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Shadowrun Returns

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Graham Smith)

Shadowrun Returns returns! Or rather, its expansion Shadowrun: Dragonfall is returning, this time as a standalone release called Shadowrun: Dragonfall Director’s Cut. To justify the title, the cyberpunk RPG expandalone is being expanded further with five new missions, a re-designed interface, new endings, new music, and a bunch more. There’s a trailer below which details the biggest of the changes, and it seems there’s good news for both new players and old.

… [visit site to read more]

Community Announcements - Harebrained Schemes
Release 1.2.7 contains a variety of Dragonfall and Dead Man's Switch campaign fixes and general system improvements. If you are encountering any campaign issues in Dragonfall, please update to build 1.2.7 immediately. (To update, restart Steam and then allow Shadowrun Returns to fully verify and download the new build.)

If you are experiencing a campaign-related issue, you may also need to restart your current scene (select "Restart Level" from the PDA) or rewind (select "Rewind" from the PDA save screen, then select a previous level) to before you encountered the issue in order to resolve the issue.

TROUBLESHOOTING & REPORTING BUGS:
If you are experiencing technical issues with Shadowrun Returns or Shadowrun: Dragonfall, please see this post: http://steamcommunity.com/app/234650/discussions/0/558749191390963834/

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Bug Fixes

  • Fixed issue where level start triggers could be refired when loading a saved game.
  • Fixed issue that caused Drones to not heal with Shadowrunners upon return to a safe area.
  • Fixed issue that caused Drones to not heal last damage with Shadowrunners when combat ended.


Bug Fixes: Dragonfall Campaign

  • Fixed issue that caused players to potentially enter into a state where Optional Objective should not be completed in MKVI mission.
  • Fixed issue where game could enter into a bad state in Bloodlines mission.
  • Fixed issue that caused incorrect conversation option in Epilogue.
  • Fixed issue in Bloodlines conversation that caused player to enter into combat with non hostile enemies.
  • Shadowland post spelling/grammar/punctuation fixes.


Bug Fixes: Dead Man's Switch Campaign

  • Fixed issue that allowed players to save into a state where the Main character is Immortal.
  • Fixed issue that allowed Players to save into a bad state in Family Debts level.
  • Fixed issue causing enemies to spawn without orders resulting in a blocker in Family Debts level.
  • Rebalanced hired character Dodger for Telestrian Industries mission.
  • Rebalanced hired character Harlequin for the Hunt Begins mission.
  • Rebalanced hired character Tir Tairngire Ghost for the Hunt Begins mission.
  • Removed collision from prop that was causing potential play blocking issue in The Hunt Begins mission.
Announcement - Valve
Save 66% on Shadowrun Returns as part of this week's Weekend Deal*!

MAN MEETS MAGIC & MACHINE. The year is 2054. Magic has returned to the world, awakening powerful creatures of myth and legend. Technology merges with flesh and consciousness. Elves, trolls, orks and dwarves walk among us, while ruthless corporations bleed the world dry. You are a shadowrunner - a mercenary living on the fringes of society, in the shadows of massive corporate arcologies, surviving day-by-day on skill and instinct alone. When the powerful or the desperate need a job done, you get it done... by any means necessary.

*Offer ends Monday at 10AM Pacific Time
Apr 14, 2014
Community Announcements - Harebrained Schemes
Release 1.2.6 contains a variety of Dragonfall and Dead Man's Switch campaign fixes and general system improvements. If you are encountering any campaign issues in Dragonfall, please update to build 1.2.6 immediately. (To update, restart Steam and then allow Shadowrun Returns to fully verify and download the new build.)

If you are experiencing a campaign-related issue, you may also need to restart your current scene (select "Restart Level" from the PDA) or rewind (select "Rewind" from the PDA save screen, then select a previous level) to before you encountered the issue in order to resolve the issue.

TROUBLESHOOTING & REPORTING BUGS:
If you are experiencing technical issues with Shadowrun Returns or Shadowrun: Dragonfall, please see this post: http://steamcommunity.com/app/234650/discussions/0/558749191390963834/

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New Features, Improvements]

  • [Combat] AoE spells and abilities do not list number of people affected if the size of the aoe is a single tile.
  • [Content Pack] Added missing title to Berlin Area Environments and Tilesets content pack.
  • [Core] Adding text to explain why the main character might not be able to equip a picked up item.
  • [New Game Menu] Add a field for supported languages for content packs.
  • [Save] Added a popup if steam is unable to save a game.
  • [Trigger] Set Actor Display Name, changes target actors name to (string).
  • [Trigger] String function: Get Actor Name, reads target actors name as a string.


Bug Fixes

  • [Character Creation] Fixing issue where elves could lose karma on character creation by cancelling in etiquette screen.
  • [Combat] Fix issue causing bugspirits to be untargetable after loading a save.
  • [Combat] Fixed issue that caused Drones to not heal with Runners between missions.
  • [Combat] Fixed issue that was causing Ley Lines to work incorrectly.
  • [Equip Screen] Fixing issue where stash items might occasionally fail a prerequisite check incorrectly.
  • [Items] Fixing issue where repair kits were usable on non-drones and would not heal drones
  • [Items] Fixed issue that was causing Magic Resistance spells to work incorrectly.
  • [Items] Fixed issue that caused Program Erosion 3 to deal incorrect damage.
  • [Items] Fixed issue that prevented item use on character with full health.
  • [Items] Medpacks and Repair Kits can no longer be used on a targets with full health
  • [VFX] Fixed issue causing snow to be drawn on top of fog.


Bug Fixes: Dragonfall Campaign

  • Act 3 conversation with Aljernon changed to correctly reflect game state.
  • Added waypoints to side entrance in the Bloodlines mission.
  • Adjustments to balance some underused Etiquette skills.
  • Changed mission item name to reflect possible outcomes in Loose Ends mission.
  • Cleared up objective communication in Apex Rising mission.
  • Fixed issues where the player could advance the Bloodlines mission in a bad state.
  • Fixed issue causing optional quest to be started incorrectly in the False Flag mission.
  • Fixed an edge-case issue that could cause a conversation to start at an incorrect time in the Drug Pit mission.
  • Fixed issue that caused incorrect dialogue to trigger for a solo player in MKVI mission.
  • Fixed issue that caused incorrect dialogue to trigger for a solo player in Apex Rising mission.
  • Fixed party communication about the Loose Ends mission.
  • Fixed issue that could trigger an incorrect optional objective failure in MKVI mission.
  • Fixed issue where incorrect music would play in Loose Ends mission.
  • Fixed issue that caused incorrect music to play in Earwig mission.
  • Fixed Black IC turn order issues in Bloodlines mission.
  • Fixed issue in Act 3 conversation with Dietrich that referred to the player as the incorrect gender.
  • Fixed issue that caused conversation option check to fail incorrectly in Earwig mission.
  • Fixed issue that caused conversations with Kami be triggered incorrectly.
  • Improved objective messaging to Player for Alice introduction.
  • Improved objective communication in MKVI mission.
  • Improved cost communication for cup of Coffee.
  • Improved side quest completion communication for Bloodlines mission.
  • Moved triggered Autosave point in Hard Times mission to prevent possible bad loading state.


Bug Fixes: Dead Man's Switch Campaign

  • Fixed issue that caused IC to spawn at an incorrect time in Telestrian Industries run.
  • Fixed issue that caused gameplay to slow down in Barrens.
Community Announcements - Harebrained Schemes
Have friends who would love Shadowrun Returns but haven’t played it yet? At $14.99, now is the time for them to try it out, too!

Hardcore Gamer gave Shadowrun Returns a 4.5 out of 5 and said "This is one of the most satisfying and complete tactical roleplaying experiences to come out of 2013 and realistically the last few years."

Shadowrun Returns now includes the ability to save your game at any time. In addition to the original "Dead Man's Switch" campaign, Shadowrun Returns also includes access to the Shadowrun Returns Editor and Steam Workshop community. There are hundreds of hours of great mods in the workshop including a fan-made SNES Reboot, remakes of beloved Shadowrun stories, and, of course, many original works.

Buy Shadowrun Returns here: http://store.steampowered.com/app/234650

The Deluxe Edition, which includes the soundtrack and the Shadowrun Returns Short Story Anthology, has also been reduced to $24.99! You can pick up the Deluxe Edition of the game at the link listed above.
Community Announcements - HBS.Rebecca
Have friends who would love Shadowrun Returns but haven’t played it yet? At $14.99, now is the time for them to try it out, too!

Hardcore Gamer gave Shadowrun Returns a 4.5 out of 5 and said "This is one of the most satisfying and complete tactical role playing experiences to come out of 2013 and realistically the last few years."

Shadowrun Returns now includes the ability to save your game at any time. In addition to the original "Dead Man's Switch" campaign, Shadowrun Returns also includes access to the Shadowrun Returns Editor and Steam Workshop community. There are hundreds of hours of great mods in the workshop including a fan-made SNES Reboot, remakes of beloved Shadowrun stories, and, of course, many original works.

Buy Shadowrun Returns here: http://store.steampowered.com/app/234650

The Deluxe edition, which includes the soundtrack and the Shadowrun Returns Short Story Anthology, has also been reduced to $24.99! You can pick up the Deluxe version of the game at the link listed above.
Community Announcements - Harebrained Schemes
Release 1.2.5 contains a variety of Dragonfall and Dead Man's Switch campaign fixes and general system improvements. If you are encountering any campaign issues in Dragonfall, please update to build 1.2.5 immediately. (To update, restart Steam and then allow Shadowrun Returns to fully verify and download the new build.)

If you are experiencing a campaign-related issue, you may also need to restart your current scene (select "Restart Level" from the PDA) or rewind (select "Rewind" from the PDA save screen, then select a previous level) to before you encountered the issue in order to resolve the issue.

TROUBLESHOOTING & REPORTING BUGS:
If you are experiencing technical issues with Shadowrun Returns or Shadowrun: Dragonfall, please see this post: http://steamcommunity.com/app/234650/discussions/0/558749191390963834/

----------------------------------------------------------------------------------
RELEASE NOTES 1.2.5

New Features, Improvements

  • Chinese language added for Dead Man's Switch!
  • Adding ability for item prerequisites to check for race.
  • Can evaluate a decker’s jack in point and a persona’s spawn point with Compare Prop and Get Matrix Prop
  • "Auto" Injector costs 1 AP to use. Reduced to 0 AP to match other buff cyberware abilities.


General Bugfixes

  • Fix to issue to turning slaves to NPC during save would turn PC into slave.
  • Fix for equipment screen showing avatars.
  • Fixed issue with Shadowrunner AIs becoming player controlled on reload of triggered autosaves and quicksaves.
  • Fixing issue where loading waypoints spawned before all characters are loaded, causing edge case load fail.
  • Fixing issue where prerequisites weren't being checked every time equipment change happened, added popup notification when item prerequisites are no longer met.
  • Fixed issue where multi-shot weapons would have unexpected spread when target died before attack finishes.
  • Fixing transparency issues with some outfits.
  • Fixing issue where a duckling NPC could fill an empty hiring spot.
  • Fixing issue causing players to 'lose' an outfit to a previous outfit.


Dragonfall Campaign

  • Fixed issue causing talking Drones in the False Flag mission.
  • Cleaning up goals surrounding optional objectives in the MKVI mission.
  • Unreachable interactions are now disabled in the MKVI mission.
  • Cleaning up goals surrounding optional objectives in the Sewers mission.
  • Added a new autosave to the False Flag mission.
  • Polish to subway entrance/exit.
  • Disabling NPCs when they have no new conversations.
  • Fixing issue causing mission success toast to appear more than once during Bloodline mission.
  • Fixing issue causing hacked cameras to follow you through the teleport in MKVI mission.
  • Fixed issue causing second Decker’s Persona to be trapped when jacking into Matrix in APEX Rising mission.
  • Fixed issue causing double interaction needed to leave from False Flag mission.
  • Fixed issue allowing player to get second copy of mission item after completing objective in APEX Rising mission.
  • Glory personal story progression fix. Story variables added for Glory progression.
  • Fixing issue causing optional objective to fail prematurely in Humanis mission.
  • Fixed issue causing conversation inconsistency in APEX Rising mission.
  • Fixed issue where Decker could not interact with mission specific interaction in APEX Rising mission.
  • Updating grenades to be unusable by Dante.


Dead Man's Switch Campaign

  • Fixing issue preventing hiring list from correctly populating for Telestrian Industries mission
  • Fixed an issue preventing Shannon Half-Sky from being hired for Mercy Mental mission.
  • Fixed an issue preventing Coyote from being hired for Telestrian Industries mission.
Community Announcements - Harebrained Schemes
TROUBLESHOOTING & REPORTING BUGS:
If you are experiencing technical issues with Shadowrun Returns or Shadowrun: Dragonfall, please see this post: http://steamcommunity.com/app/234650/discussions/0/558749191390963834/

----------------------------------------------------------------------------------
Release 1.2.4 contains a variety of Dragonfall and Dead Man's Switch campaign fixes and general system improvements. If you are encountering any campaign issues in Dragonfall, please update to build 1.2.4 immediately. (To update, restart Steam and then allow Shadowrun Returns to fully verify and download the new build.)

If you are experiencing a campaign-related issue, you may also need to restart your current scene (select "Restart Level" from the PDA) in order to resolve the issue.

RELEASE NOTES 1.2.4

New Features, Improvements

  • Chinese language added for Dead Man's Switch!
  • Adding ability for item prerequisites to check for race.
  • Can evaluate a decker’s jack in point and a persona’s spawn point with Compare Prop and Get Matrix Prop
  • "Auto" Injector costs 1 AP to use. Reduced to 0 AP to match other buff cyberware abilities.


General Bugfixes

  • Fixed issue with Shadowrunner AIs becoming player controlled on reload of triggered autosaves and quicksaves.
  • Fixing issue where loading waypoints spawned before all characters are loaded, causing edge case load fail.
  • Fixing issue where prerequisites weren't being checked every time equipment change happened, added popup notification when item prerequisites are no longer met.
  • Fixed issue where multi-shot weapons would have unexpected spread when target died before attack finishes.
  • Fixing transparency issues with some outfits.
  • Fixing issue where a duckling NPC could fill an empty hiring spot.
  • Fixing issue causing players to 'lose' an outfit to a previous outfit.


Dragonfall Campaign

  • Fixed issue causing talking Drones in the False Flag mission.
  • Cleaning up goals surrounding optional objectives in the MKVI mission.
  • Unreachable interactions are now disabled in the MKVI mission.
  • Cleaning up goals surrounding optional objectives in the Sewers mission.
  • Added a new autosave to the False Flag mission.
  • Polish to subway entrance/exit.
  • Disabling NPCs when they have no new conversations.
  • Fixing issue causing mission success toast to appear more than once during Bloodline mission.
  • Fixing issue causing hacked cameras to follow you through the teleport in MKVI mission.
  • Fixed issue causing second Decker’s Persona to be trapped when jacking into Matrix in APEX Rising mission.
  • Fixed issue causing double interaction needed to leave from False Flag mission.
  • Fixed issue allowing player to get second copy of mission item after completing objective in APEX Rising mission.
  • Glory personal story progression fix. Story variables added for Glory progression.
  • Fixing issue causing optional objective to fail prematurely in Humanis mission.
  • Fixed issue causing conversation inconsistency in APEX Rising mission.
  • Fixed issue where Decker could not interact with mission specific interaction in APEX Rising mission.
  • Updating grenades to be unusable by Dante.


Dead Man's Switch Campaign

  • Fixing issue preventing hiring list from correctly populating for Telestrian Industries mission
  • Fixed an issue preventing Shannon Half-Sky from being hired for Mercy Mental mission.
  • Fixed an issue preventing Coyote from being hired for Telestrian Industries mission.
Community Announcements - mikebot
PC Gamer loves Shadowrun: Dragonfall! Read the full review here.

Rock Paper Shotgun says:
Dragonfall’s a big improvement on Shadowrun Returns [...] and it pulls off the smart trick of being both a superior starting point and a more satisfying follow-up.
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

Now that’s more like it. Choice! Side-missions! A hub! A strong supporting cast who are up for a bit of a chat! Little-to-no mandatory decking sequences! A mother-lovin’ save (almost) anywhere system! Shadowrun Returns: Dragonfall being ‘just’ DLC for last year’s cyberpunk/fantasy mash-up RPG is bittersweet, because it may well be that only existing Shadowrun Returns owners give it a spin. Really, though, this is the point where new players are best off getting involved – a new, superior campaign with no ties to the last one, and quite a few of the major problems dealt with. Now’s the time to play Shadowrun Returns, basically, but please, start with this. … [visit site to read more]

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