing this game experience with such nice audience.
Hope you like the new content. See you soon.
Jun 5, 2017
UBERMOSH:WRAITH - Walter Machado
Howdy folks, I keep revisiting and updating all stuff I launched over time. During the previous 2 weeks I made a "legacy update" doing some tweaks on the games to improve compatibility with the latest versions of Windows and brand new processors.
UBERMOSH Vol.3, UBERMOSH:WRAITH, Trip to Vinelands and SWARMRIDERS got updated. No compatibility issues were found on UBERMOSH, UBERMOSH:BLACK and UBERMOSH Vol.5.

UBERMOSH OST got a new free update. Yep, it started with seven tracks and with the new additions over the years fifteen tracks can be found inside the pack.

Owners of the "Collection pack" that bought the collection way before the launch of the latest volumes can find it updated with all the 5 volumes + updated OST

Progressive discounts were increased if you want to complete the Desktop Distortions or the Ultakaar Chronicles pack.

It is hard to say how much awesome is being riding with this awesome community, thank you, for all the support, feedback, reviews, videos and recommendations.

See you in the next update.
Jun 5, 2017
UBERMOSH:BLACK - Walter Machado
Howdy folks, I keep revisiting and updating all stuff I launched over time. During the previous 2 weeks I made a "legacy update" doing some tweaks on the games to improve compatibility with the latest versions of Windows and brand new processors.
UBERMOSH Vol.3, UBERMOSH:WRAITH, Trip to Vinelands and SWARMRIDERS got updated. No compatibility issues were found on UBERMOSH, UBERMOSH:BLACK and UBERMOSH Vol.5.

UBERMOSH OST got a new free update. Yep, it started with seven tracks and with the new additions over the years fifteen tracks can be found inside the pack.

Owners of the "Collection pack" that bought the collection way before the launch of the latest volumes can find it updated with all the 5 volumes + updated OST

Progressive discounts were increased if you want to complete the Desktop Distortions or the Ultakaar Chronicles pack.

It is hard to say how much awesome is being riding with this awesome community, thank you, for all the support, feedback, reviews, videos and recommendations.

See you in the next update.
Jun 5, 2017
UBERMOSH Vol.3 - Walter Machado
Howdy folks, I keep revisiting and updating all stuff I launched over time. During the previous 2 weeks I made a "legacy update" doing some tweaks on the games to improve compatibility with the latest versions of Windows and brand new processors.
UBERMOSH Vol.3, UBERMOSH:WRAITH, Trip to Vinelands and SWARMRIDERS got updated. No compatibility issues were found on UBERMOSH, UBERMOSH:BLACK and UBERMOSH Vol.5.

UBERMOSH OST got a new free update. Yep, it started with seven tracks and with the new additions over the years fifteen tracks can be found inside the pack.

Owners of the "Collection pack" that bought the collection way before the launch of the latest volumes can find it updated with all the 5 volumes + updated OST

Progressive discounts were increased if you want to complete the Desktop Distortions or the Ultakaar Chronicles pack.

It is hard to say how much awesome is being riding with this awesome community, thank you, for all the support, feedback, reviews, videos and recommendations.

See you in the next update.
Jun 5, 2017
UBERMOSH - Walter Machado
Howdy folks, I keep revisiting and updating all stuff I launched over time. During the previous 2 weeks I made a "legacy update" doing some tweaks on the games to improve compatibility with the latest versions of Windows and brand new processors.
UBERMOSH Vol.3, UBERMOSH:WRAITH, Trip to Vinelands and SWARMRIDERS got updated. No compatibility issues were found on UBERMOSH, UBERMOSH:BLACK and UBERMOSH Vol.5.

UBERMOSH OST got a new free update. Yep, it started with seven tracks and with the new additions over the years fifteen tracks can be found inside the pack.

Owners of the "Collection pack" that bought the collection way before the launch of the latest volumes can find it updated with all the 5 volumes + updated OST

Progressive discounts were increased if you want to complete the Desktop Distortions or the Ultakaar Chronicles pack.

It is hard to say how much awesome is being riding with this awesome community, thank you, for all the support, feedback, reviews, videos and recommendations.

See you in the next update.
May 25, 2017
UBERMOSH Vol.5 - Walter Machado
Howdy folks, half year separates the last 2 volumes of the UBERMOSH series. A story and gameplay that I have been fortunate to make with you, the amazing UBERMOSH community.
I make a serious effort to collect the data in every reccomendation, review, gameplay video and hub topic to translate that to gameplay and design hypotheses, that are tested, store or discarded and some make it to the next volume, with the proper adjustments to fit the universe progression. The protagonist gets more powerfull, develops new psyonic skills and at the same time the antagonists get more agressive and coordinate better in combat.
The first volume had 3 gameplay escalating stages:1- you try survive and get your first gun, 2- you hunt the stronger enemies to get weapon advantage, 3- with the best gun in hands you change your posture to sweep the map pushing up the score. More elements were inserted on each new volume to empower agression/timing behaviours. On Vol.5 the Blade Saint can copy every physical attack, allowing you to shoot and move your aim to hit another enemy with the cloned attack, deflect bullets in both directions or correct a missing attack moving your aim. A fraction of second separates both attacks. The Melter/Shield can be used to boost your agression and resilience... Melter is more on the pro active side and Shield will trigger not distracting you from your strategy. Classic mode got more hardboiled and Hardoilded mode got even more intense.
Thank you for all the support and I hope you enjoy the next hour in the pits of UBERMOSH.

PS: More music will enter UBERMOSH OST... I am still doing some mixing and it will be there on the next update.
////////////EDIT: Done, new stuff inside OST and "eggs" folder.
...

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