Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.>

Gearbox’s Barney-starring add-on is the black sheep of the Half-Life family, although at the time I never encountered any reason why that should be the case. My teenage tastes were perhaps less discerning then, but more importantly any> return to Black Mesa was irresistible. I wanted new monsters and new guns, everything that a young’un wants from a follow-up to their favourite shooter, and I also had a vain hope that maybe I’d get to shoot that creepy suit-guy in the face and rescue Gordon. … [visit site to read more]

TF2 Blog
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Renamed 'The Skullcap' in the Mayflower Cosmetic Case to 'The Dead Head' to resolve a name conflict with another item
Product Update - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Renamed 'The Skullcap' in the Mayflower Cosmetic Case to 'The Dead Head' to resolve a name conflict with another item
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Graham Smith)

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.>

If so, which version did you play? Team Fortress 2 has changed so much during its lifetime that it might have been a tight, retrospectively austere cartoon multiplayer shooter that valued teamwork, or a cavalcade of wacky weaponry and that seems more geared towards chaos than consideration.

… [visit site to read more]

Product Update - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added the Mayflower Cosmetic Case and Mayflower Cosmetic Key
    • New community cosmetics case with 14 items
  • Fixed weapons not playing idle animations when cl_autoreload was set to 1
  • Fixed team Spectator using the wrong name in tournament mode
  • Fixed occasionally getting the wrong output for the nextmap command
  • Fixed a regression with the explosive-headshot upgrade sound in Mann vs. Machine
  • Fixed the SMG firing tracers for every bullet while Focus is activated
  • Fixed The Sheriff's Stetson and The Patriot Peak not using the correct Blue team material
  • Updated models/materials for The Well-Rounded Rifleman, The Federal Casemaker, The Sub Zero Suit, The Salty Dog, and Universal Translator
  • Players can no longer change teams in Mannpower Mode
  • Updated tc_hydro and ctf_2fort to fix a problem with cubemaps
PC Gamer

I can't remember how long it took me to finish Half-Life 2. It's been a while, after all. But I can say, with absolute confidence, that it was a lot longer than the breathtaking 40:49 it took the SourceRuns Team to do it.

As is usual with speedruns, this is not a typical playthrough of Half-Life 2. It's done using a 2006 build of the game that used the original engine, which has significant movement differences, as well as a long list tricks and glitches that have since been patched out. It's also segmented, which basically means that it's a group effort: Different players hammer through different bits of the game, and the best of them are stitched together into what you see in the video.

The net result is fast, furious, and funky, as the runners clip through walls, fly over levels, and blow past the talkie bits. It doesn't look like much fun in the conventional videogame sense, but it's a hell of a sightseeing tour, and a remarkable accomplishment, coming in at just one-third of the world-record mark the SourceRuns team set in 2013.

A spreadsheet that breaks down just about every element of the run you can imagine is up on Google Docs, and the SourceRunners have also posted a separate video explaining how clipping works on YouTube.

PC Gamer

LMAOBOX is a program designed to allow players to cheat at Team Fortress 2, for instance by adding automatic aiming or removing weapon recoil. Somehow until now at least it's managed to pass under the radar of Valve's VAC (Valve Anti-Cheat) technology, but LMAOBOX has finally been detected, despite claims on the website that it was VAC-proof. And with the detection, comes a wave of VAC bans. It's not clear exactly how many people have been affected, but it includes nearly 170 professional players in the TF2 UGC league. Here's a full list of the competitive players affected, in a Google doc seemingly sent to the players themselves.

PCGamesN has a good write-up of proceedings, but a few more details have come to light since publication. While the developer of LMAOBOX apparently stated that they would now quit the project and make the source code public, a moderator of this Reddit thread reckons that post was made by someone else, and that the (fake) code provided was riddled with malware. Others have disputed claims that the bans are backdated to anyone who has used LMAOBOX in the previous two years, suggesting it has only hit players who have used it in the last two weeks instead.

Either way, this is surely good news for anyone who plays TF2 in the traditional, non-cheaty manner. (Ta, mxdwm.com)

TF2 Blog
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Added the Mayflower Cosmetic Case and Mayflower Cosmetic Key
    • New community cosmetics case with 14 items
  • Fixed weapons not playing idle animations when cl_autoreload was set to 1
  • Fixed team Spectator using the wrong name in tournament mode
  • Fixed occasionally getting the wrong output for the nextmap command
  • Fixed a regression with the explosive-headshot upgrade sound in Mann vs. Machine
  • Fixed the SMG firing tracers for every bullet while Focus is activated
  • Fixed The Sheriff's Stetson and The Patriot Peak not using the correct Blue team material
  • Updated models/materials for The Well-Rounded Rifleman, The Federal Casemaker, The Sub Zero Suit, The Salty Dog, and Universal Translator
  • Players can no longer change teams in Mannpower Mode
  • Updated tc_hydro and ctf_2fort to fix a problem with cubemaps
TF2 Blog


Remember that time you air-shot a Scout? LuckyLukeTF2 does! "Top 10 TF2 Plays of the Month" is a video series highlighting the top 10 user-submitted plays of each month in competitive TF2. This special video above features all #1 plays of 2015! Are you featured? Check out more episodes here.


Product Update - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed the scoreboard causing a framerate hitch when it was toggled
...

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