Rock, Paper, Shotgun - (Joe Donnelly)

If you were a Mega Driver back in the day (or Genesis-er if you live Stateside) then you’ll know Sonic 2 was the best Sonic. The original Sonic the Hedgehog introduced the concept and set the tone, whilst Sonic 3 tried too hard with its dodgy boss melodies and pain-in-the-arse bonus levels. Anything after that was mince. Sonic 2 was the sweet spot in the series.

Why is this relevant here at RPS’s House-O-PCs, I hear you ask? A ROM hacker has given Sonic something very cool from our home: an Aperture Science portal gun.

… [visit site to read more]

Rock, Paper, Shotgun - (Robert Florence)

Hello youse.

A few years back, there was an obscure little indie game on PC called Portal . It was about using portals to solve environmental puzzles, and those of us in the know had an absolute blast with it. It was followed by a sequel, called Portal 2 , which was also great fun but too long and with annoying voices. Now, not many people have played these games, but that hasn’t stopped Cryptozoic releasing a board game based on this little-known property. Let’s take a look at Portal: The Board Game.

… [visit site to read more]

PC Gamer
Community Announcements - Pierre-Loup
We have updated the public release of Portal 2. This update adds native Steam Controller integration to the game. When using a Steam Controller, you can now rebind game actions from the standard controller configuration screen in the Steam Overlay; in-game on-screen button prompts will automatically update accordingly.
Portal 2 Blog
LEGO Dimensions is available now and features a ton of Lego-ized Portal content. Chell once again matches wits with GLaDOS and Wheatley inside Aperture Labs, only this time she teamed up with Batman and Gandalf.

Check it out here.

PC Gamer

When I was a young lad, my bedroom walls were all a dull shade of sky blue. Then my parents painted, and I enjoyed a slightly fresher-looking shade of sky blue. I'm not bitter about it or anything. I'm just saying that I wish Randy Slavey was my dad. Because Randy Slavey has created what has to be the coolest, and perhaps only, Portal-themed bedroom ever—the kind of thing a grown-ass man (like yours truly) would be proud to sleep in.

Slavey details the process of creating the bedroom over on Geekdad, beginning with the demolition of his son's previous bedroom, which Slavey built 15 years ago. After that, the real work began: priming, taping, and painting, much of it by hand, including a line of 255 individual circles representing the lights for the door triggers. Thanks to some less-than-perfect advice from the guy at the paint store, painting the furniture, which you'd think would be a much simpler process, sounds like it was even worse.

Then came the detail work, including a hidden message—you know which one—plus turrets, a companion cube, and Wifi-controlled LED bulbs in the ceiling. But what ties the room together are obviously the portals: round mirrors, ringed with colored rope lights and strategically mounted for that "3D to infinity!" look.

It is, and yes I'm going to say it, a triumph, and based on his reaction, Slavey's son clearly loves it. I don't blame him. Catch the full collection of photos, and a breakdown of how it was all done, at Geekdad.

Thanks, Make:.

Rock, Paper, Shotgun - (Alice O'Connor)

Gosh, the work and dedication that goes into some mods can still surprise me. Look at Portal Stories: Mel [official site], a new Portal 2 mod which launched this evening.

Mel brings a new protagonist with a new companion sphere, boasting over 300 new voiced lines, an hour of original music, and 22 levels that its creators say may take anywhere from four to twelve hours to complete depending on how well you think with portals. It looks quite pretty. And it’s entirely free (if you own Portal 2, natch), available direct through Steam.

… [visit site to read more]

Rock, Paper, Shotgun - (Kirk McKeand)

Sometimes you need a hand to hold, so we ve compiled a list of the 25 best co-op games to play on PC with a headset-wearing friend or a muted stranger.

Whether solving puzzles, sneaking, shooting zombies or stabbing mythical creatures in the face, the existence of another player adds an element of unpredictability. The reality of your co-op partner constantly alerting the guards is drowned out by the experience in your head – the synchronised stealth takedowns, the perfectly executed plan – but both success and failure are more compelling when you can take credit for the former and blame someone else for the latter.

There is a co-op game for every duo and our selection includes a variety of the most bestest. Don t worry if your favourite co-op game doesn t feature – it just means you re wrong. All mortals are, on occasion. … [visit site to read more]

PC Gamer

Portal Stories: Mel is a massive mod for Portal 2 that will be released on Steam on June 25. Representing four years of work by a dedicated team of modders, it contains five chapters, a custom story and original voice work, lots of new assets, and of course a buttload of new test chambers and levels to explore and solve. In other words, it's entirely new Portal game.

The mod begins with a little Half-Life flavor (a long tram ride) and then a scene reminiscent of Bioshock: a stroll through a town built by Aperture Science to house its employees. It's 1952, when Aperture is still a plucky startup with a bright future, and the facility beneath the town is filled with scientists, though unfortunately they're all out of reach so you can't actually interact with them.

Let it go, Jake. It's just Aperture Town.

Aperture being Aperture, it's not long before something goes horribly wrong. Having been preserved in a cryo-bed, you awaken to find the facility in a shambles. The environments are massive and incredibly well designed with tons of detail, and there are a few professional-looking cinematic sequences. The mod assumes you know what you're doing when it comes to portals: there's no slow build-up to the puzzle-solving as in the Portal games themselves. You get the portal device and are immediately faced with some challenging rooms to solve, and they remain tough for most of the game.

As a Portal player, I'm a bit more fond of the types of puzzles without searing laser fields and acid pits: I like to experiment freely without worrying about dying and having to start over. Many of the puzzles in Mel, however, are of the more fatal type, to be approached carefully and methodically. Gels, cubes, lasers, switches, turrets, and force fields are the main tools and obstacles you'll face in the sprawling and complex levels. Naturally, you'll engage in a showdown with a malignant A.I. near the end of the game.

Using water and portals to fight fires. Fun.

As far as voice-over work goes, one actor provides a pretty good Cave Johnson impersonation, and another voices Virgil, the personality core who accompanies you through the majority of the game. I didn't find the humor particularly effective, and much of Virgil's dialogue feels like overkill as it's based around him encouraging you to find a way out of the facility. You'd be doing that anyway, right? At the very least, it's done with a lot of enthusiasm and an obvious fondness for the Portal series.

This massive mod is completely free if you own Portal 2, and provides around 6-10 hours of gameplay. Portal Stories: Mel will be available on June 25 via Steam.

PC Gamer

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