Friday the 13th: The Game - contact@rockpapershotgun.com (Samuel Horti)

Friday 13th server problems

Friday the 13th [official site], the brutal 1v7 slasher sim, has got off to a bumpy start. As soon as developers Gun Media and IllFonic let players loose with masked maniac Jason Voorhees earlier this week, the game’s servers started crashing.

When it works it’s a tense multiplayer romp, says Adam, but many players are currently unable to get their foot in the creaky cabin door. The team have been up all night fixing a ‘Game Database Login Failure’ that was caused by too many people flooding its servers, but the problem persists.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Sundays are for writing The Sunday Papers because Graham is supposed to be chillaxing on holiday but he keeps popping into work so if I don’t do this he probably will. Go eat an ice lolly on the beach, Graham. Perhaps read a selection of good games writing from around the web this week.

Picking up the thread from his old A People’s History of the First-Person Shooter series on RPS, Robert Yang writes a people’s history of the “prop hunt” genre. He traces a path from CrateDM (whose readme file I too adore) to the modern-day Prey. … [visit site to read more]

Finding Paradise - contact@rockpapershotgun.com (Samuel Horti)

Finding Paradise banner

Here’s some news that could make you cry: Finding Paradise [official site], the follow-up to the tear-jerking adventure game To The Moon, has been delayed.

It was supposed to come out this summer, but due to “personal circumstances” it’s been pushed back until the end of the year.

… [visit site to read more]

EVERSPACE™ - contact@rockpapershotgun.com (Samuel Horti)

Everspace banner

I like space ships. I like explosions. And, occasionally, I like rock music. So in theory I should love Everspace [official site], a space combat game that has just launched out of early access to its full release at least if the trailer’s anything to go by. … [visit site to read more]

Emily is Away - contact@rockpapershotgun.com (Samuel Horti)

Emily is Away Too banner

Oh God. Emily Is Away Too [official site], a game about instant messaging, is giving me horrible flashbacks to when I used MSN Messenger in school and used random 50 Cent lyrics as my screen names on rotation. I even put the little music note icons at either end like quote marks. I was so cool. *Shivers*.

Anyway, the game is a throwback to your teen drama days and a spiritual successor to Emily Is Away, which captured the passive aggressiveness and subtlety of IM language superbly. … [visit site to read more]

RiME - contact@rockpapershotgun.com (Samuel Horti)

Rime Banner

I’ve already had the pleasure of playing through Rime [official site] from beginning to end (reviewing it for *ahem* another publication). I loved everything about it: the clean puzzles, the sense of exploration, the soft cel-shaded visuals and most of all the subtle story. It’s out now, so you can experience it too.

It’s a relatively simple platform-puzzler in which you, a young boy, explore a deserted island. The beauty is in its subtle sense of narrative: I wasn’t really sure what it was all about until the last of its five chapters. Then, the context of the whole game dawned on me, and it was incredibly moving. I wasn’t expecting it at all.

… [visit site to read more]

Vanquish - contact@rockpapershotgun.com (Samuel Horti)

Vanquish damage banner

If you’re currently bum-sliding your way through newly-ported shooter Vanquish [official site] on a high-end rig then you might be finding it tougher than you expected.

Don’t worry, your reflexes haven’t slowed overnight the PC version is actually harder than the designers intended it to be. An eagle-eyed NeoGaf user called .:Wesker:. seems to have has spotted a bug in the port that ties the amount of damage you take directly to your frame rate. … [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

One of H. Stratton's illustrations for 'Songs for Little People'.

Britain has a holiday on Monday so we’ll be back in full force on Tuesday, though we will trickle some odds and ends your way over the long weekend. And what a weekend it looks to be! Some might say discussing the weather is trite but mate, if you’re not excited by the unofficial start of the British summer giving us glorious sunshine transitioning into storms, I don’t want to talk to you.

What are you playing this weekend? Here’s what we’re clicking on. … [visit site to read more]

Unturned - contact@rockpapershotgun.com (Alex Wiltshire)

I m camped at the end of a large hall, hoping my view over a tunnel leading to the capture point covers the enemy team s entry through the large windows and skylights. Distant gunfire rattles from the other end of the map and I see grenades popping on the point. And yep, I m right. Someone jumps down from above and I shoot, taking them by surprise – 100 XP – but not before a buddy spawns on them. I m down, killed by an AUG HBAR with Coyote Sight, Muzzle Brake, Angled Grip and Green Laser.

Roblox [official site] has come on some lately. Phantom Forces is a full-featured modern FPS that runs on Roblox, offering multiple map types with 32 players, a daily login bonus and ranks. It tracks kill-death ratios, its guns feature bullet drop dynamics, sprints into slide moves, Battlefield-style spotting, and hundreds of weapons and attachments. And you can be playing it, for free, in seconds from launching via a link on its Roblox web page, and it ll run smoothly on a basic PC. On the Thursday morning I try it out, nearly 4000 other players are online with me, and since it was launched in September 2015, it s been played over 120 million times.

… [visit site to read more]

Friday the 13th: The Game - contact@rockpapershotgun.com (Adam Smith)

Friday the 13th [official site] is occasionally tense and often hilarious in the way that long-running horror franchises tend to be. As Jason, your objective is to kill every player-controlled counsellor, and as a counsellor you’re trying to escape, call the cops, or simply survive until the end of the round. I’ve only played for a few hours but I’m already hooked. There are frustrating bugs and the matchmaking won’t let you play Jason as much as you might want to, but Friday the 13th cleverly uses the tropes of slasher films to build its ruleset, and when it all comes together, it’s fantastic.

… [visit site to read more]

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