Rock, Paper, Shotgun

Albion Online

The fantasy sandbox MMORPG Albion Online [official site] launched this week. It draws inspiration from MMOs like EVE Online and Ultima Online, with headline features including an economy where every item is crafted by players and PvP where people might yoink everything from your corpse. Albion does have PvE with monsters to bash but PvP is the focus, from open-world scraps to full guild vs. guild warfare. It also has no classes, so the way you fight is purely dependent on the gear you’re wearing.

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Rock, Paper, Shotgun

Sundays are for checking what’s left on the house move todo list. Only a little over a week left until we abandon an non-EU tax haven island for a larger, aspiring version of the same. Let’s pack our bags with some of the week’s best writing about games.

Mark Serrels’ son is ruining his Zelda: Breath of the Wild save. This is something I recognise but have not yet precisely experienced, but all things in due course. (more…)

Rock, Paper, Shotgun

Every year The Flare Path runs a communal Combat Mission skirmish in which RPS readers attempt to outwit and outfight CM s decidedly dangerous AI. Turns span 60 seconds and rarely go according to plan. Late-war and Eastern Front, this year s scrap takes place in a German-held Baltic port. Eight turns after leaving their deployment zone, the commenter-controlled Soviets are in control of two of the map’s seven Victory Locations (East Bridge and West Bridge) and hoping to slay a recently spotted StuG before the next order phase arrives.> (more…)

Rock, Paper, Shotgun

Every year The Flare Path runs a communal Combat Mission skirmish in which RPS readers attempt to outwit and outfight CM s decidedly dangerous AI. Turns span 60 seconds and rarely go according to plan. Late-war and Eastern Front, this year s scrap takes place in a German-held Baltic port. Eight turns after leaving their deployment zone, the commenter-controlled Soviets are in control of two of the map’s seven Victory Locations (East Bridge and West Bridge) and hoping to slay a recently spotted StuG before the next order phase arrives.> (more…)

Rock, Paper, Shotgun

Every year The Flare Path runs a communal Combat Mission skirmish in which RPS readers attempt to outwit and outfight CM s decidedly dangerous AI. Turns span 60 seconds and rarely go according to plan. Late-war and Eastern Front, this year s scrap takes place in a German-held Baltic port. Eight turns after leaving their deployment zone, the commenter-controlled Soviets are in control of two of the map’s seven Victory Locations (East Bridge and West Bridge) and hoping to slay a recently spotted StuG before the next order phase arrives.> (more…)

Rock, Paper, Shotgun

Every year The Flare Path runs a communal Combat Mission skirmish in which RPS readers attempt to outwit and outfight CM s decidedly dangerous AI. Turns span 60 seconds and rarely go according to plan. Late-war and Eastern Front, this year s scrap takes place in a German-held Baltic port. Eight turns after leaving their deployment zone, the commenter-controlled Soviets are in control of two of the map’s seven Victory Locations (East Bridge and West Bridge) and hoping to slay a recently spotted StuG before the next order phase arrives.> (more…)

Rock, Paper, Shotgun

Every year The Flare Path runs a communal Combat Mission skirmish in which RPS readers attempt to outwit and outfight CM s decidedly dangerous AI. Turns span 60 seconds and rarely go according to plan. Late-war and Eastern Front, this year s scrap takes place in a German-held Baltic port. Eight turns after leaving their deployment zone, the commenter-controlled Soviets are in control of two of the map’s seven Victory Locations (East Bridge and West Bridge) and hoping to slay a recently spotted StuG before the next order phase arrives.> (more…)

Rock, Paper, Shotgun

Every year The Flare Path runs a communal Combat Mission skirmish in which RPS readers attempt to outwit and outfight CM s decidedly dangerous AI. Turns span 60 seconds and rarely go according to plan. Late-war and Eastern Front, this year s scrap takes place in a German-held Baltic port. Eight turns after leaving their deployment zone, the commenter-controlled Soviets are in control of two of the map’s seven Victory Locations (East Bridge and West Bridge) and hoping to slay a recently spotted StuG before the next order phase arrives.> (more…)

Rock, Paper, Shotgun

Every year The Flare Path runs a communal Combat Mission skirmish in which RPS readers attempt to outwit and outfight CM s decidedly dangerous AI. Turns span 60 seconds and rarely go according to plan. Late-war and Eastern Front, this year s scrap takes place in a German-held Baltic port. Eight turns after leaving their deployment zone, the commenter-controlled Soviets are in control of two of the map’s seven Victory Locations (East Bridge and West Bridge) and hoping to slay a recently spotted StuG before the next order phase arrives.> (more…)

Rock, Paper, Shotgun

Every year The Flare Path runs a communal Combat Mission skirmish in which RPS readers attempt to outwit and outfight CM s decidedly dangerous AI. Turns span 60 seconds and rarely go according to plan. Late-war and Eastern Front, this year s scrap takes place in a German-held Baltic port. Eight turns after leaving their deployment zone, the commenter-controlled Soviets are in control of two of the map’s seven Victory Locations (East Bridge and West Bridge) and hoping to slay a recently spotted StuG before the next order phase arrives.> (more…)

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