Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Specdracula!

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.>

Christmas Day! Doctor Who, the Queen’s speech, crackers, spuds, sprouts, Mary Poppins, The Snowman, Uncle asleep in an armchair, all the good Quality Street gone… oh, what a big day I like to imagine you’re having! There you are, wrapped in tinsel and smeared in chocolate as you read this. Me, I don’t really ‘do’ Christmas, but gosh oh holly> [holly is traditional Christmas foliage, and its name rhymes with golly -Christmas ed] I always find a minute for Dracula Cha Cha.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (RPS)

visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (RPS)

And you thought it had to be a game that hadn’t featured previously on the list.>

Adam: Cor. It’s a strategy game!

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Oooooh!

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.>

Are you willing to gamble 1.99 on a game you might very well loathe? If so, head on over to Steam and buy Deadly Premonition in the sale. It is wonky, it is ugly, it is weird, it is slow, its port is awful, and it is charming, it is exciting, it is weird, it is funny, and it is one of my favourite games.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (John Walker)

Oh my, it’s so close! Only a few hours until Horace dons his jingling hat and slithers simultaneously down the chimneys of all the good boys and girls. Remember to leave out the grisly remains of a slaughtered deer, if you want your stocking filled with gifts and guts!

And with the season, it is of course time for RPS’s writers to enter their collective hibernation, deep beneath the ground below Castle Shotgun, all wrapped up in straw.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Robert Florence)

Hello youse.

It’s the end of the year, and so I want to take a page to reflect upon the games we’ve seen in 2014. So many of them! Too many! The easiest way to do it would be by using some kind of list, right? Right? RIGHT.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (RPS)

Nuh uh.

Pip: Alice, you know the thing I like the least about Game of The Year Awards?

Alice: Is it the itchy gowns? The gift bag of tat? Developers straining to wring out tears at the podium? Walking the red carpet in the rain?

Pip: Yeah those are all pretty harrowing except the gown. The gown was fine this year but that might be because it’s actually a slanket with a belt round it. What I was ACTUALLY going to say though, was that I hate that you’re only supposed to talk about stuff from this year. I spent bloody ages working on my Steam backlog and I’m not letting that go to waste! We need to do a Games Of Whatever Year Awards so we can talk about the other things we liked this year and didn’t get a chance to bang on about because they were too old.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (RPS)

2014 saw the release of three or four interesting and excellent card games, but it was Hearthstone: Heroes of Warcraft that most captured our attention and drew us back for match after match.

Alec: I’ve shied away from multiplayer in the last couple of years. Partly it’s self-consciousness, and partly because the constant background sound of bloodcurdling screaming* whenever my microphone was turned on didn’t seem fair on everyone else. Hearthstone was very much a way back, and not simply because it worked pretty well on my Surface Pro’s touchscreen (though that was very much a factor). Given it comes from a developer which once thought that making its players’ real names public was a good idea, the way Hearthstone strips everything back to anonymity is impressive. It’s about the deck you face, not the player you face. I needn’t worry about being scrutinised or humiliated – win or lose, I’d be out of there and never seen again by my opponent. And I don’t care about them, either. I just care about the cards.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Philippa Warr)

But what about Krampus?

Chaos Reborn has been in early access for entire WEEKS now. Two (2) of them. That means it’s Christmas update o’clock and Santa Gollop will be wanging a single player mode as well as the ability to summon a rat pack down your digital chimney.

That analogy went wrong, but I’m kind of committed to it at this point.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Matthew Cox)

Kerbal Space Program recently entered beta, marking another step towards the stars for its mixture of spaceship construction, physics simulation and space agency management. The game has advanced lightyears since its early releases, where all you got was a quick tutorial that prodded you in the right direction (up) then left you to your own devices. While sandbox mode remains available for people who just want to build rockets in a physics playground, for over a year the actual game has been found in either career or science mode.

… [visit site to read more]

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