Rock, Paper, Shotgun - contact@rockpapershotgun.com (Marsh Davies)

The toothy, undulating stonework battlements is often called crenelation, crenels being the gaps (from which we get the word 'cranny') and the protrusions being called, variously, cops or merlons. It's not entirely clear where the word 'merlon' comes from - conflicting attributions give it a Latin origin meaning pitchfork and, oddly, blackbird. One suggestion is that the word for blackbird is used in this way because it suggests things perched along a wall. Bit of a stretch, I think.

Each week Marsh Davies punches a hole through the vertiginous walls of Early Access and comes back with any stories he can find and/or watches with grotesque, wet-lipped arousal as the entire structure disassembles in a shower of hot, hot physics. This week, he makes, then mounts, the battlements in Medieval Engineers, a castle construction sandbox. And then he unmakes them, too.>

Once you ve built a castle in Medieval Engineers, you can look at it, hit CTRL-C, then CTRL-V and paste a brick-for-brick duplicate of your entire complex anywhere else in the level. Including the sky – though they are not wont to stay there for very long. Castles, despite a plethora of idiomatic song titles suggesting otherwise, are very much a ground based medium, and when placed in the sky, they attempt to revert to form, with glorious physics-enabled results.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Philippa Warr)

From Vocal's poster (a pox on portrait images)

The National Film and Television School recently held a showcase of games being developed by students on its game design and development MA. One which stuck out for me was Vocal [temporary site] by Paul Dillon.

Vocal is a game about conflict and control. You play as a voice inside a man named Adam Hamilton’s head as he goes through astronaut training on an abandoned and repurposed oil rig in preparation for a journey to Mars. As Adam begins to lose control – both to the player and to other voices – you’re trying to work out what’s happening to him.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Brendan Caldwell)

This is our guide for absolute beginners. For more detailed advice on a particular space career, look out for our upcoming Careers and Resource Guides.>

It may have its flaws but even as undercooked as it is, Elite: Dangerous [official site] still has enough going on that makes it both interesting and difficult to find your feet in the vast galaxy. Trading, bounty hunting, even learning to pilot your ship takes patience and a bit of experimentation. To make things easier as you scrounge together your first few thousand credits (and in anticipation of the upcoming 1.2 update which will finally add useful multiplayer groups), RPS has recruited me to hand out some tips and tricks to get you on your way. So strap in, Commander, and trust in some advice from a man who has learned it the hard way.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Brendan Caldwell)

This is our guide for absolute beginners. For more detailed advice on a particular space career, look out for our upcoming Careers and Resource Guides.>

It may have its flaws but even as undercooked as it is, Elite: Dangerous [official site] still has enough going on that makes it both interesting and difficult to find your feet in the vast galaxy. Trading, bounty hunting, even learning to pilot your ship takes patience and a bit of experimentation. To make things easier as you scrounge together your first few thousand credits (and in anticipation of the upcoming 1.2 update which will finally add useful multiplayer groups), RPS has recruited me to hand out some tips and tricks to get you on your way. So strap in, Commander, and trust in some advice from a man who has learned it the hard way.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Ben Barrett)

Blizzard offices, today.

Blizzard have announced that an “upcoming patch” will introduce the ability to buy World of Warcraft [official site] game time tokens to be sold on the in-game auction house for gold, the game’s primary currency.

This means two things: there is now a first party, risk free way to buy WoW gold for real cash, cutting the legs out from under a long-standing and TOS-breaking mini industry of gold farming and selling. Secondly, game subscriptions can now be purchased using game riches rather than real ones.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Shaun Green)

Grapple screenshot

I wrote about a lot of violent games over the weekend. It sure would be nice to also be able to write about something where the active verb is “traverse” rather than “pummel”, “murder” or “flee danger”.

Oh! What’s this here? Why, it’s a delightful 3D puzzle platformer called Grapple! How absolutely perfect.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Adam Smith)

When I’m playing the Trine [official site] games I feel like I’m shuffling around inside beautiful fantasy concept art. It’s a little known fact that Louis Armstrong’s recording of What A Wonderful World was performed after an all-night cooperative Trine binge and the inspiration is clear (the final verse, however, was a joke about The Sims’ squalling infants). I’ve often wondered how it would feel to step inside the beautiful artwork rather than dashing across it from left to right, and the freshly announced Trine 3 has the answer. Indulge your eyes by watching the trailer below.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Philippa Warr)

Soon to be extinct

“There were once places beyond reach,” explains the chap hired to provide grandiose gravelly vocals on the overblown launch video for Valve’s virtual reality system, Vive.

“Sights unseen,” he adds as some guy dramatically takes an entire cosmic dustcloud to the face. “They called to us and let us hear. A world within ours – wild and without end. Welcome to a new reality.”

That new reality involves a slightly farty-sounding bottle of hot sauce being shaken over a virtual reality steak.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Ben Barrett)

My face :(

What’s left to be said about the stylish and genius SUPERHOT [official site] beyond “is it out yet?” and “when is it out?” The prototype, coming out of the 7DFPS 2013 gamejam, captured everyone’s attention with a mix of minimalist style and time manipulation. If you’ve somehow not played it, go do so right now (if it works for you, as the RPS hivemind can’t get it to load).

SUPERHOT’s been flung back into the spotlight as the first alpha version was sent out to $200+ backers of the highly successful Kickstarter on February 28th. One young killtrepreneur has posted up eleven minutes of footage from the game’s new endless mode, fighting off waves of neon bad guys. Check it out below.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Adam Smith)

Here at RPS, we all turn away from our PCs at least once a week so that we can play games elsewhere. Graham and Jim meet up to play RPGs, John pokes at Android games in the bath, and Alice has turned pond-swimming into a form of LARP*. But enough about us, what about you? Rather than tapping your phones and hacking into your webcams, we thought it best just to ask.

Here’s a survey that asks some questions about the games you play and the sites you read. It’s anonymous but if you’d like to tell everyone about your Game & Watch collection, feel free to hop into the comments once you’re done.

… [visit site to read more]

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