Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

Gathering together the best shooters is no easy task, but if you’re looking for a new PC FPS to play, look no further.

Your favourite game is at number 51.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Nathan Ditum)

Star Wars started as cinema and ended up as something else – lots of things, from pillow cases to theme park rides. But chief among them, the form that best captures the core of Star Wars now, is games. The last Star Wars I enjoyed watching was released two years after I was born, in 1983, but since then games have given me dozens of dogfights, blaster battles and lightspeed adventures layered with the nostalgia, hope and acceleration that is essentially Star Wars.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

I guess I'll be able to immediately recognise the Dark Forces box art until the day I die

Hey cats, it’s hip to like Star Wars again rather than feeling dirty every time it’s mentioned. Of course, once JJ Abrams releases two hours of lens flare and nonsensical deus ex machinas it will be deeply uncool to like Star Wars again, so make hay while the sun shines. Star Wars videogames certainly are: first we get GoG re-releasing a bunch of previously out-of-print titles, and how the latest Humble Bundle is all about games from A Long Time Ago. For whatever you want to pay, you get KOTOR, Jedi Knight 3 and Dark Forces, which ain’t a bad set. There are more games if you want to pay more, but Republic credits are no good out here. … [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

Galactic Battlegrounds somehow looks both better and worse than it did at the time

Here is a question: do you like Star Wars? My mate Ian says it’s really good, so I should probably watch it sometime. Then again he also said Mad Men was good and that was just people in old suits frowning at each other. Apparently there are some videogames based on this ‘Star Wars’ too. Given it’s such an obscure movie I guess they’re boring art games in which all you can do is like walk and think and rubbish stuff like that? I bet there are no laser guns or evil cyborgs at all, so I won’t bother playing them. I mean, listen to the names: ‘X-Wing Versus TIE Fighter’, ‘The Old Republic II’. The first one sounds like it’s something to with equations, the second one sounds like it’s an Antiques Roadshow spin-off. Honestly, why do they even bother making these not-games for people who don’t like fun?

Anyway, like six of these old hipster indie games have just been re-released on ‘Good Old Games.’ I guess that’s an ironic title or something? They are old though – in fact, three of them are so old that they’ve never been released for download before. I guess the hipsters won’t like them now they’ve gone mainstream. … [visit site to read more]

Announcement - Valve
Today's Deal: Save 50% on Star Wars Jedi Knight II: Jedi Outcast!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Tuesday at 10AM Pacific Time
Announcement - Valve
Today's Deal: Save 63% on Star Wars Jedi Knight II: Jedi Outcast!*


Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Thursday at 10AM Pacific Time
Shacknews - Alice O'Connor

While Star Wars games have become increasingly shoddy over the years, they were once consistently pleasing. In memory of the late, great LucasArts, shut down by Disney, Raven has released the source code of two such games from the Jedi Knight series, Jedi Outcast and Jedi Academy. If you missed them in the early noughties, they were the first solid ways to have decent multiplayer lightsaber battles.

"We loved and appreciated the experience of getting to make Jedi Knight II: Jedi Outcast and Jedi Academy for LucasArts," Raven said in a statement provided to Kotaku. "As a gift to the persistently loyal fanbase for our Jedi games and in memory of LucasArts, we are releasing the source code for both games for people to enjoy and play with."

The source code, based upon id Software's Quake III: Team Arena engine, is released under the GNU GPLv2 license for anyone. Given what typically happens when developers release engine source, we can most likely expect to see updated versions with fixes and support for fancy modern graphical effects, at a minimum.

Download the the Jedi Outcast source code here and Jedi Academy's there. Raven does note that it may take some tinkering to get things working with the finished game's assets. Which, by the way, have not been open-sourced, so no, the games are not now free.

Announcement - Valve
Star Wars Jedi Knight: Jedi Academy is now available on the Mac!

Take on the role of a new student eager to learn the ways of the Force from Jedi Master Luke Skywalker. Interact with famous Star Wars characters in many classic Star Wars locations as you face the ultimate choice: fight for good and freedom on the light side or follow the path of power and evil to the dark side.

Product Release - Valve
Star Wars - Jedi Knight ll: Jedi Outcast is now available on Mac and 25% off!* Buy it once. Play it on both Mac & PC!

The Legacy of Star Wars Dark Forces™ and Star Wars® Jedi Knight lives on in the intense first-person action of Jedi Outcast.

*Offer end May 21st at 10AM PST.

Shacknews - Shack Staff

Last Friday we announced 1997's Jedi Knight: Dark Forces II was the next addition our growing list of video game classics, presented by MobyGames.com.

Jedi Knight: Dark Forces II finally gave Star Wars fans the power that they've always wanted: the ability to use a lightsaber. Released as a follow-up to LucasArts' first shooter, Dark Forces, it continued the story of the mercenary Kyle Katarn as he raced against Sith Lord Jarec to find the legendary Valley of the Jedi, and realize his true Force potential.

Many folks like Shacknews user reznory remembers Jedi Knight quite fondly, especially it's vertigo-inducing level design. He calls it "One of the best FPS of all time," adding that, "The vertical scale in most levels was insane. I actually felt the sensation of being afraid of heights."

Shacknews user timmie concurs. "The scale of the maps in that game were awesome," he writes. "The one map where you have to walk along some girders of a bridge freaked me the fuck out when I was a kid. It felt like I was 10 miles up in the air."

For Shacknews user jipey, Jedi Knight served as an early inspiration to get into game development. "JK was the game that lured me into editing," he states. "The user community developed a custom level editor (JED), documented JK's scripting language (COG), and shared dozens of tutorials and hundreds of levels and mods. The homegrown nature of the editing community inspired creativity and openness long before any gamers got their hands on engines like Epic's UDK."

"I can't believe the game came out when I was 11 years old; looking back 14 years later, it's hard not to smile as I prepare to start a gig at an awesome game studio," jipey writes. "Bigger team, faster computers, but it's still a community of dedicated folks working to inspire and entertain. Thanks for starting me on this journey, Kyle Katarn. Even if you did find a lightsaber in your dad's garage and call yourself a Jedi."

Check out the original Chatty thread for more stories and memories from Chrono Trigger.

Jedi Knight: Dark Forces II on MobyGames.com

Kyle Katarn, a former mercenary and now an ally of the rebels, discovers that he is in fact a Jedi, and is on a quest to find his lightsaber and learn the techniques of the Force. The evil Sith lord Jerec, who was responsible for the death of Kyle's father, is on a quest of his own, searching a mythical place called Valley of the Jedi, where his dark powers could be unleashed. Will Kyle be able to stop Jerec and become a true Jedi without falling to the dark side?

Jedi Knight: Dark Forces II is a sequel to Dark Forces. The game is set in Star Wars universe and its events occur after those depicted in the movie Return of the Jedi (Episode VI). Primarily a first-person, 3D shooter, the game also allows the player to switch to third-person perspective. Kyle can use blasters and rifles to take care of his enemies, and later in the game is also able to fight enemies with a lightsaber.


    Moby Games Classic is our chance to look back at the games that helped shape the video game industry with the help of our sister site MobyGames.com. It combines a short history lesson on the title and anecdotes from the Shacknews community.

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